Nvidia is very confident in how well DLSS 2.0 works with Death Stranding.
The PC version of Death Stranding is currently in the hands of reviewers, and by most accounts, it seems to be a solid PC port. Like many games coming out today, it also supports Nvidia’s DLSS 2.0.
In fact, according to Nvidia (via PC Gamer), Death Stranding is capable of running at 4K at 60fps on any RTX 20-series GPU, so long as DLSS 2.0 is enabled. The site found these claims to be true, and actually got over 70fps on an RTX 2060, using DLSS 2.0’s performance mode.
Both performance and quality modes use the same image reconstruction techniques that rely on AI and deep learning, but the former has a lighter framerate hit and slightly worse image quality as a result. Frame-rate is unlocked in the PC version, which is another great piece of news.
DLSS 2.0 has been indispensable lately, particularly when used with very demanding, ray-traced games. Control, Metro Exodus, and more recently Minecraft RTX all showcase the tech’s real-world benefits. If you’re unclear on just what DLSS is, you should read Alex’s excellent primer.
Death Stranding arrives July 14 on PC. Catch up on the most updated minimum and recommended PC specs at the link.