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Dragon’s Dogma takes Capcom into triple-A RPG combat

Monday, 18 April 2011 08:23 GMT By Stephany Nunneley

Capcom’s Dragon’s Dogma is to take the company into the brutally competitive world of the big budget RPG. We got a first look at Captivate in Miami earlier this month.

Dragon’s Dogma

Announced at Captivate 2011.

Open world action-RPG in a fantasy setting.

Has a team of 150.

Director: Hideaki Itsuno (DMC3, RE4).

Producer :Hiroyuki Kobayashi (RE4).

Coming to PS3 and Xbox 360 in early 2012.

A heartless hero and a meddling dragon

The game begins with a dragon attacking villages and cities. Mr Lizard hasn’t been seen in decades and no one knows why it’s appeared. You, as the protagonist, have been chosen by the dragon, and the monster literally captures your heart. You’re still alive, and can now hear the dragon’s thoughts.

“If you want to get your heart back, you come to me,” the fire breathing behemoth tells you, so off you go on a quest to retrieve your organ and find out exactly what the Sam Hell is going on.

During what looks to be a long quest, you’ll hear the dragon’s thoughts and teachings (dogma) and eventually figure out your destiny.

While the premise of the story sounds both strange and typical fantasy fare, it’s a game that director Hideaki Itsuno has wanted to create since he was around 12 years old.

“I don’t know if you can tell, but I am really excited about this game, because I have been dreaming of making this game since junior high school,” he said. “This is the type of action game I have always wanted to make. We finally have the technology and now I finally have the staff to finally be able to make it.

“All the pros who have worked on our action games at Capcom are working on this.

“When I was in junior high school, I was really taken with The Lord of the Rings; I am sure it really influenced the look and feel of this game. But the typical creatures from your usual fantasy sagas – like Greek mythology – were influences as well. What you expect from a fantasy setting, you’ll see lots of those types of creatures in the game.”

“This is a sword and sorcery game set in a fantasy setting, and what we have done is create an open world for you to explore and have many adventures,” added Kobayahsi.

“As you play the game, you will find out why the dragon has come back, why the dragon is here and why he took the protagonist’s heart.

“’Dogma’ could mean teachings, and this is what the dragon is doing. He’s teaching what his thoughts are, and you as a player need to discover why he’s telling you these things.”

A total departure from Devil May Cry and Resident Evil

You may be wondering how a development duo known for action series like Devil May Cry and Resident Evil would become interested in creating a medieval style fantasy game. In fact, Dragon’s Dogma is not really that much of a leap for either Itsuno or Kobayashi.

“The main idea of this game was to create a large, expansive world where the player can go on adventures and be engaged in all the action that you would expect from a good adventure game,” said producer Hiroyuki Kobayashi.

“We both worked on DMC together. When Itsuno presented this idea to me I thought he was joking at first, because it was completely different than anything we had been doing together. But I could see the passion in his eyes, and he was really excited about it and really wanted to make it, so I said: ‘Alright, let’s do this.’

“We are making the greatest action game ever. We’re really excited about it.”

Battle with the pawns

While the game comes off as an expansive single-player affair, players will not be alone: three companions will be traveling along. When in battle, you have up to three “pawns” available in your party. These AI controlled characters can take commands such as “come,” “go,” and “help”.

Pawns appear to have decent AI. They give you tips during combat, such as more effective weapons or actions, or weak points on a boss.

Whether your aides can be controlled by friends over XBL or PSN has yet to be determined by Capcom, but there are multiplayer plans in the works – but the team’s saying nothing on that yet.

The Captivate reveal trailer.

“Once you’ve customized your character, that character will be with you throughout the game,” explained Itsuno. “As far as multiplayer is concerned, we are trying to work on a new system, and will be making announcements regarding that in the future.

“What we really like about the game is that these AI characters are fully-voiced. They will communicate with you through voice, and with instructions and such. If you also want, you can also turn on the text box so you can read what they are saying.”

Key moments will appear during battle, such as a pawn needing help. The camera will automatically change focus on the stricken party member as a signal.

There are three classes on offer. The demonstration we saw in Miami showed the Strider class, which is similar to the Ranger class you’re probably familiar with. He has two types of weapons: two daggers for melee, and the bow for ranged attacks. The Strider class was called “the most balanced” of the three classes and the one people will wish to choose if they want to just get into the game and start fighting right away.

Fighter and Mage are the other two classes. The three pawns in the group shown during the main battle demonstration was made up of another Strider, a Mage and a Fighter.

The Mage doesn’t have magic points. If you want to use a very powerful spell, you just have to make your Mage chant longer. Shorter spells will have smaller chants.

“We want to make sure that this is an action game, and that it’s realistic action,” said Itsuno. “So we gave the Mage a chant-based system instead of a points-based system.”

The Mage can regenerate the health of your party, so if you happen to see him cast a green circle upon the ground, go stand in it to regenerate. This class can also use elemental spells, and can infuse weapons with these powers by chanting.

“The way it works with the pawn system, is when you add those people to the party, it mainly effects how you fight in the game and how you beat enemies,” said Kobayashi. “In the greater scheme of things, yes it they will affect the story in main parts, but the main way it works with them is how you fight.

“The pawns themselves pass information to you during the battle, and that will make you make the decisions on how you wish to play. So the focus is on you, and you control them. If you are in the middle of a fight, sometimes you might decide that the pawn you have isn’t good enough and you may want to replace it.”

There are some encounters in the game where you might not have the appropriate party for that type of boss, and you will want to go and find other pawns that will be more useful in the fight.

You can also solo. If all of your pawns die in battle you can just go and do what you want on your own, but the game’s been designed for the lead character and at least one pawn.

You will be able to upgrade your character by getting different weapons and better armor, and you’ll be able to stat-up. You can also upgrade your pawns. The way you upgrade everyone in the group will ultimately affect the party as a unit.

Battling the Gryphon

“One of the things we are proud of is the grab technique,” said Itsuno.

With grab, you can pick up smaller enemies to carry and throw. You can also use the grab attack on the larger enemies, like the Gryphon. This allows you to grab on any body part and climb around him, looking for weak points.

“A lot of action games with big boss fights only let you attack a certain part of the boss,” said Itsuno. “Usually it’s the shins or ankles, or something like that. We want to give you a full, realistic, 3D experience so that when the big bosses come out, if you can grab on to them, you can attack it anywhere you want and how you want. It’s all up to you. We want to give the player freedom when fighting a boss.

“You can play this game as a straight-up action game and go from start to finish: it will be around 30 hours, the length people would expect for a solid, full-tilt action game.”

“We worked really hard on these graphics so that when you fight, it really feels like you are there,” said Itsuno. “And its not just the graphics were worked really hard on, but also the player’s actions and the way they move and interact with the game. We tried to make all of that as realistic as possible.

“It’s not just the enemies which interact with you realistically, it’s also the members of your party. Capcom is known for its action games, and now, we are taking all that action experience and pouring it into this title.”

The world

Itsuno admitted that creating an open world game was “a challenge for Capcom,” because it usually doesn’t develop games of this nature. He went on to explain, pointing at some distant mountains on the screen, that you can explore anywhere you can see.

“Say, for instance, you see off in the distance some creature attacking people and you are thinking about helping them – you can,” said Itsuno. “You can actually go off into the distance and fight that creature. It may even actually be bigger that you thought it was at first, too.”

One of the main cities in the game was also shown, and it was large. There will be quite a few cities ranging in size, but for the demonstration we were shown one of the biggest.

This city has over 200 NPCs “living” in it, all fully-voiced by 70-80 different actors, and each with its own time-cycle. Each goes about its daily life on a 24-hour clock, and when you interact with them at different points in the day they’ll be doing different things.

To a point, you will also be able to customize the types of NPCs you see in the world, and the kinds you wish to encounter you can make inhabit a certain city.

When you are roaming about town, you’l be able to purchase weapons from merchants, revive your party, and also add or subtract members of your group. If you see a fellow who looks as through he would be a good pawn to have in your party, you can add them.

The way you interact with people in the city, just from simple things like item exchanges or goods they give you, or even the way you treat them, can have an affect on the story later on in the game.

We saw different areas within the city: the lower class area, the upper class section, and the fortress in the middle where the king resides. Players will also be able to pick up quests while visiting a town.

The main game itself appears to be substantial, and will include a lot of major quests. There’ll also be many side-quests.

“You can play this game as a straight-up action game and go from start to finish: it will be around 30 hours, the length people would expect for a solid, full-tilt action game,” said Kobayshi.

“But if you want to explore everything in the game – all the side quests and all these areas you can see to explore – you can up that to as long as you want.”

Itsuno said that two minutes in real-time equals about one hour in the game world, which has a 24-hour clock. Inside the city, we were shown just how dark it can get, even in inhabited areas, so your trusty lantern will come in handy. Plus, according to Itsuno, it can get a bit “scary” when night falls.

The game’s clock isn’t just for the sake of prettiness: at different times of day, different creatures come out. This provides the player with different quests, and so on.

“We are making the greatest action game ever. We’re really excited about it.”

Whether fighting it out with a Gryphon or interacting with NPCs, there are going to be a lot of decisions you can make during your time in the world, and those decisions will have an effect on later elements in the game. And, yes, there’ll be different endings.

The pesky Hydra

The final scene shown to us during the demo was a boss battle with a Hydra. Different moves cut off its head, but the dratted things grow back. You’ll need to be cunning.

“The Hydra’s favorite food happens to be humans, so you will see him eating people around him as you fight,” said Itsuno. “When a human gets swallowed by a Hydra, there are ways to rescue that person, but you will need to figure out how. Also, there are ways to stop the heads from regenerating, but how you do it is up to you.

“How you fight, your playstyle, however you want to do it: there’s no set way to beat the thing.”

Dragon’s Dogma releases for PS3 and Xbox 360 in early 2012.

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12 Comments

  1. DrDamn

    Think this could end up being very good. It looks initially very Western, but in motion you can see the hints of the Japanese influence. They need to get that balance right for it to work. Want to see more of it though.

    #1 4 years ago
  2. GwynbleiddiuM

    Yeah RIGHT!

    If we put Street Fighter aside, Capcom has nothing to impress me with. They ruined Resident Evil franchise long ago, and… erm… they have nothing else to offer!

    #2 4 years ago
  3. YoungZer0

    I wonder how much you can customize your character, he looks like a pansy.

    #3 4 years ago
  4. frostquake

    This is the type of game I really like, it will be very, VERY interesting to see how Capcom does it.

    #4 4 years ago
  5. M. K.

    @2: Okay, maybe you should check wiki or something and see how much you’ve missed if you only know this two games ;)

    The article is really good Steph, thank you. I’m really excited about this, because RPG is just one of my main genres, but the first ingame footage wasn’t that impressive. Still it’s capcom and I love almost everything what they do (yes also the dead rising recycling ;D)

    #5 4 years ago
  6. Cangriman

    Really looking forward to it. If it really comes out early 2012, that means I will have three awesome RPGs really close to each other; Skyrim, Dark Souls, and Dragon’s Dogma.

    #6 4 years ago
  7. M. K.

    You say awesome and don’t mention Mass Effect 3? Shame!

    #7 4 years ago
  8. mpiwo

    How it this an rpg anyway!

    #8 4 years ago
  9. blackdreamhunk

    this could get into huge debate first of what is an rpg???

    #9 4 years ago
  10. GwynbleiddiuM

    @5 I can say you have a very poor taste in video games. I honestly can’t see myself playing the likes of Dead Rising and Lost planet and say I enjoyed myself. although first lost planet was OK I liked it in some weird ways. DMC became crap, Dead Rising was crap, Dark Void was epic crap, Bionic Commando was a poo-poo in the fan crap and so on… So you see I know what I’m talking about, now do you?!

    #10 4 years ago
  11. marijnlems

    @GwynbleiddiuM I think M.K. meant all the great games they made before this generation of consoles? But maybe you weren’t even born six years ago – in which case, I apologise.

    #11 4 years ago
  12. GwynbleiddiuM

    @11 Well, yeah, you’re absolutely right! I was born yesterday, you caught me.. If you go back to my original comment, it’s pretty obvious I was talking about this generation. They make and sell crap now and that’s a fact.

    PS: It’s actually not even 24 hrs since I was born, 12 minutes before midnight, yesterday :|

    #12 4 years ago

Comments are now closed on this article.

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    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]

  • Watch Battle Royale for free this weekend on Xbox Live

    Square Enix is celebrating the launch of Final Fantasy Type-0 HD by offering Xbox Live members in the UK a free rental of Battle Royale. Starting Saturday, March 28 and through Sunday, March 29, Xbox Live members in the UK will be able to rent Battle Royale through the Xbox Video Store, for free. The […]

  • Bloodborne journal, part 1: managing anxiety on the path to the Cleric Beast

    Bloodborne is both like and unlike the Souls games. Brenna descends into Yharnam with reluctance and trepidation. Need help succeeding in Bloodborne? You need our Bloodborne walkthrough and boss guide. Bloodborne isn’t Demon’s Souls or Dark Souls. Let’s get that out of the way right off. I enjoyed both Dark Souls games, but it was […]

  • PS Store Easter sale discounts MGS: Ground Zeroes, Far Cry 4, more

    The Easter Sale is live on the EU PS Store, with Metal Gear Solid 5: Ground Zeroes for less than £10, FIFA 15 Deluxe Edition for £30 and other savings. Some of the PlayStation 3, PS4 and Vita discounts are valid through April 8, other through April 15. PlayStation Plus members can also take an […]

  • Bloodborne video: how to unlock the first shortcut in Old Yharnam

    Here’s a video for Bloodborne players showing a quick way to unlock the first shortcut in Old Yharnam. It also provides a look at things you may have missed in Central Yharnam and The Sewers, courtesy of VaatiVidya. Don’t forget, we have guides posted for the game with more updates coming soon. Bloodborne released in […]

  • Bloodborne issue prevents summons at Vicar Amelia fight

    A Bloodborne bug has prevented players calling on help to take on one of the nasty early bosses. Bloodborne bosses are significantly easier to take down in co-op. Unfortunately, at least one of them is proving difficult to find help for – and not just because not many players have obtained the Small Resonant Bell […]

  • Mass Effect 3 on sale on EU PSN, but not free

    Mass Effect 3 is discounted on the European PSN, but it’s not free. Update 2: The option to add to cart now lets you choose between the free trial or full version. The full version is on sale for £6.49 or £5.84 for PlayStation Plus members. The free trial is of course is still available, […]

  • Elite: Dangerous Race to Elite winners announced, one player makes £10,000

    The winners of Elite: Dangerous’ Race To Elite competition have been announced, with one player receiving the grand prize of £10,000. Back when Elite: Dangerous launched, developer Frontier announced a competition that would award players to first reach Elite rank in trading, exploration, or combat, a prize of £1,000 each. The grand prize – £10,000 […]

  • GTA 5 Online Heists guide: How to make the most money with Special Bonuses and Elite Challenges

    You’re not hitting heists for the good of your health. Here’s how to max cash rewards. Money. GTA Online players love it. Greenbacks are the core of the entire experience, allowing you to buy the best weapons, vehicles and stupid haircuts. Heists, as promised, gives more opportunities than ever to earn serious cash, but once […]

  • PlayStation 4 firmware update 2.50 coming tomorrow

    PlayStation 4 firmware 2.50, codenamed Yukimura, is due for release tomorrow, March 26. Firmware update 2.50 for PlayStation 4 will be launching tomorrow, March 26, Sony has announced. Codenamed Yukimura, the system update is promised to bring suspend/resume feature, trophy sync improvements, accessibility options, and much more. 2.50 has been in beta testing a while […]

  • GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges and more

    Heists aren’t the only addition in GTA Online’s latest DLC – there’s a lot of content that can earn you big RP and cash payouts. GTA 5 Online Heists guide: adversary modes, daily objectives, free roam challenges While heists are the talking point and big payoff after more than a year of waiting, there’s a […]

  • Battlefield Hardline: what’s the best Police sniper rifle?

    What’s the best bolt-action, Police sniper rifle for the Professional class in Battlefield Hardline? Let us help you answer that question. As you’re probably aware, Battlefield Hardline weapons are class specific and faction specific. This makes deciding on a good weapon and loadout much harder than it was in Battlefield 4. Which is where Westie […]

  • Evolve 1.3 patch nerfs Wraith, adjusts Kraken

    Evolve is receiving a new patch that aims to put an end to the Wraith’s dominance. Evolve developer Turtle Rock outlined a few of the changes coming in patch 1.3. The patch brings balance changes to the monsters – mainly the Wraith – as well as other various changes to Hunters’ tools based on player […]

  • Bloodborne: watch the opening 40 minutes

    The opening minutes of Bloodborne really do set the stage for what’s to come. They’ll also help you decide if this game is for you. Arekkz Gaming has captured the first 40 minutes of Bloodborne. Complete with the opening cutscene, and the first few obstacles you’ll face. The video is commentary free, so wear headphones […]

  • YouTube will relaunch livestreaming service with focus on eSports and gaming – report

    According to industry sources, Google is preparing to relaunch YouTube’s livestreaming service with a focus on eSports and gaming. According to anonymous sources speaking to TheDailyDot, Google is planning to bring back YouTube’s livestreaming service. The company is said to have started recruiting around 50 engineers with experience in the field, “a pretty big statement […]

  • I think I’m too old for Final Fantasy 15

    Final Fantasy 15 was nine years in the making – and counting. Are we the same people we were in 2006? Final Fantasy 15: Episode Duscae A demo available for PS4 and Xbox One. Offers a couple of hours of gameplay. More if you jump over the borders. Bundled with Final Fantasy 15 Type-0 and […]

  • New multiplayer mode for Splatoon announced

    Nintendo has sent over three screenshots for Splatoon along with information on the Wii U another of the title’s multiplayer modes. Called Ranked Battle, it keeps track of each player’s online ranking. Splat Zones is one of the additional ways to play online in this mode. It differs from Turf War, which is the main […]

  • 2015 WoW Arena World Championship has a $250,000 prize pool

    Blizzard has announced the WoW Arena World Championship will culminate at BlizzCon 2015. World of Warcraft 3v3 Arena teams from around the globe will compete for spot at the 2015 WoW Arena World Championship and for a share in the $250,000 prize pool. Online qualifiers will be held for North America, Southeast Asia, Australia, New […]