Tag Archives: Star Citizen
Wed, Nov 27, 2013 | 19:35 GMT
Star Citizen has hit $33 million, after just this morning the total sat at $31,137,083.
Tue, Nov 26, 2013 | 01:24 GMT
Star Citizen is the crowdfunding campaign that just won’t quit, adding another $2 million to its coffers within the last few days.
Sat, Nov 23, 2013 | 17:48 GMT
Star Citizen passes $29 million in funding, Squadron 42 single–player stretch goal announced with video
Star Citizen has passed the $29 million mark in funding, and a new stretch goal has been announced which provides “additional funding for the Squadron 42 single–player experience.” A new video detailing the single-player portion has been released and is posted below. Star Citizen is slated for release on PC in late 2014.
Mon, Nov 18, 2013 | 15:08 GMT
Star Citizen will never be dumbed down for consoles, says Roberts, but next-gen could happen one day
Star Citizen creator Chris Roberts has addressed the likelihood of the crowd-funded RPG heading to consoles in future. While he’s loathe to dumb the PC title down for a “lesser platform” such as PS3 and Xbox 360, he’s not ruling out PS4 and Xbox One.
Mon, Oct 28, 2013 | 00:38 GMT
Star Citizen’s crowdfunding campaign shows no signs of slowing down, and in fact accelerated this last month to shoot past its $25 million goal.
Tue, Oct 22, 2013 | 22:18 BST
Star Citizen had a video available which Roberts Space Industries states is “rendered 100% in-engine in real time at 4k resolution” showing off the Hornet and three variants of it: Ghost, Tracker, and Super Hornet. As if a regular hornet isn’t scary enough on its own. You can also look over the specifications through the firm’s blog. Star Citizen has now hit over $23 million in funding, and the next stretch goal is $25 million which will provide a larger alpha test net with extra servers and worldwide infrastructure. Thanks, PCgamesN.
Sat, Oct 19, 2013 | 14:50 BST
Star Citizen has now hit $23 million in funding, which has unlocked the Xi’an scout plane. According to Cloud Imperium’s Chris Roberts, the goal isn’t “simply to add an extra ship to the game,” but to add a new type of ship which can be expanded upon. “Once we’ve put the effort into building an alien experience for the Khartu, we can apply it to other Xi’an ships moving forward. Essentially, the extra funding lets us build an even more immersive universe,” he said. The next stretch goal is $25 million and upon being reached it will provide a larger alpha testing net with extra servers and worldwide infrastructure. This will also expand the number of remaining alpha slots. Thanks, Massively.
Sun, Oct 13, 2013 | 23:57 BST
Although its presented like a real commercial, this Star Citizen trailer introducing the 2944 Aurora does a great job of showing off how many options players have to customise their ship even within just one product line.
Fri, Oct 11, 2013 | 17:11 BST
Star Citizen fans can get involved directly in the development of the space sim and win some cash in the process through Cloud Imperium’s The Next Great Starship modding competition.
Tue, Oct 08, 2013 | 22:13 BST
Tue, Oct 01, 2013 | 09:24 BST
Star Citizen creator Chris Roberts will deliver a talk at GDC Next 2013 in November. His game has raised over $20 million in crowd-funding. Drinks are on him.
Thu, Sep 26, 2013 | 20:58 BST
Star Citizen has passed the $20 million funding mark. Up next is the $21 million stretch goal which adds a salvage mechanic to the game. Meanwhile, the game has been given new video providing a 15 minute tour of the various ships and their sparkling paint jobs. Along with the Hangar updates, you get to see the amazing detail that has gone into each ship. The space sim is looking rather spiffy, obviously. Granted, it’s not an official video, but watch it below anyway, courtesy of YouTube fella Scott Manley. Star Citizen is slated for release on PC in late 2014. Thanks, PCgamesN.
Wed, Sep 18, 2013 | 18:08 BST
Star Citizen has a new stretch goal which would add a salvage mechanic to the game. According to Cloud Imperium, the addition is “a major gameplay feature,” and has its own “story tie-ins, and universe-shaping endgames.” The developer also added new concept art for a female explorer avatar to the website along with a poll asking whether the community would like the firm to continue crowdfunding initiatives. Massively reports that 88% of the 13,000 respondents so far have voted to continue crowdfunding for extra features and development milestones. More through the links.
Sat, Sep 07, 2013 | 22:14 BST
Mon, Sep 02, 2013 | 00:34 BST
Star Citizen has passed $17 million in funding, up from the $15 million announced on August 2. The space-sim from Cloud Imperium Games, at press times, stands at $17,077,414 total making it most player-funded project to date. The new milestone gives backers a ship upgrade containing an engine modifier and a battlecruiser ship class. Should it reach $18 million, an “exclusive star system” will be granted to supporters. Star Citizen is slated for release on PC in late 2014. Thanks, Gamespot.
Thu, Aug 22, 2013 | 20:02 BST
Star Citizen backers will be able to try out the first playable module next week, Chris Roberts has told Eurogamer.
Fri, Aug 02, 2013 | 06:24 BST
Sun, Jul 07, 2013 | 01:33 BST
Star Citizen, being allegedly the highest grossing crowdfunding project ever, is not a simple game. Stuff will be going on everywhere, and I imagine it will be a bit of a headache to dive it headfirst. Game director Christ Roberts understands this, and so he’s helping prep you with this video that discusses how the MMO’s economy will work.
Mon, Jul 01, 2013 | 03:08 BST
Fri, Jun 28, 2013 | 04:17 BST