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Star Wars: Battlefront II Is Coming, the SNES Classic Is Coming (Maybe), and the Rest of This Week's Headlines

ENDING CREDITS | Taking a look a back at this week's headlines and everything else you might have missed on USgamer.

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

Holy crow, we made it to Friday. It was a bit touch-and-go there for a while, but we pulled through. See what happens when we hold onto each other and believe in the power of friendship?

It's been an interesting week. Rumors carry a suggestive whiff of a possible SNES Classic existing soon. Will it happen? It'd be nice. It'd also be nice if Nintendo learned a few things about supply and demand, even though the SNES Classic is unlikely to generate the same red-hot hype as the NES Classic.

With continued apologies to Webcomic Name.

Um, we still have comprehensive lists of games we want to see on the SNES Classic. Of course.

Here's a recap of the rest of the big game news that washed over us throughout the week:

That's it for another week. I've got a date with Dragon Quest Heroes II because I'm totally hip.

Let's see out the week with "An Ending" from Undertale, the music that plays when you get any of the game's many "neutral" endings.

It's interesting how the severity of said endings vary wildly, despite all being referred to as neutral. If you generally behave yourself while you travel through the land of monsters but you fail to free everyone, you might still get an ending that leaves you on good terms with Sans, Undyne, and the rest of the crew.

If, however, you act like a real butt-wart but hold back from committing full-on genocide, you'll hear about everything you did wrong.

Things can get so bad, in fact, that Sans hints he plans to hunt you down and kill you.

And on that cheerful note, take care.

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About the Author
Nadia Oxford avatar

Nadia Oxford

Staff Writer, USgamer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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