Assassin’s Creed: Unity in-game currency packs cost up to $99.99 in real-world money

By Stephany Nunneley, Tuesday, 11 November 2014 20:44 GMT

While Ubisoft has said real money transactions in Assassin’s Creed: Unity won’t compromise the game’s experience as it only applies to unlocking items early, if players wish to unlock almost the entire kit and kaboodle – it will cost them plenty.

As Polygon reports, stat boosts, customizations and a map of collectible items within Paris city can all be purchased instead of unlocked through buying the game’s in-game currency, Helix Credits, with real money.

Credit packs range from the $19.99 mark (1,400 Helix Credits), $49.99 (9,000 Helix Credits) and $99.99(20,000 Helix Credits).

Various items will cost a particular amount of credits. For example, the aforementioned collectibles showing up on the map of Paris will run you 150 credits.

Again, to reiterate, every item in the game is unlockable through gameplay. Buying Helix Packs is just a shortcut.

At gamescom 2014 this year, the game’s senior producer Vincent Pontbriand said the list of unlockables was “pretty much” the extent of microtransactions in the new title.

Pontbriand said microtransactions would only be included in core gaming titles if it “fits the gameplay, or the brand itself.”

“If not, then not. We’re not going to make any compromises,” he said.

Assassin’s Creed: Unity is out today in North America and arrives in Europe later this week

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