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Battlefield 4: Don’t alienate fans by “adding crazy features, crazy changes,” says DICE

Saturday, 19 October 2013 22:29 GMT By Stephany Nunneley

Battlefield 4 lands on PC and current-gen consoles week after next, and what better time than now for VG247′s Sam Clay to have a chat with executive producer Patrick Bach regarding the game’s development. Video inside.

While the game has many new features coming with it Battlefield 4 is still at its heart, a military shooter but one in which you can rise in the ranks; decide for yourself how to approach encounters; delve into 64 player matches, and watch as Levolution changes the entire area around you.

It all sounds a rather bit ambitious, but it’s meant to: while DICE likes to shake things up, it also strives to remain true to the core values it set out with from the first Battlefield developed.

“Since I started at DICE I feel we have the same core values, and of course that is both a good thing and a bad thing,” said Bach. We still believe in what we are doing; we still believe that our way of thinking is the right way of thinking when you want to create great, great games.”

With the game shipping just a week before its biggest competitor, Call of Duty: Ghosts, Bach also feels that unlike the head-to-head race between Battlefield 3 and Call of Duty: Black Ops 2 last time out – there is no need to “be a winner” as both are, to the point, two very different games.

“It’s all about tastes or what you prefer. That being said, there are similarities, and yes you want your game to be the number one shooter of course,” he said. “But we also feel everyone’s taste is different when it comes to what they feel is number one. Like movies, dining, etc. There’s not one thing that is the ultimate best.

“So for us, it’s about creating the best Battlefield game that we can ever create. Staying true to our core values; staying true to what we feel is best for the franchise. With Battlefield 3, we set quite a high bar and we know it’s hard to beat that especially since BF3 was in development for such a long time.

“There were things we wanted to introduce to the game and to the franchise without disturbing the core of the game – you don’t want people to feel alienated by crazy features and crazy changes.”

Bach said the majority of the changes in BF4 over BF3 are all under the hood, minus the few tweaks and supplemental changes to make gameplay flow better and more balanced. The main focus this time around has been to make the game more fun to play, deeper, more engaging and more intuitive.

“The biggest changes cannot be seen in trailers or screenshots, but when you pick up the controller – especially with the newer generation consoles. Thanks when you see the changes with BF4,” said Bach.

Bach also said the popularity of BF3 is still strong, and people still playing it everyday, it may not seem that two years have passed since a new addition to the franchise was released. However, Bach says the team felt the need to update the game with BF4, make it better, and take a big step forward in technology and gameplay.

Hopefully, all the hard work will pay off come October 29 when Battlefield 4 becomes available for PC, PS3 and Xbox 360. It will also be made available on PS4 November 12 in North America and in Europe on November 29.

The Xbox One version will be release in North America on November 19 and in Europe on November 21.

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16 Comments

  1. AmiralPatate

    “Staying true to our core values”

    Serious contender for the joke of the year.

    #1 1 year ago
  2. Lounds

    @1 I don’t know if you played on console or PC beta, but I loved BF4 Beta on PC. Now when I play BF3 it feels dated some how.

    #2 1 year ago
  3. Diingo

    I keep trying to give Battlefield games on consoles a chance… but every time I play I can’t help but realize how empty it feels with only 24 players. It’s just not enough.

    Dice tried to balance it out by making the maps slightly smaller… but they’re barely smaller by comparison to the PC maps. It ends up me running around trying to find someone to only be shot because they’re hiding behind some corner ruble.

    #3 1 year ago
  4. AmiralPatate

    @2
    I played on PC alright. From my experience with the so-called beta, BF4 is a piece of garbage. I used to like DICE and Battlefield, now it’s just a piece of garbage. So I guess they did a pretty good job at not alienating fans.

    #4 1 year ago
  5. Legendaryboss

    Emptiness was something obvious in the beta, that said this went from watch list to heavily price dropped purchase, hopefully for christmas.

    If not i can wait.

    #5 1 year ago
  6. Dendroball

    @4 I guess you mean that you as a so called ex-fan being disappointed by the Beta (not even the final product in its entirety) is somewhat representative of the opinion of the whole fanbase regarding BF4. I sincerely hope Dice will contact you for the next game and design it all around your personal preferences, this way I’m sure they will have that perfect game on their hands and gain you back as a fan again at the same time.

    #6 1 year ago
  7. AmiralPatate

    @6
    I could argue the opposite of not alienating fans is alienating at least one, and therefore they did a pretty good job at not alienating fans.
    Then again, to judge the “final product in its entirety”, you’d have to pay for Premium and wait a year and a half until they release their final patch and DLC. Because BF3 at release was neither final nor complete, I doubt BF4 will be any different.

    #7 1 year ago
  8. Shokaku

    The ending of this interview is wierd. He is NOT satisfied that BF3 is still popular… wth? If you are making a GOOD or GREAT game it will be played more then 2 years by the gamers… if ur making crappy game u will be forgotten after 4 months.

    After 2 years since BF3 launched ur launching BF4 – number 4 should mean that the game is different and ‘next’ BF… but truth its not. Its still BF3 era with very cool tweaks and fixes (imo). DICE should name BF4 as BF3.5 or make it looks like Bad Company and named in Bad Company, and then the game would be looking much better in gamers eyes then its now with this silly number ’4′.

    Anyway, I do not want to be misunderstood. I played BF4 beta on PC and its great, its still BF3 but those tweaks/fixes/weapons balances feel like different game after 5-10h of playing, I like it much more then BF3 and I’m looking forward to it.

    #8 1 year ago
  9. DSB

    Tech does nothing without design. A game is meant to be played, not watched. They took a weird turn around the Bad Company era, just completely stopped innovating on anything but tech.

    BF3 is good enough, but it just doesn’t have the hook. BF4 brings commander mode back, and that’s lovely, but why take it out? Why not go in the opposite direction and make cooperation even more of a neccessity for players?

    Falling buildings and crashing destroyers are gonna be cool the first 5-7 times you see it, but if the fundamentals of the gameplay don’t feel great, it’s just smoke and mirrors.

    #9 1 year ago
  10. TheWulf

    That’s the siren song of the mainstream — to be as homogeneous as possible and to stay true to the verisimilitude expected by public perceptions. If you challenge that, you’ll meet a torrent of hatred borne of the inability to handle change of any form beyond mild variation. That’s why the mainstream is a constant flow of very subtle iteration with large amounts imitation of what already exists.

    Saints Row IV has been changing itself with every sequel and bringing large amounts of novelty by keeping the series fresh. What Volition also managed to prove is that most people don’t want that — they want exactly the same game over and over again, with mild iteration. And this is why DLC is so effective, because it provides more of the same. Always, always more of the same.

    Of course, Volition has managed to court different audiences with each game by making it different. Which is interesting. So I don’t agree with DICE on that, I just think that you’ll gain as many fans as you lose. I’m not sure there’ll be a net gain or loss, is the thing. So for many developers it’s probably just not worth the effort, as it’s not a work of passion, it’s just a job.

    I think it’s the willingness to change and try dangerous things that actually show the difference between something being a work of passion, and then just being a job. My favourite games have always been works of passion, rather than just the schlock entertainment that the mainstream seems to be drowning in, these days.

    Thankfully, the indie scene reminds me of the ’80s and ’90s mainstream, which was drowning in creativity, imagination, passion, and a drive to create rather than something just being a job in order to get money.

    When I look at certain Kickstarters, I do get that wonderful vibe that people are making to make again. It’s been common lately and that’s made me happy. The Obduction Kickstarter being a return to what Cyan Worlds did so well. They talk about publishers, and how publishers will only publish what exists in the mainstream — because it’s similar, because it’s familiar, because it’s safe — and being completely unwilling to even try something like what Cyan makes.

    Sometimes, it makes me sad to think that we don’t live in the same kind of world any more where Myst could be popular. But then I remind myself… that’s just capitalism and consumerism, that’s the nature of those things. It’s all about greed, it’s all about making the most amount of money for the least amount of effort. It’s about marketing, trickery, conditioning, and things like that. It’s clever, yes, but to me it’s not desirable.

    And I don’t think that the early days were about consumerism and capitalism because it was all so small. The nature of things appear to exist as diametric opposites. When you get too big, you become homogeneous, you become all. When you are small, you are one, and you have identity.

    Of course Battlefield can’t change. It has no identity. It can only iterate.

    #10 1 year ago
  11. KineticCalvaria

    @10, eating thesaurus’ can’t be good for you, ya know.

    #11 1 year ago
  12. Lounds

    #AmiralPatate

    What didn’t you like?, it ran silky smooth on my PC and the map was awesome.

    #12 1 year ago
  13. AmiralPatate

    @12
    To make it brief:
    - It wasn’t stable. It crashed every 30 minutes. There are a ton of bugs, including the return of the insurmountable feet-height fence. I know it’s a “beta”, it still doesn’t fill me with confidence for the “final” game.
    - Graphics weren’t impressive and physics seemed just absent (except for the one scripted event). It looks just like BF3. Which shouldn’t be a big deal if it wasn’t their many selling point.
    - Said scripted event didn’t feel dynamic, as the building was destroyed with clockwork precision in the first minutes of every game. After that, it’s just a stupid pile of rubble.
    - The U100 has no recoil. Just like the AK12. On the other end, the suppression effect ups bullet dispersion to 11. It becomes hilarious when you and your target are both suppressed.
    - A gazillion meaningless things to unlock, as many unlock tree to go through. Why make it simple when you can make it ludicrously complicated.
    - The UI is heavy . Changing a scope on a rifle shouldn’t take more than two clicks. At least you don’t have to scroll through a list, BF3-style.

    On the upside,

    So, here you have it.

    #13 1 year ago
  14. hitnrun

    It’s hard not to be sad about this, but really, this isn’t such a bad thing.

    The Annual Athleticized War FPS is its own genre now. If you don’t like it, it’s not for you. We don’t write bitter laments over the popularity Madden, do we? (Actually, come to think of it, people did for a good long while.)

    #14 1 year ago
  15. DSB

    @14 “If you don’t like it, it’s not for you”? Deep. But what if I like the genre, and don’t like the game?

    Don’t even get me started on Madden. Back in the 90′s it was fun to play a football game because you knew the technology wasn’t there to make it anything like the real thing.

    It is today, but EA doesn’t really give a fuck. They make Madden games with the same sensibility as they make NBA games or FIFA games. Even though it’s nothing like those sports.

    To make a truly good football game, one that feels like the real thing, I really think you’d have to make it a pause-action RPG.

    Allowing people to stop the action is the only way you’re going to effectively give anyone control over all the millisecond decisions that happen during a football play.

    I actually think that would be amazing. The effectiveness of the blocking could be a roll based on a stat, the likelihood of catches and interceptions would be down to rolls on a stat. You could get critical tackles. Peyton Manning would be Gandalf.

    Barring that you’d need some truly spectacular AI, and I think it’s obvious that the industry as a whole doesn’t give a fuck about that. Probably because it’s expensive and hard to do, but that’s essentially why Madden is a pretty shitty football game.

    #15 1 year ago
  16. JRAtk94

    This is what I like about Bach – he’s a sensible guy. Unlike EA’s advertising madmen, he understands that Battlefield can’t simply topple Call of Duty.

    Good lad.

    #16 1 year ago

Comments are now closed on this article.

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    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]