Final Fantasy 15: Nomura explains switch from Versus 13, talks next-gen leap

Wednesday, 19th June 2013 09:45 GMT By Dave Cook

Final Fantasy 15 was revealed as the new name for Final Fantasy 13 Versus at E3 last week, and director Tetsuya Nomura has revealed to Famitsu exactly what prompted the change.

Speaking with the magazine, Nomura explained, “Around one or two years after we announced FF Versus 13, it was suggested to us to shift to FF15 as part of the company’s direction. By that time, a fair amount of time had already passed since the announcement and Versus was a well-known title, so it wasn’t a given that this would be 15; it could have still been Versus.

“Personally, I came to accept the idea once FF Agito 13′s name was changed to Final Fantasy Type-0. As for the timing of the announcement, given that we were changing platforms as well, [the timing] wasn’t something we could decide on our own discretion. We worked together with assorted other divisions to get it announced at this E3.”

The game was revealed during Sony’s pre-E3 conference last week for PS4 and subsequently Xbox One, along with confirmation that it will spawn multiple sequels. Nomura shed light on why the game moved to next-gen formats, “We had originally thought about making this announcement last year, but due to assorted reasons that got delayed. This meant that the lifespan of the current generation of consoles was starting to pose a problem to us.

“If we were a year later, other companies will have more time to research the next generation, and releasing the game against their products on the older generation could have caused us to look inferior when people inevitably compared us.”

He added that current-gen tech simply wasn’t viable for the game’s ambition, “With current-gen systems, we couldn’t fully express what we wanted to do in this project. There were more and more things that we would’ve had to change the form of. However, the assumption was that we’d go ahead with a current-gen release, so went through a trial-and-error process to do as much as we could.

“So we built an alpha version about a year ago, and the company response was ‘If you remained bound to the current generation, will it will be the product you envisioned?’ They suggested shifting fully to next-gen, and that was the spark that led to the move.”

The generational shift has helped Nomura’s team realise what he has called a dynamic and seamless, with combat that – while real-time – does have many RPG stats running under the hood to dictate several aspects of battles. Adding in new lighting, visual and audio tech, it’s not hard to see why the game moved to next generation consoles.

Are you excited for Final Fantasy 15? Let us know what you think below.

Thanks Polygon.



  1. CyberMarco

    A Kingdom Hearts – like game with 0% of Disney and 100% of Final Fantasy? Yes please! :D

    #1 2 years ago
  2. Ali

    And Square Eunuchs’ sales projection for their failing jap games is 500k copies.

    #2 2 years ago
  3. Stardog

    “Around one or two years after we announced FF Versus 13, it was suggested to us to shift to FF15 as part of the company’s direction.”

    I guess I was right:

    (The game was in development hell, so they decided to make it FFXV to recoup the costs.)

    #3 2 years ago
  4. Blackened Halo

    yes of course! :) FFXV already looks like a cult game!! Nomura also considers a PC port! awesome :)

    #4 2 years ago
  5. xino

    this will be my first ever FF game.
    the graphics are too amazing man.

    i like how the combat is real time, but more importantly i love the A.I co-op feeling and wrapping technique

    #5 2 years ago
  6. dizzygear

    “Personally, I came to accept the idea once FF Agito 13′s name was changed to Final Fantasy Type-0.”

    Thats nice Nomura. Now release Type-0 in the west already.

    #6 2 years ago
  7. Joe_Gamer

    I don’t get it, changing the name doesn’t make it a better game…Who cares what they call it?

    #7 2 years ago
  8. salarta

    @7: Changing the name is an affirmation of commitment to completing it, and in a sense it’s a status symbol that the content of the game is considered worthy of being a main title.

    Of course, the value of being a main title was severely damaged by the company trying to pretend that what they put out as FF13 counts as worthy of being a main title, but that’s beside the point.

    #8 2 years ago
  9. Clupula

    @8 – Last time I checked, you never played FFXIII, so you don’t really have the right to say a single thing about it.

    #9 2 years ago
  10. YoungZer0

    @9: Sound arguments won’t stop him!

    @8: So how was Remember Me anyway? 8)

    #10 2 years ago
  11. salarta

    Oh, just realized I hadn’t posted in the article before my last comment.

    Anyway, yes, I’m looking forward to FFXV. Things could always turn out to be different once we get more videos, images, information, summaries, etc to let us know what the story will be like, but so far it looks like the emphasis is going back to what it’s supposed to be: magic and mystical elements as the main themes. It may be set in something similar to modern day, which is something I’m not too keen on, but it’s still far more Final Fantasy than “lol science fiction level technology all around, summons are mechs now.”

    The series has always had a mix of technology, even scifi technology like spaceships and giant mechs, with magic and mystical stuff, but every single game still put the emphasis on magical elements of the world… until FF13 tried to change that. And the games to follow seem like they were attempts to “fix” that mistake without actually admitting they made any mistakes or retconning anything, which is exactly the way Squeenix handles everything. If it’s something high-profile, they make spinoffs or sequels to “explain” the problem away, like they did with “explaining” Cloud’s change of personality from FF7 to Advent Children through novellas. If it’s something they don’t think they have a big stake in, like FFX-2 and 3rd Birthday, they respond to criticism by ignoring the problem and hoping people later on will have loosened their standards for quality so much that they’ll turn around and accept such garbage as masterpiece work.

    I said it before, I’ll say it again, I’ve had a strict rule to never buy another Squeenix game until 3rd Birthday was made noncanon with a proper Aya Brea game… but FFXV looks so great that I may not be able to stick to that conviction. FF12 was a good game, but so far FFXV looks like it’s the Final Fantasy we’ve been missing for a good decade now, the kind we only last saw with FF10.

    #11 2 years ago
  12. Clupula

    @10 – Yeah, he’s a lot like a train. You can take away the tracks, but he’s still going to keep going.

    #12 2 years ago
  13. Ireland Michael

    “it’s a status symbol that the content of the game is considered worthy of being a main title.”

    Because that worked our *so* well for VIII, X and XIII.

    Nomura is everything wrong with the franchise, and everything it doesn’t need.

    #13 2 years ago

Comments are now closed on this article.