Wasteland 3 quest progression bugs fixed in latest patch

By Dom Peppiatt
7 September 2020 16:26 GMT

inXile Entertainment has pushed out a new patch for Wasteland 3 that resolves some issues in the game and fixes a serious problem that affected progression and saved data loss.

Patch 1.1.0, which is now live on PC will arrive on consoles soon, fixes various game-breaking issues that would “cause character and quest progression to be lost” in the post-apocalyptic RPG.

Also, if you’ve been plagued with loading screens getting stuck at 33%, the new patch sorts those out for you (but inXile notes that some loading screen issues may persist, even once you’ve updated to version 1.1.0).

There are a couple of balance changes arriving in-game with the new patch; most notably, Polly and the Cyborg Chickens are getting buffed.

The developer insists Wasteland 3 players that want to play co-op ought to “ensure their client versions match as mismatched clients can cause unforeseen issues”.

So bear that in mind if you’re playing with your mates.

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You can check out the full patch notes for version 1.1.0 below.

Quests and Gameplay

  • Fixed issues that could cause character and quest progression to be lost
  • Fixed Fishlips’ encounter
  • Fixed an issue where some players would see an endlessly looping Ambush Site intro
  • The La Perla quest can now be completed
  • Polly and the Cyborg Chickens have been beefed up

Co-op

  • Fixed issues that could cause character and quest progression to be lost
  • Fixed multiple issues that could cause an infinite loading screen
  • We’re aware this issue is still impacting some players and are investigating
  • Fixed a sync issue where the host and guest could see the Kodiak in different places after receiving a radio call
  • The host and guests will no longer get different radio calls on the world map
  • Resolved an issue where one player would only see a black screen while the other is watching the intro video
  • Resolved an issue whereby one player getting disconnected in character creation within Ranger HQ would cause the other player’s game to become unresponsive
  • Fixed a crash that could occur when a second player joins an in-progress conversation with Irv
  • Fixed a crash that could occur for the guest when talking with Hope Emerson

Stability

  • Fixed a possible freeze when approaching a specific robot in Broadmoor Heights
  • Fixed an issue where the UI could disappear if viewing the main menu for a long time

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