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Metroid Prime studio could work on Miyamoto-led project, says Nintendo

Metroid Prime developer Retro Studios could work on a Miyamoto-led project that's coming, "directly in the future," according to Nintendo producer Kensuke Tanabe.

The Texas-based studio is currently working on Donkey Kong Country: Tropical Freeze, but what comes next is a mystery.

Retro Studios president Michael Kelbaugh and Nintendo producer Kensuke Tanabe spoke with ONM recently, and during the chat Kelbaugh stressed, "Tanabe-san and his team at SPD [Nintendo Software Planning & Development] are our primary contacts at Nintendo. Please let me be clear: games developed at Retro Studios are a collaboration between members from Retro Studios, SPD and other entities throughout the Nintendo family. It’s a symbiotic relationship that consists of members from all over the world; we are very honoured to be working with such a talented team."

Batting the chat-ball back the other way, Tanabe added, "We consider Retro as part of the Nintendo family and a very capable game development studio. As a Nintendo development team, they will keep working not only with SPD, but also with the teams in Kyoto. They might even work on a title that Miyamoto-san leads directly in the future.

"However, the SPD team assigned to Retro is working together with them as a single team and I hope that will continue this way - on Mario Kart 7, for example, SPD staff were involved as co-ordinators. I am saying this because a very interesting and stimulating chemical reaction occurs when the two parties from different languages and cultures are united under Nintendo’s game production philosophy, and that chemical reaction results in extraordinary ideas."

Call us suspicious, but that seems like an odd theoretical to drop in there. It follows Miyamoto's claim that Retro Studios are ready to tackle the Zelda franchise. Could it be involved in the Zelda Wii U project?

Via Nintendo Life.

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Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.
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