“We’re very much betting the farm” on Alan Wake, says Remedy

Thursday, 18th February 2010 16:52 GMT By Stephany Nunneley


Remedy’s managing director Matias Myllyrinne and writer Sam Lake revealed in an interview that once the Alan Wake is released, it may be a make or break title for the firm.

Speaking with IncGamers (via Evil Avatar), Myllyrinne compared the game’s release to a voyage similar to Columbus’.

“To be honest, we’re very much betting the farm on this game,” he said. “We’ve created it since 2005, and it is kind of like landing on a new continent and bringing the ships – ‘Guys, you’d better make do on this continent. Survive.’ So Alan Wake is something that we’ve poured our hearts and souls into”.

“The project hasn’t been the straightest journey from beginning to end, added Lake. “There has been shifting around along the way – developing certain prototypes quite far and then deciding ‘No, we are not happy with this. This is not what Alan Wake needs to be,’ and then shifting to a new direction, and all of that takes time.

“But that said, at the same time, we are a relatively small team when you look at other developers working on games of similar scope, and we do our own technology and engine and tools, so it takes time.

“We are building the character with optional content as well, within the game. So for the players who are interested, they can discover these things”.

Alan Wake hits stores May 18 and May 21 in the US and UK, and the cover art can be mulled over through here.

The opening bits of the game were also revealed today, and it looks very atmospheric – which is good.



  1. onlineatron

    Try as I might… I can’t see it being a failure.

    Perhaps it won’t draw in the casual hardcore crowd (people who play CoD, Halo, Gears, L4D etc) due to it’s lack of multiplayer (very proud that MS is funding this giving that admission).

    But It will draw in enough sales to warrant it a success.

    #1 5 years ago
  2. AHA-Lambda

    Regardless of what reviews may say this will definitely sell given MS’s marketing strategies

    #2 5 years ago
  3. onlineatron

    Luckily Microsoft is a behemoth when it comes to advertising.

    #3 5 years ago
  4. Dr.Ghettoblaster

    Also helps that the game looks fantastic..

    #4 5 years ago
  5. Seraphemz

    sucks it’s not on pc…won’t get to play it.

    #5 5 years ago
  6. The Hindle

    I personally cant wait for this ive heard something about a setpiece involving a rock concert its got win all over it.

    #6 5 years ago
  7. Goliath

    @ The Hindle

    Thanks again for the link to the CVG article. It was really a great read. Looking forward to the game.

    #7 5 years ago
  8. theevilaires

    yea that’s because silent hill is nowhere to be found

    #8 5 years ago
  9. The Hindle

    No problem man

    #9 5 years ago
  10. thejackal

    It doesn’t make sense to me that they need this game to succeed and then decide on pulling the PC version. Since I don’t have a 360, I now have no way of playing this game. I’m sure I’m not the only one out there that is in this situation.

    #10 5 years ago
  11. endgame

    hah. and how releasing the platform on only one platform help u!? i mean this is not halo or gow so..

    #11 5 years ago
  12. polygem

    @10,11…i guess that´s kind of like the deal with ms. so they finally get a REAL exclusive for the 360. remedy will definately get some serious dollars for not bringing it to pc…bad for pc gamers. i agree, but probably indeed good for the 360. i believe ms thinks that this game will sell quite well, because as far as i know the pc version got canned very late in the development process. so they must have been very impressed with the game to cancel the pc version just to give the 360 a tactical boost…i´m not supporting this decission, but i can understand it that way…that being said, i also think that this game will be a hit…and i´m glad i own a 360

    #12 5 years ago
  13. SplatteredHouse

    They get a real exclusive for the 360, that’s been aggressively marketed as a PC game (with a 360 version to appear shortly after, as i recall) since its first showing; and then, arrives out of nowhere, wearing new colors, at the same time as its “original” platform no longer receives the game at all.
    Frankly, I’m surprised that anyone knows what to make of it, now.
    Perhaps they’ll release a demo, though. That would be smart, if the developer wants to add more time on to the project, that is.

    #13 5 years ago

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