Tag Archives: maxis

Tue, Feb 15, 2011 | 19:42 GMT

Closed beta testing for Darkspore begins, trailer released

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Maxis has announced the start of closed beta testing for Darkspore.

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Fri, Feb 11, 2011 | 02:18 GMT

Darkspore limited edition trailer and preorder bonus

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Maxis has released a trailer for Darkspore, showing off the Limited Edition version and its exclusive, in-game preorder bonus, the heavily-armoured Maldri.

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Wed, Feb 02, 2011 | 05:31 GMT

Darkspore character spotlight introduces Andromeda

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Systems designer Paul Sottisanti introduces us to another of Drakspore’s 25-plus heroes: Andromeda, the Gravitic War Master.

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Thu, Jan 27, 2011 | 01:42 GMT

Darkspore gets dated for March 29 in US

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A new video exposé of Darkspore’s creature editor has demonstrated how the Spore-inspired sci-fi RPG caters for both streams of customisation – getting your individual look down pat, and min-maxing like Zhuge Liang on a tactical trip. Love a gauntlet but hate its stat? Strip the numbers off and slap it on as decoration.

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Sat, Dec 04, 2010 | 20:41 GMT

Darkspore video shows off multiplayer

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Maxis and EA has put out a new video for Darkspore, showing how cooperative works in the game.

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Fri, Nov 19, 2010 | 17:03 GMT

Darkspore producer diary is all about the loot

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Maxis has put out a new producer diary for Darkspore, and it’s all about the loot.

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Tue, Jul 27, 2010 | 17:54 BST

Report – BioWare only helping out with the story for Darkspore

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It looks as though the only assistance BioWare’s lending to Maxis on the development of Darkspore happens to be in the writing department.

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Mon, Jul 26, 2010 | 10:09 BST

BioWare helping out with Maxis on DarkSpore

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Maxis confirmed over the weekend during its Comic-Con panel that BioWare is helping out on development with the recently-announced DarkSpore.

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Sat, Jul 10, 2010 | 19:20 BST

EA Maxis to reveal Spore RPG at Comic Con on July 24

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Organizers of San Diego Comic Con updated the event’s website today with panel information for Saturday, July 24.

Interestingly enough, one of the panels will reveal the new game in the Spore series.

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Tue, Nov 10, 2009 | 21:23 GMT

Rumor: EA cut backs have affected at least six publishing arms

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Rumor has it that the 1500 jobs and the dozen or so in-development games that were cut at EA affected studios Pandemic, Maxis and almost the entire Command & Conquer team.

According to a source close to Kotaku, the team working on Command & Conquer 4: Tiberian Twilight was notified today that once the game ships some time in 2010, almost the entire team is to hit the road.

While this is not a surprising move by the studio, as loads like it have a tendency to do that once a game ships, the cutbacks also landed blows to EA Maxis, Rupture Studios and Pandemic with remaining workers being relocated to EA Los Angeles and Redwood.

Rumors also state that EA has laid-off staff at Black Box, Mythic Entertainment and Tiburon.

We’ll sent out a mail and see if anyone gets back with us.

Mon, Aug 03, 2009 | 15:05 BST

EA announce The Sims 3: World Adventures for PC

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EA has announced the first expansion pack for The Sims 3, known as The Sims 3: World Adventures, which will ship worldwide on November 16.

The expansion sees your Sims taken out of Sunset Valley as they go across around the world to countries including China, France and Egypt.

Press release and the first three screens are after the jump.

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Tue, May 19, 2009 | 17:15 BST

Spore: Galactic Adventures to have Robot Chicken DLC

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EA has announced that Spore: Galactic Adventures will have downloadable content made available from the wacky Robot Chicken folks.

The content will contain everything from angry yetis, exploding poo, librarians with rulers, and who knows what else from the demented minds of co-creators Seth Green and Matt Senreich.

“We’re big fans of Spore, so teaming up on Spore Galactic Adventures was a natural fit and so much fun for all the guys at Robot Chicken,” said Green.

“We’re all gaming geeks, so when the Spore guys said they had an alluring proposition for us, how could we say no?” added Senreich.

“Instead of creating absurd worlds with toys, this gave us the opportunity to create literally anything we wanted as gamers. Geek moment. We think that RC fans will love the pretty random and absurd adventures we created and we can’t wait to goof around with the ones the fans create.”

The Robot Chicken DLC will be free and launches on June 23 with the game.

Press release is below.
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Tue, May 12, 2009 | 12:04 BST

Spore Hero and Spore Hero Arena announced for Wii and DS [Update]

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EA just formally announced Spore Hero and Spore Hero Arena for Wii and DS respectively.

Spore Hero’s a story-based thing, while Hero Arena centres on – you guessed it – arena combat.

Both games will release this autumn. Get the PR after the break.

Update: There are some shots and a trailer of it on CVG.

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Mon, May 11, 2009 | 09:59 BST

Sims 3 – new screens, has probably gone gold

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A few new shots of The Sims 3 after the break, two of which were labelled “gone gold” on Gamespress.

This may mean the game’s gone gold. Watch for a press release later.

It’s out on June 5.

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Tue, May 05, 2009 | 21:36 BST

Spore sells 2 million copies

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Spore has sold more than 2 million units, EA just confirmed as part of its full-year financials.

The Maxis game was tipped as a driver in a year that saw revenue grow 15 percent to to $4.2 billion.

Spore has now seen more than 100 million creatures created for the game.

While Maxis may be celebrating, however, EA probably isn’t: the firm announced losses in excess of $1 billion for the 12 months ending March 2009 today.

Tue, May 05, 2009 | 06:58 BST

Maxis staffing for “fast-paced multiplayer action game”

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Maxis is looking for staff for a “fast-paced multiplayer action game,” as you can see here.

The Sims? “Action”? Probably not. The ad says the position’s to work on a project “focused on heavy customizability,” and calls for “RPG, combat, or card collection game design experience.”

It’s a Sims-Conan hybrid. The truth is we just don’t know.

Thanks, superannuation.

Fri, May 01, 2009 | 12:18 BST

Spore hits 100 million creations

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More than 100 million creations have now been made in Spore, SporeIllustrated reports.

The milestone was hit yesterday at around 5:10pm EST. Give or take a minute or two.

Mental. Have you killed more people than the entire population of planet earth, though, Mr Spore? We don’t think so.

Tue, Apr 28, 2009 | 07:56 BST

Sims 3 – new shots

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More EA media popped up overnight in the form of new Sims 3 screens, as seen on Gamespot.

It’s out in June for both PC and Mac. Lifting virtual weights was never so appealing.

Mon, Dec 15, 2008 | 09:11 GMT

Will Wright working on new project

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Will Wright’s confirmed to Joystiq that he’s already working on a brand new game.

“I’m working on a big new project that I’m very excited about, but I don’t want to talk about it yet because if it takes three years to come out I don’t want people saying ‘Wow, he’s been talking about that for a loooong time,’” he said, talking at last night’s Spike Video Game Awards.

Spore’s only really just got going, with the game releasing in September and the first content packs making it out in the last month.

Mon, Nov 03, 2008 | 07:26 GMT

Time says Spore in 20th best invention of 2008

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Time magazine has named Spore the 20th best invention of 2008, saying, “It’s blasphemy, brilliance or both to take the entire evolution of a species — from a single-celled animalcule in a drop of water to a space-faring, galaxy-exploring sentient being — and turn it into a video game.”

The retail DNA test was top of the chart, which is kind of fair enough when you think about it. Actually, you don’t have to think about it that hard.

More through the link.