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Wasteland 3 quest progression bugs fixed in latest patch

inXile Entertainment has pushed out a new patch for Wasteland 3 that resolves some issues in the game and fixes a serious problem that affected progression and saved data loss.

Patch 1.1.0, which is now live on PC will arrive on consoles soon, fixes various game-breaking issues that would “cause character and quest progression to be lost” in the post-apocalyptic RPG.

Also, if you've been plagued with loading screens getting stuck at 33%, the new patch sorts those out for you (but inXile notes that some loading screen issues may persist, even once you've updated to version 1.1.0).

There are a couple of balance changes arriving in-game with the new patch; most notably, Polly and the Cyborg Chickens are getting buffed.

The developer insists Wasteland 3 players that want to play co-op ought to “ensure their client versions match as mismatched clients can cause unforeseen issues”.

So bear that in mind if you're playing with your mates.

You can check out the full patch notes for version 1.1.0 below.

Quests and Gameplay

  • Fixed issues that could cause character and quest progression to be lost
  • Fixed Fishlips’ encounter
  • Fixed an issue where some players would see an endlessly looping Ambush Site intro
  • The La Perla quest can now be completed
  • Polly and the Cyborg Chickens have been beefed up

Co-op

  • Fixed issues that could cause character and quest progression to be lost
  • Fixed multiple issues that could cause an infinite loading screen
  • We're aware this issue is still impacting some players and are investigating
  • Fixed a sync issue where the host and guest could see the Kodiak in different places after receiving a radio call
  • The host and guests will no longer get different radio calls on the world map
  • Resolved an issue where one player would only see a black screen while the other is watching the intro video
  • Resolved an issue whereby one player getting disconnected in character creation within Ranger HQ would cause the other player’s game to become unresponsive
  • Fixed a crash that could occur when a second player joins an in-progress conversation with Irv
  • Fixed a crash that could occur for the guest when talking with Hope Emerson

Stability

  • Fixed a possible freeze when approaching a specific robot in Broadmoor Heights
  • Fixed an issue where the UI could disappear if viewing the main menu for a long time

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