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XCOM: Enemy Unknown preps for launch with new trailer

Thursday, 4 October 2012 13:29 GMT By Stephany Nunneley

XCOM: Enemy Unknown’s launch trailer has been released by 2K. You know you want to watch it, so head below the break and make yourself happy. XCOM: Enemy Unknown launches in North American on PC, PS3, and Xbox 360 on October 9 and in Europe on October 12.

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26 Comments

  1. Custard Ganet

    What happened to the FPS they were making of this franchise?

    #1 2 years ago
  2. Dodg3r

    @1 The FPS was delayed several times. It*s sheduled to come out in end of 2013 / or early 2014

    I preordered the Steam Version and find it quite sad that i have to wait 3 days longer :(
    Cant’ wait to play it!

    #2 2 years ago
  3. Gadzooks!

    Starting to get quite excited about this. No news on the 360 demo then?

    #3 2 years ago
  4. Deacon

    I can’t wait any longer!!!! Just over a week to go…

    #4 2 years ago
  5. DrDamn

    @3
    I assumed this was XBLA so would come with a demo on release – is it full retail?

    #5 2 years ago
  6. TMRNetShark

    @5 It’s a retail release for $60. The Steam demo was amazing.

    #6 2 years ago
  7. Gadzooks!

    It’s retail I’m afraid.

    Totally no need for it to be retail IMO, but there it is..

    #7 2 years ago
  8. Deacon

    Why is there no need for this to be retail Gadz?

    #8 2 years ago
  9. DrDamn

    @6 & @7
    Ah thanks. Yeah I think it should have gone digital. I won’t be shelling out full price for this. Will wait to pick it up cheap I think.

    #9 2 years ago
  10. DrDamn

    @8
    It’s more the fact that retail means £50 RRP, ~£40 in reality. If you compare the type of game this is to the quality and depth you can get on XBLA or PSN then the question is more how does this justify charging me 4 times as much as something like Rainbow Moon for example.

    #10 2 years ago
  11. Gadzooks!

    #8

    A little bit of what DrDamn said, but my take on it is that it simply doesnt need the glitz and cutscenes that typically devs feel the need to include for retail games.

    I like my strategy games stripped back and clear. Like a clock with a perspex case, I like the strategic and tactical elements on display, and I fear that going retail could push the devs into making it look flashier than it needs to be, which for me would be clutter.

    Still, I havent tried the demo so am not going to judge.

    #11 2 years ago
  12. DSB

    I think that’s a pretty major deroute.

    Portal 2 was something like 8 hours long. That doesn’t mean it wasn’t worth the money, even though you can spend more than 10 times as long in Skyrim, or get much better graphics from Crysis 2.

    Ultimately it’s about the quality and the experience, and I don’t see anything to indicate that this game isn’t top quality.

    I know of games reviewers who have put 40 hours into it already, for whatever that’s worth.

    Besides, it’s XCOM. My immediate choice for any sort of article on this game would be “You had me at XCOM”. It’s videogame royalty.

    #12 2 years ago
  13. Dodg3r

    After i played the demo (which is far to short :) ) i must say: mission accomplished. It’s one of the rare reboots that stays true to the original but with some innovation that benefits gameplay.

    Thank god it is not like Shadowrun FPS or Syndicate.

    #13 2 years ago
  14. YoungZer0

    @12: So you’re also going to buy the XCOM Shooter?

    8)

    #14 2 years ago
  15. DrDamn

    @12
    I think games should be largely priced based on what they are. We need to get away from the idea that good game == worth £50 automatically. Devs and publishers will pad out games which should get a lower priced release with flash and frippery which don’t add to the game in any significant way. As Gadzooks said this stuff can actually get in the way.

    With Portal 2 it’s a cracking game, but I wouldn’t say it’s a £50 game. Portal 1 was a quarter/fifth of the Orange box when it came to consoles. What did Portal 2 do to justify 4x/5x the effective cost. It was a better game with more stuff but £50?

    Digital delivery allows devs to take a bigger cut and pass on savings to the end users. Look at things like Torchlight 2 and release plans for that.

    The quality you can get through XBLA/PSN just help highlight the gulf. As an example Rainbow Moon is a SRPG, vaguely similar genre. 80-odd hours of content. £10 on release. Ask the question what you get in this game to justify an extra £30-£40? Where is that money going? Very little of it is going to the developer.

    #15 2 years ago
  16. Gadzooks!

    Of course the other part of not wanting a retail release is that I just prefer diskless gaming.

    I also fear many people, like DrDamn, will pass this by because of the price tag. Retail tends to be rather cruel to anything but blockbuster AAA.

    I think it would have a better chance of ‘doing a minecraft’ on XBLA.

    Not such a problem on PC of course as its available as DD there.

    #16 2 years ago
  17. DSB

    @14 But this isn’t XCOM: The Shooter. This is XCOM: The turnbased strategy game.

    I didn’t think the demo did a very good job though. It felt like a display build, with nothing but a tutorial and a lousy little map, that was only there to show off three different types of aliens.

    I’m apprehensive about the fact that it’s obviously made for gamepads, but I’m gonna give it the benefit of the doubt. I think it would be nuts to say that Firaxis haven’t shown their respects to the old game though.

    Unlike XCOM: The Shooter, or Syndicate: The Shooter.

    @15 I think that’s totally disregarding reality.

    “What they are” to you is always going to be subjective. I would gladly pay 20 euros for something like FTL, and I did pay 45 euros for Krater, but that purely reflects my own opinion, not the fiscal realities of the studios making the games.

    Which is ultimately what makes a certain business model realistic or unrealistic.

    You can’t have upwards of a 100 guys working on a game like this for the better part of 4 years and sell it for 10 euros.

    You can do that if you’d had 2 guys working on it for a year. The guys who worked on FTL are arguably going to see more money from every sold copy of that game, than Firaxis devs are going to see from every sold copy of this game.

    You can only go so far with opinion and feelings when making a business.

    #17 2 years ago
  18. Gadzooks!

    After all I’ve said though, I’ll almost certainly have the game in my clammy mitts on release! :D

    #18 2 years ago
  19. DrDamn

    @17
    “You can’t have upwards of a 100 guys working on a game like this for the better part of 4 years and sell it for 10 euros.”

    I agree with that – but why does it need 100 guys working on it for 4 years? Some sort of games do, but a turn based strategy game? What have they been doing and actually adding to the game? Does XCom really need it?

    #19 2 years ago
  20. Deacon

    @Gadzooks – I can understand that. I think I’m at the other end though. As a remake of one of my favourite childhood games, I can’t wait to see a properly fleshed out world – complete with epic orchestral score and high-quality cut-scenes.

    I don’t see it detracting from the core experience, but we’ll all have to see about that I guess!

    (The ‘glam cam’ looks awesome!) ;)

    #20 2 years ago
  21. DSB

    @19 I have no way to answer that until I see the finished game.

    But I do agree with the sentiment though. I think the industry is stuck in a major rut when it comes to using hundreds of guys, and a ton of investment just to make a game pretty and shiny, instead of maybe using 30 guys to make a game interesting, deep and truly challenging.

    The justification for lousy products like subscriptions or online passes or other scams is that “games are more expensive to make”, obviously referring to the tech. So essentially we’re getting stuff we hate, to help publishers pay for stuff we never asked for.

    It seems to me like the major publishers are more concerned with what they can put ON the box, instead of what they can put IN the box.

    Obviously it isn’t working for a major part of the industry. They’re just slowly sinking to the bottom right now, from Take Two to EA.

    #21 2 years ago
  22. TMRNetShark

    @21

    LOL… It’s a bigger game than you think.. but would you not say that Firaxis is probably one of the best developers out there in terms of turn based strategy games?

    If you honestly think the game is better on XBLA or that it’s reflexive of such… who cares? Buy it when it’s cheaper.

    #22 2 years ago
  23. Gadzooks!

    #21

    Thats why Indie/XBLA/PSN is doing so well now I think, which is great as far as I’m concerned.

    There’s still some awesome AAA retail out there, but the herd needs a damn good thinning and I believe DD is the catalyst.

    #23 2 years ago
  24. DSB

    @22 I wasn’t aiming that at XCOM or Firaxis.

    They used something like 50-60 guys over a 4 year period.

    I’m also not saying that we’re better off without blockbusters, but I don’t think we’re better off when everything has to be super huge either.

    I’d say Firaxis is one of the only developers out there who specialize in turnbased strategy games, and they did drop the ball on Civ V.

    @23 Yeah, but I think DD is still so new that people are still trying to figure it out. Consoles are lagging behind in a bad way right now, and that’s obviously a barrier for the industry.

    It should allow for cheaper games, when you think about it. Depending on who you ask, physical distribution eats up something like 60%-70% of the profit once you go through the whole chain, from manufacture through shipping to retail.

    DD costs something like 30%. And yet you’re not looking at games that are 30-40% cheaper, online or offline.

    #24 2 years ago
  25. DrDamn

    @22
    “If you honestly think the game is better on XBLA or that it’s reflexive of such… who cares? Buy it when it’s cheaper.”

    Well as DSB points out …

    “physical distribution eats up something like 60%-70% of the profit once you go through the whole chain”

    If I wait until I can get it cheap at retail I’m still not supporting the dev in a way I want to. I love turn based strategy games, it’s the way strategy games should be played for me. So when there is a good one I want to support it in the best way possible. Here I don’t feel I can.

    #25 2 years ago
  26. Erthazus

    I preordered this on steam long time ago.

    I hope it delivers and I really hope for a nice oldschool atmosphere. XCOM games were scary in the past.

    #26 2 years ago

Comments are now closed on this article.

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  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]