Tag Archives: metal gear solid
Wed, Jun 02, 2010 | 11:33 BST
Solid Snake’s voice actor explains what happened to Metal Gear movie

Featuring a gruff, macho main character, over-the-top action, sabotage, and more twists than a bag of Twizzlers, all Metal Gear needs is a few blue people and it’s pure Hollywood gold.
So, what’s the deal? Why hasn’t Hideo Kojima’s stealth-action odyssey infiltrated movie theaters yet? While guest-blogging over at MTV’s Movies Blog, Solid Snake voice actor David Hayter did his best to explain.
Fri, Feb 05, 2010 | 22:55 GMT
Peace Walker still has a surprise in store, says Kojima Productions

Kojima Productions PR manager Jiro Oish has said that there is still surprise in store for those who play Metal Gear Solid: Peace Walker.
Thu, Jan 21, 2010 | 20:50 GMT
Konami releases MGS PSP bundle for PS Store today

Konami’s confirmed that a Metal Gear Solid bundle consisting of the previous three PSP titles in the series will be released later tonight when the US PS Store updates.
Thu, Jan 21, 2010 | 14:43 GMT
Metal Gear Solid: Peace Walker gets detailized

Konami has confirmed new details for Metal Gear Solid: Peace Walker, which will land on store shelves May 25 and 28 in the US and UK, respectively.
Fri, Dec 04, 2009 | 20:23 GMT
Metal Gear Solid: Peace Walker dated for UK and US

Konami has announced that Metal Gear Solid: Peace Walker will land on PSP May 25 in the US and May 28 in the UK.
The game is the next chapter in Snake’s story and a direct sequel to Snake Eater.
“Metal Gear Solid fans should prepare themselves for the next chapter of Snake’s story,” said Hideo Kojima in the PR. “[The game] will answer many of the series’ unanswered questions and showcase a different, more collaborative side to tactical espionage. May is when Snake’s story continues…”
Full PR below the break.
Mon, Nov 16, 2009 | 15:31 GMT
Konami UK confirms PSN MGS release for Thursday
Konami has just confirmed to VG247 that Metal Gear Solid will release as a PS1 classic this Thursday.,
It will retail for £7.99.
In addition to MGS1, Konami also told us that Metal Gear Solid: Portable Ops, as well as it’s expansion Portable Ops +, and Metal Gear Solid: Digital Graphic Novel will also be released to celebrate the release of Metal Gear Solid: Peace Walker next year. Dates, though, are to be announced.
Find the full PR after the break.
Mon, Nov 16, 2009 | 15:34 GMT
Metal Gear Solid releases on PSN this week, says Konami Germany [Update]
Update: PS Store staffer Mike Kebby just confirmed it on Twitter.
“EU PS Store will see some Snake related goodness this week – yup, MGS is a coming.”
Brilliant. No price yet, though.
Update 2: Konami has confirmed it with us. £7,99, plus Portable Ops and the Digital Graphic Novel to be released at a later date.
Original Story: According to GAF (via TSA), Konami Germany has sent out a press release which confirms that Metal Gear Solid will finally get a EU PSN release this week.
It’ll retail for €9.99.
No UK PR has materalised yet, nor has our request for comment from us to Konami UK. We’ll bring word as soon as we get it, if we get it.
Find info through the links.
Tue, Oct 13, 2009 | 18:16 BST
Kojima talks to Famitsu about Peace Walker cutscenes, screaming AI

A couple interesting tidbits regarding Peace Walker landed in this week’s issue of Famitsu.
One chats about how the game incorporates Yamaha’s Vocaloid software, allowing for in-game weapons that have AI installed in them to sing and scream at you while attacking.
The other is Hideo Kojima revealing that the 2D illustrated demo scenes you’ll see in-game are also interactive.
“During these demos, there are parts that the player can work by himself, moving the camera and looking around,” he said. “That was [art director Yoji] Shinkawa’s idea. There’s no huge penalty if you ignore it, but it works its way into assorted aspects into the game.”
Citing an example, Shinkawa popped in explaining that “if you zoom in on the scene where you first meet Paz, you can see the uniform she has on under her coat, and then what’s under that.”
As far as the future of the series is concerned, Kojima dons his mad scientist hat again and said that someday, portable games will not be bound by hardware capabilities.
“In the near future, though, we’ll have an era where you can just connect to a host computer with your portable and play all sorts of great games,” he said. “I’d like to experiment a little and see what kind of Metal Gear game would be best for that kind of environment.”
Via 1UP.
Thu, Sep 10, 2009 | 10:18 BST
Media Molecule was “worried” Kojima wouldn’t like LBP’s Metal Gear content
Media Molecule boss Mark Healy was worried the firm’s take on Metal Gear Solid for LittleBigPlanet wasn’t going to sit well with Kojima Productions, the developer’s admitted to VG247.
“We were slightly worried that our first attempts weren’t going to go down too well,” he said.
“We see Metal Gear Solid as quite serious, a hardcore, intense thing. Obviously, what we did was quite cute, almost satirical. But they loved it. They’ve got a great sense of humour and they really embraced it.”
Phew. Fellow MM mega-chief Kareem Ettouney added that the collaboration in general was glitch-free.
“It was really great,” he said. “We met Mr Kojima in America, and he was telling us how excited he was, how much he liked the results.
“We got a lot of support from the Metal Gear Solid team – beautiful assets. Everyone was really excited. It was a very smooth example of collaboration which celebrated the two brands and retained the identity of the two.”
Kareem and Mark were speaking to us at Develop in Brighton earlier this year. You can watch the full interview here.
Fri, Aug 21, 2009 | 19:26 BST
Kojima: Peace Walker will take “hundreds of hours to complete”
Speaking in Konami’s latest issue of the company’s internal magazine, MGS creator Hideo Kojima has said Metal Gear Solid: Peace Walker will “require hundreds of hours to complete”.
He also reiterates that the team from Metal Gear Solid 4 will be seriously involved with the game as well as himself.
“The main team from MGS4 is participating in the development of this title and I am involved in all aspects of the game, ranging from design, direction and scenario writing.”
He goes on further to state the game will be a great looking title, despite it being on the PSP.
“Despite being on the PSP, we don’t plan on making any compromises with the graphics. The art team is used to producing PS3-level quality and the results will make you wonder if this is really a PSP game.”
More at Kotaku.
Game’s out next year.
Thu, Jun 25, 2009 | 08:33 BST
Chatty Christian Bale isn’t doing an MGS film

You might have seen rumours of Christian Bale doing a Metal Gear Solid film. Someone spoke to him about it: he isn’t.
From an MTV interview:
MTV: Metal Gear Solid, is this something you’ve ever talked about doing as a film?
Bale: No.
MTV: Are you a video game fan?
Bale: Yeah.
MTV: What do you play?
Bale: That. Metal Gear Solid.
MTV: You play it?
Bale: Yeah.
MTV: How many hours does that suck out of you on a weekly basis?
Bale: You know what, no, I’ve kinda devoted my time to more constructive things of late. You know?
Such a happy chap. Thanks, Kotaku.
Fri, Jun 19, 2009 | 06:41 BST
US PSN update, June 18 – MGS PS1 released

The US PSN update this week is slightly better than the European one, in that it has Metal Gear Solid and a football demo.
Playable Content for PSP gets Tom Clancy’s Ghost Recon Advanced Warfighter 2 full game and MGS.
Here’s the list courtesy of Joystiq. The usual Rock Band and Guitar Hero stuff is in there too after the break.
Playable Content:
- Metal Gear Solid PS1 game ($9.99)
- Qore yearly subscription ($24.99)
- Qore episode 13 ($2.99)
- NCAA Football 10 demo (free)
Add-on Content
- MotorStorm Pacific Rift Jester Signature Livery pack (free)
- 3x Cross Edge packs (free)
- Guitar Hero World Tour DLC (continued)
- Rock Band DLC (continued)
Tue, Jun 16, 2009 | 18:01 BST
Kim talks third-party, MGS coming to Xbox 360

According to Microsoft VP Shane Kim, the company feels it has claimed a victory in the third-party sector with Metal Gear Solid Rising coming to Xbox 360.
Speaking with Gamasutra at E3, Kim talked about exclusivity and how it benefits consoles.
“I still think exclusive content is really important,” he told the site. “First of all, in games, we’ve said for a long time that a key part of our strategy with Xbox 360 was a level third-party playing field. Now we’ve effectively done that with Metal Gear Solid coming to the Xbox 360.
“The economics are such that third parties also have to support multiple platforms, and you can’t ignore Xbox 360. It’s the second leading platform.
“But I also think we have to broaden our definition of exclusive content now. It has to include things like Xbox Live, because I do think Xbox Live is a real competitive differentiator for us.
“And now Project Natal is going to be an exclusive thing, too. And so, we feel good about how that’s shaping up, but it’s really not about relying on third parties, because I don’t think that that is sustainable, as we’ve proven. And it’s up to each of us to differentiate on our own.”
More through the link.
Fri, Jun 05, 2009 | 19:33 BST
Metal Gear Solid lands on PSN June 18

Konami has announced that the original Metal Gear Solid will arrive on PSN on June 18.
This is the US date, and it will run you $9.99.
No word yet on Europe, but we will keep you posted.
Via Joystiq.
Thu, Jun 04, 2009 | 16:00 BST
Splinter Cell devs: We’re more immersive than Metal Gear

Splinter Cell: Conviction has no cut scenes. None. Metal Gear has a lot. We put two-and-two together and asked a Splinter Cell: Conviction developer at E3 this week about that particularly glaring difference between the two series.
Here’s what he said:
“Our objective is to keep the player involved in the story at all time. I mean, I love Metal Gear Solid. But we thought this was a more immersive way to do things. Instead of, like, getting to that thing where you put the controller down for the next 45 minutes and wait for it to be over, we’re just gonna keep you in there the whole time.”
Sam, it’s OK to talk sometimes. Come on now — let it all out.
Splinter Cell: Conviction’s out this October.
Thu, Jun 04, 2009 | 00:00 BST
Konami E3: Kojima announces four titles – three Metal Gears and Castlevania: Lords of Shadow

Hideo Kojima took the stage during Konami’s press event at E3 this evening and announced Metal Gear games and the Lords of Shadow game.
Nothing real earth shattering, but here is what happened.
- Metal Gear Solid Arcade was announced, and it’s built on the PS3 engine. Comes with special 3D goggles, and is networked so gamers can compete from different arcades. It will release in Japan this year, and Konami is working out now on how to bring it overseas.
- Metal Gear Solid Peace Walker was shown via a video next, and was described as “grim with lots of nuclear war imagery”. Cold War intrigue and the rise of Outer Heaven in Costa Rica in 1974 is mentioned. You will be able to hide under boxes too, apparently, from big men, guns and robot airship-like things. The main character is “Naked Snake”, and it’s set after MGS3 and a true sequel. Kojima did all of the the writing himself and the MGS4 team was heavily involved.
- Metal Gear Solid Rising was next, and showed that Raiden is indeed back. Kojima says it is for next-gen consoles which means 360, PC, and PS3 with no exclusivity.
- The fourth game is the masked one, and what sounded like Patrick Stewart was narrating. Awesome. It’s Castlevania: Lords of Shadow with Jason Isaacs as a cast member. It stars a character called Gabriel whose mask can bring the dead back to life. It’s out in 2010 for both PS3 and Xbox 360. Teaser video was full of “hard action” and Kojima notes that this is a new start for the series. Producer, Dave Cox, came on stage and called it a re-imagining that’s not connected to any of the other games in the franchise. The story is of a hero looking for “revenge and retribution” and is being developed by Mercurysteam, with Kojima Productions supervising.
Kojima says that Konami looked to a global audience when deciding which direction to to go with the Castlevania title, and found that the world “demands bloodthirsty action with men that wield crucifix-whips”.
Kojima then left the stage, being replaced by a trailer for Saw and the actor who plays Jigsaw in the movies.
Big thanks, IGN.
Wed, Jun 03, 2009 | 10:15 BST
Metal Gear Solid PSN hands-on says it plays as good as it should

IGN‘s posted a mini hands-on of Metal Gear Solid on US PSN and you’ll be pleased to know it still plays great.
From the piece:
The load times were nonexistent, and the game looked pretty good. Basically, I can’t fricking wait for this game to get its crap together and get on the PlayStation Network.
Through the link for more.
Sat, May 30, 2009 | 18:27 BST
Koller – New Metal Gear heading to PSP

SCEA’s John Koller has apparently announced a PSP version of Metal Gear Solid in a movie of PSP Go that hit the web today.
Gran Turismo, LittleBigPlanet, Jak & Daxter and Metal Gear games are all mentioned in the video, which includes footage of the machine interspersed with Koller being interviewed.
Watch it, quick.







Deadlight – Fear Yourself trailer details story