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RTS is a "dying market": Ironclad director talks genre decline

Sins of a Solar Empire developer Ironclad Games believes that the RTS genre has become niche and is now dying out. That's the sentiment of studio co-owner and director Blair Fraser.

In an interview with RPS, Fraser stated, "RTSes, to my mind, are very niche now. And that’s unfortunate, because that’s what I love, and that’s what I grew up playing, and that’s what I make. Or made, anyway. I just think the demographics have changed. Company of Heroes may be profitable, and StarCraft II is an anomaly. But most of them aren’t gonna get big numbers. It’s a dying market.”

On the subject of the studio's own RTS, Sins of a Solar Empire, Fraser admits that while it's still "thriving", it has now "kind of diverged from classic RTS, so it still has a place. It still has a very specific community that wants more. There are games like Total War as well, but they broke away from classic base-building, because that’s done. It’s sad for me to say, but that’s done.”

Fraser's statement comes as EA is gearing up its Command & Conquer project, a game that looks to capture all of the base-building and resource management of class RTS titles. What do you think about its chances at market? Let us know below.

About the Author

Dave Cook avatar

Dave Cook


Living in Edinburgh, Scotland. Writing a game called Jettison and a book called Seventh Circle. Loves spicy food.

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