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Resident Evil 6 – Capcom “currently analyzing the cause,” of less-than-expected sales

Friday, 8 February 2013 19:20 GMT By Stephany Nunneley

Capcom has chalked weak Resident Evil 6 sales to various contributing factors: new challenges with development, inadequate organization, and marketing.

In a Q&A response to its Q3 fiscal report, the firm stated it is still analyzing the reason the game didn’t sell over 4.8 million units, which was less-than-expected.

“We are currently analyzing the causes, which involve our internal development operations and sales operations,” reads the statement. “We have not yet reached a clear conclusion. We believe that global sales of 5 million units are proof that this is a popular title. However, we believe that the new challenges we tackled at the development stage were unable to sufficiently appeal to users.

“In addition, we believe there was inadequate organizational collaboration across our entire company with regard to marketing, promotions, the creation of plans and other activities. We will have to examine these results from several perspectives.

“We will reexamine our internal operating frameworks in order to identify areas that need to be improved concerning development as well as sales and administrative operations.”

Resident Evil’s producer Masachika Kawata said last week there’s a possibility for a reboot of the franchise, as long as it preserves “what Resident Evil is and what makes it appealing to fans.”

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29 Comments

  1. Lewis247

    Because it’s a total peice of shit.

    I remember they said before hand they were listening to fans… Did they fuck! I hope revelations HD is alright.

    #1 2 years ago
  2. Gnosis

    Hahahahahahaha… I’m sorry, but…ahahahaha, I just can’t… hahaha!… >_>

    #2 2 years ago
  3. OlderGamer

    Take a break from the franchise. Give it a few years, do something else.

    #3 2 years ago
  4. ArcticMonkey

    I know a ton of Devs/Pubs who would love their games to sell 5m copies… I hate Capcom. It’s so petty of me to say, but their on disc dlc BS… Eh, not gonna rant.

    Remember me looks good tho. I don’t want to give Capcom a dime, but should the Dev be the victim of that? Probably not.

    #4 2 years ago
  5. SlayerGT

    @1 “they were listening to fans”

    I honestly feel like this is one of the biggest issues with the industry. Games becoming less like art and more like products. I liked games more before the internet..

    #5 2 years ago
  6. Stephany Nunneley

    @5 “I liked games more before the internet…”

    I feel that way on occasion myself!

    #6 2 years ago
  7. SameeR_Fisher

    Hey, here is a list:

    - Choose a better releasing window, October is always busy with Assassin’s Creed, go for August or July.

    - Return to Survival Horror, make a grand spectacular game with great graphics to enforce the atmosphere, then make a combat system that doesn’t make the player a bada$$, make the enemies hard to kill and ammo scarce.

    - Get rid off Co-Op forever, want to make friends play together, keep it in MP away from the SP and the Story.

    - Less weapons, RE nowadays got a huge amount of weapons.

    Those are pretty much it.

    #7 2 years ago
  8. Francis O

    The game sucks, the broken up campaigns, the military style shooting with Chris Redfield, the stupid melee system in the game.

    Capcom, Look at Resident Evil Revelations…. thats how you make a Resident Evil game.

    #8 2 years ago
  9. The_Red

    Analyzing the cause? Seriously? It’s like Nintendo making a bloody FPS Mario game that bombs. Will there be any need for analysis? Of course not.

    #9 2 years ago
  10. loveaya

    Why less than expected? because without Mikami Shinji

    #10 2 years ago
  11. Bomba Luigi

    2 Sad Things about that.

    1. What is wrong with that Game is…. well, its obvious.

    2. Calling a Game with almost 5 Million Sales in this Period of Time a failure sounds so Terrible. 5 Million (F I V E Million) People thought that what you done is worth the Money they worked for. Can you even Imagine how many People that are? So please be a bit Thankful here and don’t wining around, because that are good Numbers.

    #11 2 years ago
  12. deadstoned

    I’d say the game itself and the story are pretty poor to be honest. I think Capcom are asking this question, because it did alright in Japan. Which is the case for anything made in Japan simply does better there. Trying to sell a mostly Japanese games to Westerners just doesn’t work any more. The story, the gameplay and the artwork is simply too Japanese. In this case I think RE6 is the result of Japanese trying to make what they think is a western game. Which again doesn’t work. So unless they put a new spin on it by making it hardcore like Dark Souls or very artsy like Ni No Kuni, its not going to get better in Japan.
    .
    The Series needs a break, then give it to some western devs to refresh it.

    #12 2 years ago
  13. sh4dow

    What the hell more do they want? That’s already about 4 million more than this piece of shit should have sold!

    #13 2 years ago
  14. NinjaHart

    The thing that made the RE games populare and buildt their fan base was the horror RPG aspect of the game. Now from what I heard, they removed almost all of that and they don’t understand the problem?

    I’m not a fan of RE, but even I know what their problem is.
    If you take a horror RPG type of game and turns it into a full action game with about no horror, the fans will be dissapointed.

    Everyone should know that.

    #14 2 years ago
  15. Wezzulus

    @7 I’d like the co-op to stay, just not forced co-op. It gives replay value.

    #15 2 years ago
  16. salarta

    Ah Capcom. Of course it can’t be a problem with the content or creative decisions made with the game, the suits know full well that human beings are just stupid, mindless sheep that don’t care one bit about the actual quality of a product so long as it has familiar names and faces slapped on it.

    One annoying thing I regularly see people whine about is fans being “entitled.” The people that say this sort of thing play right into the attitude of the suits at these companies, the idea that fans should accept absolutely anything the company makes. The reality is that fans are consumers. Consumers pay for what they want. If they don’t want something, they don’t have to buy it, and if there’s something they want that the company refuses to make, they also have a right to make the demand known to the supply side. A video game company not giving the fans want they want is like a candy company hearing “We want chocolate bunnies” as the strongest demand, and deciding to turn around and make jawbreakers instead.

    Fans would do this sort of thing regardless, because even if we take it out of the business mindset, a person is going to buy what fits their tastes and interests. However, video game companies invited fans being a lot more expressive and demanding the instant they started hiring CEOs and treating video games like they’re nothing more than interactive Blockbuster movies.

    Someone else suggested that when it comes to video games, the internet has been a bad thing when it comes to fan reaction to games. In reality, I think the internet is one of the few things that might save the industry.

    Before the internet, we had no real way of finding out about what many of these companies were doing, or what their presidents, directors, employees, etc were saying. Would we have ever heard about the conditions at EA that led to ea_spouses without the internet? Even if we did, would it have been dealt with as quickly, or would EA employees and people close to them have suffered for years longer? And video games. Before the internet, there was no chance in hell that hidden gems like God Hand would have been acknowledged and tried out by as many people as today. Would Demon’s Souls have led to the creation of Dark Souls without the internet? For many high-quality games, the internet is their only hope for success because in many cases the companies that release them either underestimate their potential or don’t have the money to get the word out by traditional means.

    This leads into my second thing to note. When the internet wasn’t such a big thing yet, the video game industry was still relatively free of Hollywoodization and business types forcing their way in to treat video games like mere products. When you say “I liked how the video game industry worked out before the internet,” you’re referring to a time period when video game publishers and developers were not primarily run by business and marketing people that eagerly suck the creativity and love out of games to try and make those games fit whatever trends and demographics they think will sell more copies.

    And that’s where the REAL problem lies, and what caused Resident Evil 6 to become a “failure.” Capcom has been notoriously asinine toward both the very video game creators that led Capcom to greatness in the first place, AND the fans that bought those games back then. Why? Because, as Inafune pointed out in his rants before leaving Capcom, money. Money money money. In past generations, such as before the internet, companies made decisions based on their visionary ideas. Making money mattered, but the main goal was to create a great game that fit what they wanted to see in a game; the video game industry wasn’t where you went to try and make billions to buy your next yacht.

    Fans didn’t make “demands” of companies before the internet because before the Hollywoodization of video games, they didn’t HAVE to make demands. Back then, the people running the show at video game companies didn’t let what they thought might sell more copies override what felt right to them for the franchise. Today, fans need to make “demands” because these companies are run by suits that have no fucks to give about quality or respecting source material. Most of these big name companies are now as creatively bankrupt as the film companies that keep making terrible remakes of amazing classic films, remakes that often miss the whole point of the original films. Just like games like Resident Evil 6, DmC, 3rd Birthday and the coming “Tomb Raider” game.

    #16 2 years ago
  17. LuLshuck

    Theres a reason why both DMC and RE6 didnt sell, DMC you treated the hardcore fans like shit and RE6 yous just missed the point about resident evil

    #17 2 years ago
  18. salarta

    I think a fair bit of RE6 failing was also due to a mix of not listening to the fans and not really having any respect for the Resident Evil franchise. Capcom ignored calls for the series to more fully return to survival horror, and they made the up-front decision to completely exclude Jill and Claire in a game that anyone that can actually look at things objectively knows should have included them as major playable characters.

    Capcom expected to sell 6 million copies, they only sold 4.8 million. Speaking solely on the characters aspect, I wouldn’t have been surprised if Jill and Claire wouldn’t have garnered at least 1 million more sales individually. Some of that is me speaking from my personal perspective; I probably would’ve bought the game in spite of bad opinion if it had included both Jill and Claire as was practically a requirement for the lynchpin anniversary tribute game. Leaving them out is like making a Star Wars tribute film supposedly meant to celebrate the original trilogy, and leaving out Princess Leia and R2-D2 to focus entirely on Luke, Han Solo and Lando.

    #18 2 years ago
  19. Zohar

    Resident Evil 4 was a legendary game that re-defined TWO genres simultaneously and still exists in my mind as one of the greatest games ever made.

    Resident Evil 5 played similarly to 4 but they stripped out all of the soul and …. pizzaz that was present in RE4. And they forced you to have a co-op partner the whole time. And the story was way too self-serious which just magnified how kinda… dumb it all is.

    Resident Evil 6 is a bad Gears clone (which is ironic considering the inspiration for Gears of War was Resident Evil 4) with bad characters, a bad story, an overload of bad quicktime events, bad gameplay, a bad UI, no soul or identity whatsoever. It was a stupid action-setpiece theme park game. It was of poor quality. It was made by people with no vision. That is why it is regarded as one of the worst Resident Evil games.

    Shinji Mikami is gone folks…. Resident Evil is dead.

    Oh and I can see how they consider 5 million sales a bad number. They had over THREE HUNDRED people working on this game. You can’t just throw money at a project and assume it’ll be a killer hit. A shitty game is a shitty game no matter how many people shat upon it.

    Case in point: WATERWORLD.

    #19 2 years ago
  20. salarta

    @19: With RE5, I found how seriously they tried to take the story fascinating considering the glaring flaws in several aspects of it. Jill, one of the series’ most important characters, goes through a hell that’s basically a complete slap in the face to everything she ever was and believed in, but Chris’ “suffering” is somehow all that matters? “Bird Lady” turning out to be Jill was obvious from the character’s first reveal, yet Capcom tried to make it out to be some big mystery in trailers. But the thing I found most amusing was Sheva’s reaction of “I THOUGHT SHE WAS WESKER’S PARTNER?!” over what happened to Excella. It was clear in trailers that the team really wanted to pound the “partners” theme down, but in the game absolutely nothing happens to warrant Sheva thinking of Wesker and Excella as partners.

    I also found how they tried to explain away Jill’s physical changes to be fascinating. She’s paler because of lack of sun and her hair bleached to blonde because of the chemicals she was in… right. While those reasons work, it was obvious that the team wanted to make Jill look like some kind of Weskerette, and it would’ve been more powerful for the story if they’d just integrated that into the story. What’s more catching, that Jill’s hair just happened to turn blonde, or that Wesker explicitly made her in his image to make even more of a mockery of her after having already forced her to help him ruin everything she ever worked for?

    But yeah, the people making these decisions at Capcom clearly have their heads up their asses. Over the past few years, they’ve done just about everything they could to treat their fans like crap, then expected that badmouthing their fans and completely ignoring fan input would somehow increase sales. In other industries, it’s normally understood that the install base of consumers needs to be preserved as best as possible, since they’re the people that will most reliably offset any risks and potential losses. Not Capcom though, apparently common business sense is too hard for these business-minded people.

    #20 2 years ago
  21. Kuwabara

    They already know what the problem was. They made a game to appeal to the shooter action nuts. And thy wont do survival horror cause they think it won’t sell. Idiots. They should do a reboot and have it set in a closed environment, a MANSION again, with many rooms and scares, great graphics, lighting, low amo, small inventory, the same composer from resident evil 1, original score, not dual shock directors cut. It could star the same characters but the story and obstacles in the way done better. As long as it’s in a closed setting with a haunting soundtrack that would be perfect.

    #21 2 years ago
  22. Clupula

    No need to reboot it. Just make a smaller story and focus on horror, with limited ammo. Problem solved. Don’t make all the previous RE games worthless with a reboot. I think that’d piss me off more than another Gears of Redfield game.

    #22 2 years ago
  23. Clupula

    And why would anybody want the music to go back to being bad synth music is beyond me.

    #23 2 years ago
  24. salarta

    A reboot is not necessary at all. The series would be just fine either with Capcom remaking RE6 and the ending of RE5 (unlikely), or by using RE7 to get back to the proper atmosphere and gameplay, and to fix the mistakes they made with treatment of the story and characters.

    At bare minimum, if they “had” to reboot it, they should only do so after making RE7 with Jill and Claire as the stars. Their exclusion from RE6 needs to be made up for properly. Besides, we’ve seen what they think makes for a good reboot and how to treat the fans during said reboot with DmC. They don’t seem to have the appreciation and respect toward fans and the source material needed for a reboot. The only company this generation that has done a reboot properly is Netherrealm Studios with Mortal Kombat 9. Personally, what I proposed for RE7 is the only way I’ll start buying Resident Evil games again (with the exception that I’ll be buying Revelations on PS3). If they try to reboot the series without making an RE7 that stars Jill and Claire and treats them right, they’re not getting my money again for future Resident Evil games.

    #24 2 years ago
  25. Kuwabara

    @23 u must have played the shitty version with alternate soundtrack.

    A reboot is necessary. re5 is the best co op game i’ve played. It is one damm fine action game, but not horror. They can’t top it and i don’t think they should bother. It’s time for that classic survival horror feeling again.

    #25 2 years ago
  26. loki

    4.8 million units is very very good result this crap. Capcom bettrer analyzing why the game was so shit.But all that is interested Capcom are sales and more PC ports

    #26 2 years ago
  27. mobiugearskin

    They just need to lower their sales forecast.

    4.8 MILLION UNITS is a huge number.

    People say it missed its target because it was “shit” Blah Blah Blah

    Didn’t review well, still shipped 4.8 million. Probably about 4 times the number that DmC will ship, and DmC genuinely IS a great game which reviewed well.

    Why do you lot have to speak so much shit?

    #27 2 years ago
  28. Unlimax

    @27 Because if people like you still defend this kind of games you Will become an obstacle in the way of the Fanbase and you know why , Because YOU ARE NOT HELPING , Millions and Millions of fans are looking for the best and you are looking for the worst Only you to become an obstacle in the way of anyone who criticizes any game .. Just stopped and thought of the fate of the series, even for once in your life.

    #28 2 years ago
  29. salarta

    @27: The expectation by Capcom originally was that it would sell 7 million copies. The crazy amount of effort Capcom put into marketing and hyping up the game, combined with how eagerly people bought up things like Operation Raccoon City, meant that it was expected that Capcom would manage to sell copies even in excess of their projections.

    Yet in spite of having those things in their favor, Resident Evil 6 still sold worse than past games that had much less marketing and a smaller potential audience behind them. There are only a few possible conclusions. One is that Resident Evil 5 was so bad that it led to people not wanting to play RE6 at all. This is unlikely given the success of Operation Raccoon City. Two is people boycotting Capcom for recent poor behavior. And three is perceived quality of the game either through rentals and watching other people play it, or through reviews and word of mouth.

    Comparing RE6′s sales to DmC’s sales doesn’t work here. First of all, it’s your personal opinion that it’s a great game. Second, I’ve seen terrible games get scores much higher than they deserve, e.g. 3rd Birthday, and the same can be said for great games getting undue low scores. Third, even if we assume that DmC is the best game ever made, DmC isn’t a proper comparison because all the controversy surrounding it is guaranteed to have hurt sales. You’re basically trying to compare Resident Evil 6 with a more unpopular and hated game (and, a game published by the same company), and claiming that just because that hated game got high review scores and you think it’s great, that means a game that sold better than it should be considered a success. It… really doesn’t work that way.

    #29 2 years ago

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  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]