Fumito Ueda would like some changes for the Shadow of the Colossus remake

By Marshall Lemon, Saturday, 1 July 2017 18:56 GMT

The Shadow of the Colossus creator gave Bluepoint Games suggestions for the PS4 remake.

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Shadow of the Colossus is among the most critically-acclaimed video games of all time, to the point that nothing really needed to be changed for the PS3 remaster. The PlayStation 4, however, is getting a full-blown remake even if Sony says it will basically be the same game. All the same, creator Fumito Ueda has been consulted for the project, and even has a list of changes he’s like to see made.

“I transmitted my petition about the content and tuning,” Ueda told Eurogamer through a translator, “but I don’t know the implementation will be what I told.”

In case you’re concerned about a translation error, Eurogamer did confirm that Ueda really would change things for Bluepoint Games’ Shadow of the Colossus remake. The only problem is Ueda is keeping mum on what exactly those details are. “I can’t mention, because if I say one thing and in the final version that thing is not included, it’s a problem,” he continued.

That being said, we probably won’t see any extra monsters in the game. “In this game there are 16 enemies and there’s a story about 16 enemies,” Ueda explained, “so to change this history… I don’t think about changing this history. It’s finished with 16 enemies. It’s OK.”

Fans had been hoping for a chance of facing the unfinished Colossus cut from the original game, but it seems neither Ueda or Sony are interested in that approach. Most changes will probably relate to the overall layout of the map and updated controls which reflect modern gameplay conventions.

The Shadow of the Colossus remake launches for PlayStation 4 next year.

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