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Battlefield 3 beta – “Hundreds” of changes from alpha, day one patches likely

Tuesday, 6th September 2011 09:22 GMT By Patrick Garratt

Battlefield 3′s September beta won’t be a cosmetic affair, and will result in changes for day one patches and Battlelog right up to launch. Head below for audio of DICE devs talking about the beta, confirmation of “hundreds” of changes being made to the game based on the alpha and everything we know about the beta so far.

The answer about the date of the beta itself.
The journalist asking the question is
Eurogamer’s Johnny Minkley.

In regards to the Battlefield 3 beta, the billion dollar question is “when”.

Speaking in a roundtable interview in Sweden last week, game dev head Patrick Bach was coy when pressed on a specific date.

“Soon,” he said.

A fellow DICE staffer added: “Well, we’ve said September, so it’ll be soon.”

Bach then said: “Before the game ships,” before his teammate said, “Sometime between now and the end of September.”

The final game itself releases on October 25.

Bach went on to say the alpha and imminent beta are working tests, and are very much affecting the end product.

“There were plenty of complaints, of course,” he said in answer to VG247 reader Colin Gallacher, who asked whether or not feedback from the alpha had impacted the shooter.

“There were some things we found out that we wanted to change based on the alpha; quite a lot, actually,” he said.

“Everything from gun-balancing to the placement of the objectives on the Rush map; we actually moved them around based on [the fact] that the first base was quite hard to take. We are still moving things around on that map to utilise feedback from the alpha.

“That’s why we’re doing it. It’s not to market the game, it’s actually to test it in a proper way. There are hundreds of things that we’ve changed since the alpha.

Bach talking on the changes being made based
on the beta. VG247 Colin Gallacher is asking
the question.

“Again, to the beta question, we are releasing the beta before the game and we are actually changing stuff based on that before we ship the game, even though you could argue that that’s very late close to the ship of the game, we will still have time to do, for instance, day one patches and changes to the Battlelog that will actually be game-changing.”

Bach was speaking during a trip to DICE last week by VG247, RPS and Eurogamer.

As to what to expect from the beta itself, DICE has been noncommittal up to this point. You’ll get a map, obviously, but it’s unknown if there’ll be more than one.

As the BF3Blog guesses, it’s likely to be a larger level so all modes of combat can be tested, and it’s expected the beta will go live for all platforms: PC, 360 and PS3.

Obviously, you’ll need to be a Gold Live sub if you’re playing on 360. Those that bought the Limited Edition of Medal of Honor last year are guaranteed a spot, as you are if you pre-order the PC version through Origin.

Breaking news

10 Comments

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  1. Yoshi

    Nice to see they listened then. That first map was unbelievable easy to defend with it being a first map and it was only when the entire team moved up together, which with no VOIP to the entire team and no commander it was hard to coordinate.

    #1 3 years ago
  2. JRNO

    The first phase of Op. Metro was actually pretty easy for attackers if you ask me. Provided that people manning the APC weren’t complete asshats.
    You only had to roam through the pond and take out people from a distance with the APC and boom, done.
    Anyways, it’ll be interesting to see the changes done in that map.

    #2 3 years ago
  3. G1GAHURTZ

    Hundreds of changes, or hundreds of bug fixes?

    #3 3 years ago
  4. MadFingerz

    @3 You didn’t cared to read the entire thing did you? They even explained one of the changes (moving around the rush mode bases to find the right balance). Fixing balance issues isn’t the same as bug fixing…

    #4 3 years ago
  5. freedoms_stain

    Agree with 2, 1st base of operation metro was a piece of piss if the attackers used the LAV properly. The main reason any of the bases were difficult was the broken spawning system which prevented the attackers from maintaining any sort of forward momentum.

    Oh yeah, and there was the camping. Attackers can’t win if they don’t even attempt to arm crates.

    #5 3 years ago
  6. G1GAHURTZ

    @5:

    After all DICE’s hard work and effort, that one single comment has totally put me off buying this game.

    Let’s hope they fix it, fast.

    #6 3 years ago
  7. Ruger

    I just hope they don’t take a good game and change it to suit the needs of a bunch of kids who only like to play Team Deathmatch as the COD series has.

    #7 3 years ago
  8. Yoshi

    @7 Completely agree with you and after the Alpha I was a little worried of that exact problem.

    #8 3 years ago
  9. ShiroGamer

    Sorry, GIGA
    but you come off as a complete troll recently
    its like you are attacking BF3/pimping MW3 on every occasion etc
    yes we all know we have these kinds trolls here
    but fuck, man
    you are joining the club
    one of the many reasons I dont comment here anymore eventhough I was here since the early months
    shame

    #9 3 years ago
  10. DSB

    Considering the state that BC2 was in when it launched on PC, I really hope they do better this time. They did sort it out within a month, but you definitely want to avoid a first impression like that.

    @7 The last CoD I played had 8 different game modes, not including the hardcore, pro, ricochet and 3rd person variations.

    The last Battlefield I played had 3 different game modes on PC, with another one that they couldn’t be arsed to patch in from consoles.

    #10 3 years ago