Tag Archives: cryengine
Thu, Oct 31, 2013 | 00:30 GMT
Arkane Studios and Battlecry Studios are at work on projects utilising CryEngine, according to a Tweet by Zenimax HR Manager Ashley Pierce. Arkane has two studios, France and Texas, the latter of which is working on the occasionally cancelled Prey 2, while Battlecry has no announced project and is composed of ex-Bioware staffers.
Thu, Oct 24, 2013 | 11:42 BST
This is pretty cool. A team of six students from De Montfort University in Leicester used CryEngine to turn historic maps and engravings into a 3D recreation of 17th century London. Check out the video after the break.
Thu, Aug 22, 2013 | 15:41 BST
Wed, Aug 21, 2013 | 15:07 BST
Crytek has lifted the lid on the next version of its CryEngine game development tools. The first change is that it’ll no longer be identified by a number as they believe it’s now a completely different beast to when it started.
Tue, Jul 16, 2013 | 04:12 BST
Crytek seems to be gearing up to extend CryEngine support to Linux. A job ad on the company’s website calls for “a programmer to work on the Linux version of the 3d engine”, whose primary duty will be to “maintain Linux support for CryEngine”. It’s the first time Linux support has been touted for the increasingly popular tech, and it’s not clear how far along the project is or if it is experimental or intended for full release.
Fri, Nov 09, 2012 | 07:10 GMT
There’s little doubt about just how good the CryEngine can look, so when a lone modder starts bringing the paranoia inducing setting into that engine, it’s best you sit up and take notice.
Fri, Jun 08, 2012 | 15:58 BST
Thu, Mar 22, 2012 | 04:36 GMT
This work-in-progress trailer shows off how City Interactive is putting CryEngine 3 to good use for Sniper: Ghost Warrior 2.
Tue, Mar 20, 2012 | 03:15 GMT
Counter intuitive as it seems, Crytek believes focussing on the fanciest of PC hardware will eventually make CryEngine better suited to emerging low-power platforms like tablets and mobile.
Tue, Feb 21, 2012 | 02:03 GMT
In news sure to astound at least two people, Crytek, a video game developer, is making a video game. An EA job ad found by All Games Beta shows the publisher has signed on the Crysis developer for a new project. Speculation on the new title includes such zingers as “it might be a Crysis title” to “it’ll probably be built on the CryEngine”. Crytek has quite a few irons in the fire at the moment, with Kinect-exclusive Ryse, THQ’s Homefront 2, and the free-to-play Warface, as well as its new social platform GFACE.
Fri, Nov 18, 2011 | 01:34 GMT
MechWarrior Online will be built on Crytek’s award-winning CryEngine 3. According to a post on the game’s website, Piranha Bytes president Russ Bullock believes the tech will allow for “a truly unique AAA experience”.
The long-awaited return to a beloved PC gaming franchise was announced at the end of October as a free-to-play MMO mech sim which plays out the series canon in real time conflicts.
Mon, Sep 19, 2011 | 04:53 BST
The success of Nintendo’s upcoming Wii U really hinges on how many third-party developers jump in bed with the new console. At this stage, it looks like you can consider Crytek already lining up for the fan-club, with developers reportedly “very happy” with what the hardware can do.
Fri, Jul 15, 2011 | 02:00 BST
Crytek CEO Cevat Yerli has flatly dismissed competitors, saying CryEngine 3 is the best engine available, will soon be available on every platform.
Tue, Jun 14, 2011 | 09:05 BST
Crytek’s confirmed that it’ll bring CryEngine to Wii U.
Fri, Apr 09, 2010 | 14:53 BST
Thu, Feb 26, 2009 | 23:10 GMT
Yep, 15 shots for Aion: The Tower of Eternity, and they’re right lovely.
The western version of NCsoft’s CryEngine-developed MMO is expected sometime this fall.
Take a look at ‘em over on GamePlanet.
Tue, Sep 23, 2008 | 08:14 BST
Speaking to Gamespot, Crytek boss Cevat Yerli’s predicted that the next console round will bring a graphical “renaissance”.
“The next graphics breakthrough will come in 2011/12, especially because it will be linked to next-generation consoles,” said the exec.
“I think the PlayStation 4, or the Xbox 720, and the PC generation that equals that will see a renaissance kicking in that will allow us to effectively deliver visuals that will rival offline CGI productions right now. With that, you’ll see a variety of visual styles and identities, as well as techniques used to make more creative images than we have seen today.”
More through there.
Wed, Aug 20, 2008 | 11:38 BST