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Deep Down: Capcom unveils new character art, details weapon classes & armour

Monday, 3rd February 2014 09:13 GMT By Dave Cook

Deep Down is heading to PS4 in Japan courtesy of Capcom, and while there’s still no word on a Western release, the company has releases some new art, renders and weapon information that should keep you keen.

DualShockers reports that Capcom has detailed three weapon classes, starting with spears, which is focused on accuracy. The developer states that players can target specific parts of their enemy’s body, and can interrupt attacks by hitting the relevant appendage. It’s also noted that ever monster in the game has a weakness like this.

Next, the one-handed sword class allows players to equip a shield in tandem, and enables them to both block and attack at the same time. Small swords also benefit from great speed and is recommended by Capcom for beginners.

Lastly, two-handed swords are slower than small swords and spears, but they offer increased damage output and range, making them ideal against enemies with small attack spreads.

On the images below, Capcom reveals that because players enter Deep Down’s dungeons by touching statues, their character will take on armour sets and weapons related to the time period that dungeon is set in. For example; the images below are from a dungeon inspired by 15th century Europe, with armour adorned with metal plates and quilted padding.

What do you make of the images below? Let us know what you think.

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