Red Dead Redemption 2’s latest update fixes crashes on PC

By Emily Gera, Monday, 2 December 2019 16:51 GMT

Rockstar has unleashed the latest patch for the PC edition of Red Dead Redemption 2.

The December 2 update for Red Dead Redemption 2 is now live for those playing the game on PC, promising a series of fixes for game crashes and instability issues.

The stability-focused patch promises to sort out a number of in-game issues from crashes resulting from memory-related errors, to graphics card combatibility issues. You’ll find the full patch notes below:

  • Improvements to fix an issue that resulted in a crash when running out of memory
  • Improvements to fix an issue that resulted in potential save corruption and permanent loss of progress if the player was signed out of their Social Club account while in Story Mode
  • Improvements to fix an issue that resulted in partial lighting of hair/fur when the Resolution Scale graphical setting was set to higher than the native resolution
  • Improvements to fix an issue that resulted in a crash when entering the Landing Page during game startup
  • Improvements to fix an issue that resulted in a crash during initial startup for some specific hardware configurations
  • Improvements to fix an issue that resulted in random crashes during gameplay on systems using a Nvidia GTX 970 graphics card
  • Improvements to fix an issue that resulted in a crash when starting the Benchmark Tool on low-end systems
  • Improvements to fix an issue that resulted in instability on some systems running Windows 10 Version 1090 (November 2019 Update)
  • Improvements to fix an issue that resulted in audio stuttering/stalling when the game is running at high framerates
  • Improvements to fix an issue that resulted in pixelated/blocky rendering artifacts on shadows during some cutscenes
  • Improvements to fix an issue that resulted in rendering and lighting artifacts when the Screen Space Ambient Occlusion graphical option was set to Ultra
  • Improvements to fix several issues that resulted in rendering and lighting artifacts on some systems during gameplay
  • Improvements to fix several issues that resulted in random crashes during gameplay in Story Mode and Red Dead Online

Last week the developer confirmed on its blog that it believes the “vast majority of performance issues” with the PC port have been resolved, but that it will “continue to work to tackle any lingering issues as we move forward”.

You can read the full blog here. Including how to report any ongoing issues you may be experiencing with the game.

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