Eat Sleep Play isn’t certain Twisted Metal is high on Sony’s priorities list, and is cagey about the game’s chances of making it big.
Designer and studio head David Jaffe isn’t certain the new Twisted Metal will perform well enough to justify further investment; it has traditionally struggled outside the US.
“I don’t know how this is going to do,” he admitted to Eurogamer.
“I don’t know whether in 2011 there’ll still be a big enough home for us to say ‘make another one’ or ‘make one for the Vita’.
“We’re just stepping back and asking ‘we’ve had a lot of love from the fans, but is that going to translate well beyond break even?’ Or are we barely going to cross the threshold of making our money back?”
Sony hasn’t asked Eat Sleep Play to produce a Vita version of the game, something it’s done with other major IPs.
“As to where it is on the Vita, probably if it’s a big hit we’re going to do it,” Jaffe said.
“… Nobody has talked to us, so it’s not like ‘I can’t talk about that’ – that’s usually what you say when it’s in development. Nobody has talked to us.”
Jaffe gets the feeling Sony isn’t as keen on the franchise as it might be.
“I don’t know – there are probably people within Sony who look at Twisted Metal and say ‘that’s a big franchise'”, he said.
“… There are guys who get it, but there are just as many other people who go ‘I don’t really get it – is this something we really want to be promoting at the same level as say, Uncharted 3?'”
Twisted Metal, the latest entry in a venerable series, is due on PlayStation 3 in October.