Dragon Age: Inquisition team may “throw it over to the cloud” if it can “be smart” with it

Wednesday, 19th June 2013 13:45 GMT By Stephany Nunneley

Dragon Age: Inquisition’s Aaryn Flynn feels the next console generation is “long overdue” and the computing power behind the tech “enables so many things.”

Speaking in the same interview with CVG we reported yesterday, BioWare’s general manager said it’s nice to have “head room” in consoles once again – room which allowed the team to make a “a radical leap in character fidelity,” over the previous entries in the series.

“Our goals is to get right past the uncanny valley and right to characters who you love and interact with,” said Flynn. “Morrigan for example has moved radically forward in terms of that kind of stuff.

“The computing power behind the new consoles just enables so many things. And then you get in to the peripherals that they have and it’s almost too much – you’ve got to really pick and choose what you can do cool stuff with. It’s nice. I was telling some people that it feels like they’re It feels nice to have all of that head room again on consoles.

“A lot of our jobs the past few years have been to get really good at squeezing out incremental performance out of the consoles.”

Flynn said the team is working to “fill up all of that space with really cool things,” and admitted that none of the team working on the game thought the characters could look as good as they do when the project first started.

With the new tech also comes the ability to use the cloud which, according to Microsoft, will also give developers more “power”. However, Flynn said he could not comment yet regarding what BioWare’s plans are for the cloud -or if the team has any plans as of yet.

“We don’t have any comment yet for what we’re going to do with that, but it certainly does open up opportunities for sure,” he said. “RPGs are great because there’s no shortage of data or things to use more computing power for, right?

“If we can be smart with that and find ways, then we’ll throw it over to the cloud for sure.”

Dragon Age: Inquisition will release in fall 2014 on PC, PS3, PS4, Xbox 360 and Xbox One.



  1. MCTJim

    So enough already and gimmie :P

    #1 2 years ago
  2. Tavarish

    Witcher 3 Vs. Dragon Age 3, GO! ^.^

    May get interesting because release windows clash, both go for open world approach, but Witcher 3 isn’t dragging current-gen along anymore etc.

    #2 2 years ago
  3. Llewelyn_MT

    Just compare the graphics in DA2 with Witcher 2 or even Skyrim. It was not the hardware that failed so hard it hurts.

    #3 2 years ago
  4. DSB

    @2 Well Dragon Age 3 would probably be largely unavailable for the first week like Diablo 3 and Simcity 5 if they did “go with the cloud”, so I don’t see much of a competition there.

    #4 2 years ago
  5. karma

    The last DA game sucked ass. I should be excited for this why exactly?

    Also forcing SP RPG’s to online play only via cloud sounds like an even less attractive proposition, if thats what they have in mind.

    #5 2 years ago
  6. Bomba Luigi

    When I have to be always Online to play a Single Player Game, thats a Single Player Game I sure don’t buy.

    Nothing against the Cloud, and do for Online MP what you want, or do some Optional Stuff for sp if you want, but keep the god damn Games working without Internet.

    #6 2 years ago
  7. orakaa

    @6: definitely agree with you.
    If it’s to be dependent on servers, why do we have to pay $400-500 for the consoles in the first place?

    And also it’s EA we are talking about: if they can’t keep their multiplayer servers online for more than 3 years (and even turn them off in the year following the release of some games) you can be sure that the “cloud” functions will be available for a VERY limited time.

    And let’s not start to compare Dragon Age 3 with The Witcher 3, not after Dragon Age 2. We’ll see how DA3 will be when it releases, but for now I have absolutely no expectation over it.

    #7 2 years ago
  8. freedoms_stain

    @7, not sure if that’s something you need to be worried about, although it will depend if Microsoft provide their cloud services at no extra charge to developers/publishers or not. If it’s a no extra charge thing then we shouldn’t really have to worry about EA hitting the kill switch, but rather Microsoft.

    #8 2 years ago
  9. The_Red

    DA3 devs. Please take the cloud. Roll it up around DA2 and shove it up your asses.

    #9 2 years ago
  10. orakaa

    @8: Look at EA’s history with their servers for multiplayer. As soon as a game isn’t on the spotlight or gets old “too soon”, it’s turned off… because “it doesn’t give them money anymore”. Sometimes after 3 years, sometimes even a year after the initial release.

    We don’t know if the cloud use will be dependent on Microsoft or EA/publisher. If EA needs to pay to keep using the cloud servers, then yes, you can expect a VERY limited lifetime for the games. If Microsoft takes all cost of their servers on themselves, then you can be sure the one who will pay will be the customer. Look at the number of games released every year, can you imagine the insane amount of data that would need to be processed for ALL those games on Microsoft’s servers? I can hardly see that possible, or if it was the case, then Microsoft would have shown it, come with a demo.

    I highly suspect that most of the rumored “advantages” are theoretical at best, but haven’t been tested on a “real” scale.
    And I’m not even starting to talk about issues people face with their Internet connection. My step family still pay their Internet per data, they have a DL limit per month. In my country, whenever a service requires too much data (Youtube for instance), certain ISP slow download speeds for those websites. There are at least two majors ISP for which Youtube is REALLY slow during the evening and the week ends.

    #10 2 years ago
  11. Joe_Gamer

    At this point I wouldn’t expect Bioware to “be smart about” using a piece of chalk, they’d be stuffing it up their collective noses within a day and calling it an “olfactory optimization pack, to be sold as DLC!”
    If it’s not on PC and MOD FRIENDLY(so people with real talent can fix all their stupid shit) I won’t buy it. Who am I kidding, I’m not gonna buy it anyway…Carry on with your casual, tard friendly, your choice matters except not, lazy as fuck resource re-use, milking your past reputation game development.

    Till one of is dust Bioware…

    #11 2 years ago
  12. ayman03

    so, DA3 will be online only title like simcity?!

    no,thank you i’ll go somewhere else

    #12 2 years ago

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