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Metal Gear Rising: a flash flood of insanity

Tuesday, 19 February 2013 08:02 GMT By Dave Cook

Metal Gear Rising: Revengeance is out today in the States. Does it live up to Kojima Productions’ legacy? Dave Cook slashes his way through it to find out.

I finished Metal Gear Rising: Revengeance at the weekend. It took me just four hours, 52 minutes and 23 seconds to complete on normal mode, minus cut-scenes and deaths. The proof is above.

That’s a photo of my end-game report. I died 21 times during the campaign and still managed to cross the finish line in under five hours. I should be highly critical right now, but I’m not complaining in the slightest.

In fact, I thoroughly enjoyed this game. You will too.

Just like Platinum’s insane shooter Vanquish, I felt that the Revengeance campaign came in at the perfect length. However, I should point out that Brenna’s play-through was around the six-hour mark.

The game starts off with a bang and keeps pinging along at a steady beat, spiking occasionally thanks to mind-boggling set pieces and well-crafted boss battles. It’s hard to get bored with a title that’s this bat-shit mental and fun for the duration.

Nothing feels like filler and no moment is wasted as Raiden battles the Desperado group – a band of cyborg mercenaries trying to kick-start the war economy after the fall of The Patriots in Metal Gear Solid 4.

Although its not as tactical as Platinum’s impeccable brawler Bayonetta, the whole elevator pitch of Metal Gear Rising: Revengeance was to make anyone feel as badass as Raiden looked in this infamous Metal Gear Solid 4 cut-scene:


Thanks to BigBoss712 for the clip.

Platinum Games and Kojima Productions wants you to play this, not just watch it. If that was the goal, then both parties have exceeded expectation. What that means however, is that tactical fighting has been whittled down to spammy show-boating on lower difficulty tiers.

The core of Revengeance is its combat mechanic, and it’s shallow when compared to Bayonetta. Here, you can unleash Raiden’s high-frequency blade by hammering the light attack button, and use a secondary weapon by inputting heavy attack commands.

Secondary weapons are picked up after defeating bosses, such as Monsoon’s tactial Sai blades and Mistral’s L’Etranger polearm – which is my personal favourite due to its superb crowd-control range. The problem is that you can only switch heavy weapons in the mid-stage menu, not during combat.

Those looking for an experience closer to Bayonetta should start on hard mode, because this is where capable parrying and smart strikes become crucial. The parry system is simple, requiring you to press towards an incoming blow and light attack at the same time.

Simple, yes, but it’s brilliantly executed, just like Street Fighter III’s parry system, which requires players to press forward into an attack. The risk-reward mechanic underneath delivers a huge, gratifying pay-off. Fuck up and you get hurt hard, but succeed and you feel accomplished.

Parrying can also open ‘Blade Mode’ windows. Once Raiden’s battery gauge hits a certain level, triggering this mode will see the action slow to a crawl, giving him a chance to slice foes to pieces. Line up a swipe carefully and you can hack open enemies, exposing their electrolyte core.

Raiden can grab these cores and smash them, which tops up his health and battery power in an instant. It’s what the game refers to as ‘Zandatsu’ or, ‘Cut-and-take.’ Swipe wildly and you’ll destroy the core, losing your health boost in the process.

It’s a neat mechanic, however it’s only forced in a few instances. During a battle with hulking boss Sundowner, you have to swipe specific lines through his explosive shield to avoid taking damage. It’s a neat example of Blade Mode put to crucial use, but these moments are fleeting.

I can’t complain about any of the above, because when you take any ten minute section of gameplay, chances are you’ve hurled Metal Gear Gekkos around like toys, ran across a salvo of rockets like a makeshift walkway and carved many men into tiny, bloody chunks. It’s chaos from start to finish.

Play it again, Jack

Does Revengeance feel like a Metal Gear game? Yes, but obviously the pacing is entirely different. The weird thing is, you can play this game using stealth if you want, as Raiden’s Soliton radar maps foes, making it easy to sneak up for a stealth kill using cardboard boxes or oil drums.

There are Codec discussions, hidden posters of Japanese supermodels, alert phases and the classic “!” noise whenever Raiden is exposed. If you’re a fan of the series then you will appreciate Platinum’s nods to Metal Gear Solid 4, but I’m thankful they didn’t shoe-horn too many references in there. It would have felt cheap.

Instead, Revengeance feels like its own game, and tees off what could be a new story arc in its own right. Despite my rapid play-through, the game is full of hidden secrets, and your levelling carries over into subsequent campaigns, meaning you can replay until you’ve unlocked everything. You will feel compelled to do so.

It may not have the tactical combat of Bayonetta or even the Devil May Cry series, but depth was never this game’s objective. Raiden’s combat is all about style and empowerment, and that’s a double-sentiment that come across tangibly throughout.

Anyone who has grinned while slam-dunking missiles onto 50-foot tall mechas in Vanquish will know what I mean within the first ten minutes of playing Revengeance. You’ll be glad to know that the campaign is that one moment, looped over and over for five hours.

If that’s wrong, I don’t know what’s right.

Disclosure: To assist in writing this article, Konami sent Dave a copy of Metal Gear Rising: Revengeance on Xbox 360.

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26 Comments

  1. ps4some

    Is this a deliberate Enter Shikari nod Mr Cook ? If so – Good work :)

    Talking of ES, anyone else notice their Captain Price sample in sssnakepit ?

    #1 2 years ago
  2. Dave Cook

    @1 It wasn’t at first but I did realise after I wrote it :P It’s more a comment on how quickly the campaign is over.

    I need to listen to Sssnakepit again, clearly :D

    #2 2 years ago
  3. ps4some

    I’m pretty sure the ‘a nuclear submarine’ before the first chorus is a CoD sample of Price

    #3 2 years ago
  4. Telepathic.Geometry

    Fuck yeah, as an ardent fan of Vanquish, this game can’t come in through my letterbox fast enough! ^-^ Cheers for the review Dave…

    #4 2 years ago
  5. Dave Cook

    @4 It is short, but as soon as you finish it you’ll restart with all your weapons on a harder tier. I guarantee it.

    #5 2 years ago
  6. OmegaSlayer

    @Dave
    The game takes into account the best times, so the deaths don’t factor in the total playing time.
    It’s the same system offered by Bayonetta.
    Inaba twitted about it

    #6 2 years ago
  7. Dave Cook

    @6 yeah, but it’s still short. It’s not a criticism, as the pacing is perfect. It’s superb for the duration and you will definitely replay it.

    #7 2 years ago
  8. Telepathic.Geometry

    List of short:

    Ico
    Rez
    Portal
    Journey
    My girlfriend
    Aeon Flux shorts
    Vanquish
    Limbo
    Braid

    List of fucking awesome:

    Ico
    Rez
    Portal
    Journey
    My girlfriend
    Aeon Flux shorts
    Vanquish
    Limbo
    Braid

    #8 2 years ago
  9. Ristas

    Something VERY important:

    Platinum’s games aren’t very long. However, they are designed to be played multiple times. For Bayonetta, Kamija stated that you didn’t play through the game as long as you didn’t finish Infinite Climax-Mode. In fact, EVEN THEN there are more extras, playable characters and weapons in there. The strongest enemy in the game, Rodin, doesn’t get unlocked until you played through the game on Infinite Climax. You simply couldn’t completley understand the complex fighting mechanics of Bayonetta in one playthrough, let a lone the normal/hard difficulty.

    I am very confident that the same goes for Metal Gear Rising.

    Still, i think it’s a little unfair to the game to take this time and say “This is how long i took minus this and that”. Including your deaths and cutscenes, it would probably be more along the lines of 6-8 hours. I know that you say this is a) not the full time and b) you did enjoy the game anyway, but all people are going to see is the “4 hours”-mark and make their judgement.

    Also, in your text you write “. I died 21 times during the campaign and still managed to cross the finish line in under five hours. ” which implies that this time includes your 21 deaths, which it doesn’t :/

    #9 2 years ago
  10. Dave Cook

    @9 Did you read the whole piece? I’m not complaining about the length. Read it all, then let me know what you think.

    #10 2 years ago
  11. Hirmetrium

    @10: I think he was reiterating how Platinium design their games (i.e. with multiple difficulties and tiers in mind), rather than critiquing your review.

    Anyway, this pleases me greatly. Vanquish was utterly sublime, and I’ve been pumped for Rising for bringing together two of my great loves (Vanquish’s excellent design and the Metal Gear universe).

    Nice review Dave. Any tidbits about unlockables/extras?

    #11 2 years ago
  12. Ristas

    @Dave

    Yeah i did, I’m not criticising your review, it’s a great piece ;)

    All i’m saying is that you are doing the game a great misservice by putting that picture at the very beginning of it. Because i am 100% sure that it will only take a few hours until that picture will make it’s round in forums – without the text – and people will think “Oh, this game took 4 hours to complete”. They won’t care about the fact that it takes you longer because the time doesn’t show deaths or cutscenes. They will see the “4″ and that’s it. That isn’t really your fault though ;)

    That you imply that the deaths count TOWARDS that time doesn’t really help though :P

    Still, i greatly appreciate that you don’t hold the game’s length against it (you are doing the exact opposite) and i’m just happy that Platinum Games finally get’s the mainstream attention it deserves :)

    #12 2 years ago
  13. mathare92

    About the length, Dave. I know you’re not complaining but for those who might be too quick to judge from that one screenshot, you might want to include a small note about what it doesn’t count: cutscenes, etc.

    You can see Inaba’s entire Twitter clarification on Neogaf:

    http://www.neogaf.com/forum/showthread.php?t=512855

    Edit: Ristas beat me to it. Agree 100% with his argument about the placement of the pic. But then again, if it’s not there, the whole intro changes.

    #13 2 years ago
  14. Dave Cook

    @13 people should learn to read whole articles then ;)

    It’s the same as people skipping straight to review scores. It’s silly.

    But yes, stellar game. I loved it.

    #14 2 years ago
  15. mathare92

    Fair enough. I actually just read that part again, and noticed the phrase “minus cut-scenes and deaths”. Must have missed it for some reason on the first read through.

    #15 2 years ago
  16. frostquake

    Sadly the US economy has caused my life so many financial problems that I am forced into looking at game length. I am the few, that will not go back and play a game the second time. I loved Bayoneta, but once completed, I did not replay. Unless a game can offer me an entirely different story, then I won’t replay. Also, to replay a game again just because it will be tougher, makes no sense to me. I play the game to enjoy the story not the Challenge. In fact, a game that is too Challenging to me, ruins the story. So unless the story mode is different on different levels of how challenging it is, I will always play on easy.
    Now, before you attack me, I want you to know, I am not putting this game down, nor the way others play a game, I am just showing you that there are consumers out there like me, that take the length of a game, because of my style of playing, into consideration. So while I will buy this game, due to the shortness of the single player campaign, and due to the fact I only play through once for the story line, I will wait till it is much cheaper. I know I am in the minority, but that’s just who I am, and how you perceive game play and purchasing is also fine.
    Stay Frosty My Friends.

    #16 2 years ago
  17. mathare92

    ^ +1

    A valid counterpoint, and eloquently delivered. Something we could use more of around these parts.

    #17 2 years ago
  18. Dave Cook

    @16 no one can argue with that mate :) If they do, they’re an idiot.

    #18 2 years ago
  19. Telepathic.Geometry

    @frostquake: I completely agree with you, BUT, some games do lend themselves very well to repeated play-throughs.

    For example, playing Lumines to survive, and playing to get 210 blocks in 3 minutes is totally different.

    Going through Dark Souls as a mage or as a cleric might as well be 2 different games.

    Playing Dishonored as a stealth pacifist or as a bloodthirsty psychopath are completely different.

    I also think that a game like Vanquish – very similar to this game I suspect – plays radically differently on different difficulties. Easy, try to grab lots of trophies, play around with all of the different weapons, and see the story. Difficult, use your knowledge of the enemies’ weaknesses and your accumulated skill to annihilate everything you see quickly and efficiently.

    And challenge is always good. Difficulty – I would argue – is never good. I don’t want to be frustrated by cheapness and shitty detection and loose controls. But if the mistake was my fault AND the game gives me enough feedback on what I did wrong and how I can rectify it, I love it…

    #19 2 years ago
  20. Dave Cook

    @19 the increased challenge demands a different approach to battles too. Parrying becomes key.

    #20 2 years ago
  21. YoungZer0

    I knew the gameplay wouldn’t have much depth. I was able to defeat the Demo Boss even without parrying or blocking on Normal. To be honest though for a game that looks this insane, I don’t mind that at all. I’m in it for the experience. Never had much trouble in Vanquish either (which I didn’t like).

    I will probably rent it this weekend, then decide if it’s worth the real deal.

    Funny how the same people who complained about DmC’s combat rush to buy this game. The same people who called the new Dante ‘faggy’ and ‘emo’, can’t wait to play as a mascara abusing, high heels wearing Cyborg Ninja who has longer fingernails than someone named Lateesha.

    I saw some of the insane footage of the first level and although the action was solid, my initial problems have been confirmed. Confused color palette, PS2-like facial animation and bad, bad 3d models. At least the writing wasn’t as bad as I imagined, although the line “my sword is a tool of justice” is so embarrassingly bad, I nearly felt from my chair.

    Again, won’t hurt my playthrough, but the game really looks fucking terrible for an artistic standpoint. Never been Plantinum’s strongest suit, but I was hoping with some of the KojiPro team on board that would change.

    It didn’t. :/

    #21 2 years ago
  22. ActionGameKing

    Before I finish read this I gotta say Platinum’s first and probably only true mistake with this game was the way they handled the Total Play Time. The game only records your shortest playthrough of each mission, so if you play a section for 2 hours, but finally beat it in 15 mins. The game only records 15 mins to your “Total Play Time”, not the 2 hours. Now reviewers are taking points off and belittling the game’s play time because they’re surprised at the length, even though they KNOW they played it for longer than that.

    Smh, if only reviewers would do their job and research the game before knee-jerking that the game is short when it’s probably PG’s longest game at about 8 hours average.

    Rant over :)

    (EDIT) When I say reviewers I mean IGN and REV3Games

    #22 2 years ago
  23. ActionGameKing

    Just got back to reading this, nicely written Dave! So hyped to get my copy!

    #23 2 years ago
  24. SplatteredHouse

    “It may not have the tactical combat of Bayonetta or even the Devil May Cry series, but depth was never this game’s objective. Raiden’s combat is all about style and empowerment, and that’s a double-sentiment that come across tangibly throughout. ”

    Watching Giant Bomb play this, I just thought it looked one-note. I didn’t doubt that it was very good at playing that note (can’t get much of a tune from that note, though), but it looks fluffy as anything, and I’m not really looking for this/I wouldn’t buy a spectacle game like this, at this point. I don’t see it as having great value for money for my interest, and it’s a prime “wait ’til its on sale” prospect in that regard.

    @22: I can find nothing wrong with Rev3Games’ review: http://www.youtube.com/watch?v=SRGLIE8b6xI&list=UUQXR8pItAoKDAJSbphFxbrg&index=3 says the reviewer – “now, bear in mind that Revengeance is meant to be replayed” after which they detail the various tasks you can play to add further time to your total! One and done-ers, and achievement nuts especially may indeed find MGSR to be lacking in playtime.

    #24 2 years ago
  25. Dave Cook

    @23 thanks man, I appreciate that :)

    #25 2 years ago
  26. Hirmetrium

    I do need to point out that MGS games scream to be replayed. Over and over. I must of repeated MGS1 a million times and its still one of the best games I’ve ever played.

    #26 2 years ago

Comments are now closed on this article.

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    With the right equipment and in the right location, you can reach Diablo 3′s max level in one minute. Diablo 3 player Dat Modz has reached level 70 – the max level in the game – in sixty-six seconds. Here’s how he did it: he made sure to be in the game’s Cow Level, to […]

  • Konami no longer trading in New York Stock Exchange

    Konami has voluntarily delisted itself from the New York Stock Exchange. Konami has announced today in a press release that it has delisted itself from the NYSE stock market, effective April 24. The press release [download] says the publisher has terminated its reporting obligations, but will nonetheless continue to publish financial statements in English. The […]

  • Wolfenstein: The Old Blood is available to pre-load on Xbox One

    You can download Wolfenstein: The Old Blood starting today from Xbox Live. If you pre-ordered Wolfenstein: The Old Blood for Xbox One from the Xbox Store, then you can start pre-loading the full game now. The game’s pre-load page is now live. The size is a bit large at 37.41GB. Wolfenstein: The Old Blood is […]

  • Destiny House of Wolves: what we know about upcoming Exotic weapons and armour

    Destiny expansion House of Wolves will add a few Exotic weapons and armour pieces to the game. Let’s take a look at everything we know so far. Destiny expert Alex has cross-referenced what Bungie revealed for House of Wolves so far against what the community managed to learn from scanning the game’s database to present […]

  • Halo: The Master Chief Collection connectivity issues force cancellation of official tournament

    Connectivity issues with Halo: The Master Chief Collection have lead to the cancellation of one of the game’s eSports tournaments. Cup #1 of the second season of the Halo Championship Series is an online cup that relies on The Master Chief Collection’s party/invite system to function. 343 has had to cancel that cup over the […]

  • There are no loading screens in The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt will not show you any loading screens, unless you fast travel. The Witcher 3: Wild Hunt is a massive game with plenty of regions, towns and buildings. But according to developer CD Projekt RED, going through this world will be seamless, without a hint of a loading screen. Speaking to […]

  • Call of Duty: Black Ops 3 lets you customise characters’ genders, even in the campaign

    For the first time in a Call of Duty campaign, Black Ops 3 will let players pick the gender of their characters. Treyarch is bringing a lot of customisation options to Call of Duty: Black Ops 3. This extends to the game’s campaign, which we know will support up to four players in co-op. Customising […]

  • New Dirt game pops up on Steam Early Access for £25

    Codemasters Dirt series has moved to Steam’s Early Access and is available to buy today for £24.99. The last entries in the series were released on consoles but Dirt Rally is exclusive to PC at this stage. The game launches with 17 cars and 36 stages with more free content promised. Here’s some of the […]

  • Dying Light dev tools to add custom models, multiplayer support

    Techland will continue to add more support to Dying Light’s developer tools. A brief video highlights incoming updates including terrain creation and editing, importing custom models and multiplayer support. Dying Light developer tools were released at the start of the month and allow players to create their own maps and stories before sharing them via […]

  • How to improve Battlefield 4′s community jungle map

    There’s a lot of chatter about how to make BF4′s community jungle map better. Once suggestion is to make more of a feature out of the waterfall, according to Reddit user xpc_absol. Our man Westie considers that and runs with it, looking at how it would change objectives and interaction with the map itself – […]

  • Batman: Arkham Knight lets you play as Robin, Nightwing, Catwoman – trailer

    Not long until now until the third part of the Arkham trilogy is released – here’s a new trailer showing some interesting team-ups. Update: According to publisher Warner, the game will feature a “dual-play” mechanic that allows players to switch between Batman and his allies – Catwoman, Robin, Nightwing – during combat. It’s not quite […]

  • GTA 5 PC mods: falling whales, North Yankton unlocked and a cat rampage

    So how are those GTA 5 PC mods coming along? Quite nicely if we take a look at a batch of new mods for the game. It seems the community is having a fair bit of fun accessing restricted content and messing around with the local wildlife. Let’s start with a look at what happens […]

  • Manhunt is the best GTA 5 movie you’ll see today

    Created using the Rockstar Editor from GTA 5 on PC, this movie by AbsolutePab is pretty effin’ delicious. The three minute Manhunt action movie was created by the same guy behind this short inspired by The Purge and The Graffiti of Los Santos documentary. You should subscribe to AbsolutePab on YouTube. You really should.

  • Halo 5 Guardians getting limited edition Xbox One console

    Thinking of buying a new Xbox One? You might want to wait until October 27. Because Microsoft is planning to release a limited edition console alongside the game, as confirmed by 343 Industries studio head Josh Holmes. @juliocurt There is a limited edition console coming, yes. It hasn’t been revealed yet, but it’s pretty sweet. […]

  • Silent Hills is officially dead

    Konami’s collaboration with Del Toro is over, playable demo to disappear on Wednesday. Update 2: Konami has published a statement earlier confirming that it’s no longer working on Silent Hills. “Konami is committed to new Silent Hill titles, however the embryonic ‘Silent Hills’ project developed with Guillermo del Toro and featuring the likeness of Norman […]

  • Call of Duty: Black Ops 3 Zombies will be “totally unique, mind-blowing”

    Welcome back Treyarch’s “own unique brand of mind-fuckery” to Call of Duty. Call of Duty: Black Ops 3 developer Treyarch has said Zombies mode in this year’s game will be completely different to the campaign and multiplayer games. Speaking at a briefing last week, studio head Mark Lamia said players should expect something entirely different. […]

  • Meet the specialist classes of Call of Duty: Black Ops 3 multiplayer

    Hands-on impressions of four new classes and their special abilities shaking up Call of Duty multiplayer. What’s exciting about this year’s Call of Duty is that we were able to get hands on with three different multiplayer maps and four of the new classes this early in development. Although the number of maps is still […]

  • Here’s the PC specs for Call of Duty: Black Ops 3

    The PC specs for Call of Duty: Black Ops 3 have been confirmed well ahead of the game’s November 6 release. Releasing the specs over six months before the game is due highlights how far along the game is in development. The specs are designed with low end and high end builds in mind. Get […]

  • Open beta for Call of Duty: Black Ops 3 ahead of Nov 6 release date

    Call of Duty: Black Ops 3 will offer an open beta to every player who pre-orders the game. The open beta is for the three supported formats – PC, Xbox One and PS4 – there is no version of Black Ops 3 for PS3 or Xbox 360. Solid details for the beta are yet to […]

  • Call of Duty: Black Ops 3 brings back 4-player co-op campaign

    This year’s Call of Duty campaign is designed specifically for four players to experience together. Let’s get boots on the ground, soldier. Don’t call it an Exo skeleton. Call it the Direct Neural Interface. Okay, it’s a little less catchy, but the DNI biotechnology in Call of Duty: Black Ops 3 will feel familiar to […]

  • Call of Duty: Black Ops 3 – watch the first official trailer here

    Here’s the first full trailer for Call of Duty: Black Ops 3, due for release on November 6. Anyone who pre-orders the game will get access to the open beta. The game will be released on PS4, Xbox One and PC. You can read hands-on impressions of the multiplayer here, check out early info on […]

  • Dota 2 International Compendium out next week, three annual championships added

    Valve has announced its adding three, yearly Dota 2 championships to its eSports roster along with the new that a new International Compendium will launch next week alongside a balance update for MOBA. The firm said it was adding three extra championships to the schedule as it recognized there was “room for improvement” on a […]

  • Dungeons 2 is now available on PC, Mac, Linux – watch the launch trailer

    Dungeons 2, the dungeon-crawling strategy sequel to Realmforge Studios’ Dungeons, has been released on Steam by publisher Kalypso. It can be yours for $39.99 on Steam and is available for Windows, Linux, Mac and SteamOS. The first game was released in 2011 and heavily influenced by Dungeon Keeper. A boxed version will arrive in North […]

  • This Mortal Kombat X “hidden character intros” video is rather humorous

    YouTuber Maximilian Dood mad has created a Mortal Kombat X video featuring “hidden” character intros centering around Scorpion and Sub-Zero. Some of the dialogue is rather funny, and we particularly liked the affectionate line uttered by Sub-Zero at one point. Just something fun for your Saturday. Enjoy.

  • Art of the Catch creator sheds more light on why he pulled the Skyrim mod off Steam

    The creator of Skyrim mod Art of the Catch has taken to Reddit to explain why he pulled the paid mod off Steam Workshop. Yesterday, it was revealed Chesko had pulled the fishing mod off Steam Workshop, after mod creator Fore stated he didn’t endorse Chesko charging for the mod because it used his his […]

  • Tripwire adds clause to Killing Floor 2 EULA banning paid mods

    Tripwire Interactive has updated its EULA for Killing Floor 2 stating that any mods players create for the game must be distributed free-of-charge. The end user agreement update, via PCgamesN, went live a couple of days after Valve announced it would allow mod creators to start charging for their creations. Bethesda is the first company […]

  • Five Nights at Freddy’s 3 recreated in LittleBigPlanet 3 is rather eerie

    LittleBigPlanet 3 players have created some really interesting content with the game’s level builder, but sometimes, the creations go beyond cute and bright and venture into the realm of creepy, as is the case with this Five Nights at Freddy’s 3 build. Created by TheLittleBigPlanetShow, the rather ominous level can be played with up to […]

  • Final Fantasy 14: Heavensward benchmark trailer shows off flying mounts, more

    Square Enix has released a rather nice benchmark video for Final Fantasy 14: Heavensward showing a battle, flying mounts and some of the new environments. Heavensward is the first expansion for Final Fantasy 14 and is slated for release on June 23 for PC, PlayStation 3 and PS4. The mac version is being handled by […]

  • Have a look at some Xenoblade Chronicles X gameplay

    During yesterday’s Xenoblade Chronicles X Nintendo Direct showcase, many details pertaining to the Monolith Soft title were announced, and quite a bit of gameplay was shown. The Wii U-exclusive contains real-time menu-based combat and four-player online questing along with diverse environments and the ability to use Skells, which are transforming mechs. These mechs are called […]

  • Here’s a look at The Elder Scrolls Online running on Xbox One

    The Elder Scrolls Online has a limited public beta test running this weekend on PS4 and Xbox One, and Eurogamer has been playing around in it. Have a look at the Khajiit sorcerer below in the Xbox One version. There isn’t an NDA in place for the beta, so expect to see more videos as […]

  • Call of Duty: Black Ops 3 leaks reveal Zombie progression system, four-player co-op, more

    More Call of Duty: Black Ops 3 details surfaced overnight thanks to a leaked pamphlet with information pertaining to Zombies XP progression, four-player co-op and more. Posted on NeoGAF, the pamphlet the shooter will contain a new movement system, a Specialist character system for multiplayer, tailored maps, “cinematic arena-style play,” and complete character customization. The […]

  • Gears of War Remaster in the works for Xbox One, according to testers – report

    Overnight, a rumor surfaced claiming a remastered version of the original Gears of War was coming to Xbox One. According to playtesters, it isn’t a rumor at all. Polygon first broke the story, citing a source who showed the site sreencaps of the Locust invasion with updated visuals. Screenshots of the multiplayer showing improved lighting […]

  • GameStop promo outs Call of Duty: Black Ops 3 for November, pre-order for access to beta

    Call of Duty: Black Ops 3 will be released in November, according to what appears to be a leaked GameStop store promo posted on Kotaku. The exact date is November 6, which isn’t a surprise to anyone. On the promo, it notes that those who pre-order will be granted beta access for PC, PlayStation 4 […]

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. pic.twitter.com/rn6SVtVJbY — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]