DOOM multiplayer update balances weapons, reduces wait between matches

By Stephany Nunneley, Saturday, 11 June 2016 19:16 GMT

Improvements to DOOM’s multiplayer have been applied.

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DOOM multiplayer update balances weapons, reduces wait between matches

In a post on the Bethesda community forums (thanks, Blue), it was announced id Software had rebalanced some of the multiplayer weapons, namely the Chaingun, Rocket Launcher and Combat Shotgun.

The wait time between matches has also been reduced to 60 seconds and Clan Arena and Freeze Tag will now require “the winning team to complete five rounds in order to win the match.”

DOOM’s next update will be made available later this month, and it will include several improvements and features.

Some of those improvements will include the following:

  • Added Photo Mode for taking in-game screenshots
  • Added Classic DOOM weapon placement/view model option (1st person view option)
  • Added new Snapmap features (including skybox windows) and AI pathing and logic fixes.
  • Fixed various bugs including players accidentally triggering Dev Mode and Trophy/Achievement bugs (IDKFA, Every Nook and Cranny).

Patch notes will be released closer to launch.

Earlier this week, id said it planned to bring private matches to DOOM via a free game update later this summer, and is working on issues with cheating as well.

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