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Development on Gran Turismo 6 has begun, says Kazunori


Christ almighty.

GT5's barely gone gold for three seconds, but Polyphony boss Kazunori Yamauchi has said at SEMA that work on Gran Turismo 6 has already begun.

When asked by Autoweek if the 1969 Chevy Camero, the winner of this year's SEMA Gran Turismo award, would make it into GT6 instead of GT5, Kaz basically stated:


Further in the interview, he's then asked if development on GT6 has already begun.

"Yeah," was his reply. But Yamauchi states it's "too early" to start talking about it.

"It's not something that we can talk that lightly on. It took 2,000 days to get all the ideas that went into GT5. It's just too early to be talking about GT6."

He also gave a more detailed explanation as to why GT5 was delayed last month.

"It was really to adjust it so it would be perfect," said Yamauchi.

"The first game that I made was Motor Toon Grand Prix for the first PlayStation. The year and a half that it was in development, the last three months as the release date approached, myself and my staff were getting three hours of sleep a day to try and get the game done.

"Near the end, the people from Sony came to our development studio and told us it was good enough and that we could release it. At the time, I probably wasn't thinking very clearly, being as exhausted as I was, and I talked myself into thinking this was good enough and it went to release."

He went on to add: "But all the things I thought were not enough yet, the users said the exact same thing when the game came out. That was something I regretted very much when that happened because I knew it was coming. And that happened at the beginning of my career, and it was something I vowed would never happen again."

A new announcement "sometime soon," according to Yamauchi, but he is confidant it will be out by Christmas.

Kazunori confirmed earlier this week GT5, after its worldwide delay last month, had finally gone gold. But despite that, we still have no date yet from Sony.

Thanks, TSA.

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