Destiny 2: all Warlock Dawnblade subclass skills and abilities

By Sherif Saed, Wednesday, 30 August 2017 02:21 GMT

The Dawnblade is the Sunsinger’s replacement for the Warlock’s Solar subclass in Destiny 2. Find out all about it here.

Destiny 2 will bring new subclasses to the Titan, Hunter, and Warlock classes we know from the first game. These are the Sentinel, Arcstrider, and Dawnblade respectively.

Dawnblade will be the new Solar subclass, replacing the Sunsinger. This new subclass does not have a self-resurrection, because Bungie wants you to actually use your Super – and once you see this baby in action, you’ll want to use it as often as you can, too.

As part of our Destiny 2 guide, we’ve got all the details for you. Scroll down for the full Warlock Dawnblade skill tree and descriptions, or if you’re more of a visual learner, check Arekkz’s video below – where you can see the class in action, too.

The skill names and descriptions have changed somewhat since reveal, and the text guide below the video was current as of the Destiny 2 beta in July 2017, and will be updated if anything changes after Destiny 2 releases.

This page is part of our Destiny 2 class and subclass guides. Check it out for details on the Voidwalker and Stormcaller subclasses, as well as information on how to use your Super effectively and combining class powers to maximise DPS.

The skill page’s layout is the same as other subclasses, with your Super icon in the middle, and everything else taking shape around it. Your grenade options occupy the top, and the different mobility abilities (jump skills) are at the bottom. You have your two passive skill trees with four nodes each, and this is where things get granular.

    Super: Daybreak

  • Press R1+L1 to weave Solar Light into blades and smite your foes from the skies.

  • Solar Grenade:
    A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
  • Firebolt Grenade:
    A grenade that unleashes bolts of Solar Light at nearby enemies.
  • Fusion Grenade:
    An explosive grenade that causes bonus damage when attached to its target.
    Class ability: Rifts

  • Healing Rift:
    Conjure a well of Light that continually heals those inside it.
  • Empowering Rift:
    Conjure a well of Light that increases the attack power of those inside it.

  • Balanced Glide:
    Glide jump ability provides bonuses to both speed and control.
  • Focused Burst:
    Glide jump ability provides an initial burst of speed.
  • Controlled Glide:
    Glide jump ability provides better directional control while in the air.
    Attunement of Flame – passive skill tree 1

  • Igniting Touch
    Strike an enemy with this melee ability to burn them and cause them to explode when killed.
  • Fated for the Flame
    Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames.
  • Everlasting Fire:
    Killing an enemy with Daybreak extends its duration.
  • Phoenix Dive:
    Hold Circle/B while midair to quickly descend and restore your health. While Daybreak is active, Descend causes explosive damage.
    Attunement of Sky – passive skill tree 2

  • Heat Rises
    Airborne kills recharge your Grenade and Melee energy. Casting Daybreak instantly refills all your ability energy.
  • Winged Sun
    Engage your enemies mid-flight. Fire weapons and throw grenades while gliding.
  • Swift Strike
    Strike an enemy with this Melee Ability to burn your target and temporarily increase your movement and reload speed.
  • Icarus Dash
    Press Circle, Circle/B, B while in midair to dodge.

Destiny 2 is out September 6 on PS4, and Xbox One. The PC version releases on October 24.

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Destiny 2