Fri, Sep 14, 2012 | 10:44 BST

Bayonetta 2 dev: Wii U exclusivity ‘not intended to alienate fans’

Bayonetta 2 developer Platinum Games has issued a statement following the announcement that the sequel will be a Wii U exclusive. The studio is keen to stress that it doesn’t want to alienate fans of the PS3 and Xbox 360 original by moving to a single format.

Here’s a statement released by Platinum Games’ Tatsuya Minami:

As game developers, we are incredibly excited to be able to announce a new title to all of our fans; however, we are aware that the announcement may have come as a shock to many of you.

As with Bayonetta, Bayonetta 2 is under development and production here at Platinum Games, and is a true sequel to the acclaimed first game in the series. Bayonetta is one of our most beloved titles, and it played a large part in establishing Platinum Games as an emerging game studio in the minds of users worldwide. Bayonetta has fans the world over, and we would never dream of alienating them from participating in the future of Platinum Games.

That being said, the console games market is in a state of upheaval, so establishing a new game franchise requires a considerable amount of will, determination, and love. Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with Sega, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo.

Along with their new hardware, Nintendo, as a company, is dedicated to establishing a new future for the games industry, as you can tell by their record of passionate support for gaming. Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today, allowing even more gamers around the world to experience the action of our beloved witch. As developers, we are working hard to make this a reality.

Thanks Kotaku.

150 comments

#101

viralshag
14/09/12, 6:24 pm

I don’t get why people think fans of the original game shouldn’t have a reason to be angry about this.

Would you be ok if they turned around and said the next Madworld* would be a PS4 exclusive?

*you can replace that with a better Wii game, I don’t know what was good on the console but you should get the idea.

#102

Ireland Michael
14/09/12, 6:39 pm

@101 Yes, if it’s a good enough game. A Xenoblade Chronicles sequel would have been a better example.

People fail to understand that this game would have been as good as dead if not for this exclusivity deal. It was this or not at all. Criticise Sony or Microsoft for not stepping in themselves sooner to save the game.

#103

monkeygourmet
14/09/12, 6:42 pm

@101

The conversion was shocking on the PS3, so I assume you mean 360 players being upset?

I kind of get where your coming from, it’s just they all had an opportunity to do this too…

Like I said at the start, Nintendo put a ring on it…

So yeah, what Mikey said.

Nintendo haven’t thrown their weight around yet with regards to the new Ip’s thing. They were unable to compete with 360/PS3 power, so now it’ll be interesting seeing devs choices!

Especially with Pokemon money backing them up! ;)

Im happy that Nintendo are even thinking in this way. It can potentially revitalise games that were set to drift in limbo.

#104

absolutezero
14/09/12, 6:55 pm

If Bayonetta was PS3 exclusive or god forbid PC exclusive, no one would give a fuck. Even if it was reversed it would not make a single difference. Look at the games that have been moved and improved to appear on the PS3 like House of the Dead Overkill, No More Heroes and the Resi shooters. No one that owned a Wii and those games already caused an uproar on this scale.

But it’s Nintendo, and it’s cool to hate on Nintendo.

#105

freedoms_stain
14/09/12, 6:58 pm

tbh it would have been better if Platinum had done a Dark Souls style reboot.

Yeah it’s pretty much a “sequel” but not really. It’s not like the actual Bayonetta character is going to be a draw, and really it would have been an opportunity to write some decent less obnoxious characters and story to go along with the kickass gameplay if they’d gone the new IP route.

Not to mention they’d have cut off the fanboy rage from the start.

#106

ManuOtaku
14/09/12, 7:01 pm

#104 absolutezero “Look at the games that have been moved and improved to appear on the PS3 like House of the Dead Overkill, No More Heroes and the Resi shooters. No one that owned a Wii and those games already caused an uproar on this scale”

You forgot dead space extraction and now little king story on vita, by the way a gem of a game, anyone that has a vita should own it, dont let it pass you by; and what you did said is true, but yet we are the fanboys and Zealots, go figure.

#107

monkeygourmet
14/09/12, 7:05 pm

@104

Yep, that about sums it up

#108

viralshag
15/09/12, 12:06 am

@102 & 103, putting it like that I see what you mean. I bet you the reaction will make Sony and MS consider the idea of throwing money their way a lot more tempting. Might just be a very clever move by PG to try and cause that reaction, if it was, kudos to them.

@104, like you said they moved to other consoles but still had a release in the original, right? So it’s not exactly the same thing. The fact is unless you owned a 360 or PS3, you would never have played the first game. So why is it a big deal to Nintendo fans to get it as an exclusive?

At the end of the day, it’s good for PG and it’s good for people wanting to buy a WiiU but you can’t deny it sucks for everyone else.

#109

KL
15/09/12, 5:10 am

so much fuss around this sequel we’ve seen nothing about and in which the main game’s creator (Kamiya) isn’t even participating in it’s development.
In the end you can already tell it will be ported to other systems somewhere down the line

#110

Levester
15/09/12, 5:47 am

i wish devs werent such pussies. if they’d come out and just admit they sold out, we might have a shred of respect left for them. but with shit PR like this, i honestly dont care for this crappy developer.

#111

Phoenixblight
15/09/12, 6:02 am

@110

They are a business like previous posters had said without Nintendo stepping up Platinum wouldn’t be making a sequel. SO people can be thankful of that.

Without money games wouldn’t be made and the original didn’t do well enough for anyone to see a sequel coming from it luckily Nintendo stepped up.

#112

Maximum Payne
15/09/12, 8:59 am

maybe its just time exclusive ?

#113

zinc
15/09/12, 9:35 am

All this fuss. It’s not like Half-Life 3 has been named as a WiiU exclusive…

Now THAT would be funny :-)

#114

NiceFellow
15/09/12, 10:00 am

That this is Nintendo saving the title seems clear, so not sure why the hate.

I will say though that PG showed terrible market awareness with the IP in the first place, which I believe led to the title struggling to get a sequel.

They took a game which, by genre/design was sure to sell more on PS3 and decided to make it exclusive to 360. If they’d stuck to plan sales of the first title would have been even lower than they were and you have to wonder if Nintendo would have been tempted to step in at all?

If PG had any market sense (which I’m not sure they do) the first title would have been developed and released day/date for PS3/360 like Vanquish, seen better sales on PS3 than it did due to the actual shoddy port of 360 designed code, and PG might have seen enough combined sales to be releasing number 2 on Wii U, PS3 and 360 thereby increasing the odds of great total sales.

As it is they’ve had to abandon their install base on PS3/360 to get the title a home at all and Nintendo should be seen as rescuers right now.

MS clearly saw the title as a curio of little interest in their core markets while Sony no doubt looked at the poor sales and poor IP image on PS3 due to the bad port. So really it’s thank goodness for Nintendo and PG please give some actual thought to market conditions and demographics when making your choices of platform in future – assuming you get the chance again.

#115

viralshag
15/09/12, 10:17 am

Now if the WiiU got a Vanquish sequel as an exclusive… I really would be tempted.

#116

monkeygourmet
15/09/12, 10:47 am

@116

I expect a lot of these type of games to go to the Wii U :)

#117

NeoSquall
15/09/12, 11:26 am

@114 The problem isn’t Nintendo saving the Bayonetta IP, but locking it as a WiiU exclusive.
I know we have to be grateful to Nintendo because they saved the IP by funding the sequel and it’s their absolute right to release the game in every platform they want (even the GBA if they want, lol), but it’s still unfair to those, including me, that have purchased the game on PS3/360, and we also have the right to be pissed off.

#118

monkeygourmet
15/09/12, 12:01 pm

@118

Why aren’t you more pissed off with Sony and MS for NOT picking it up?

It’s like dumping your girlfriend, then getting all angry when you see her with another guy…

It sucks, but get over it or become bitter! :)

#119

viralshag
15/09/12, 12:05 pm

@119, a lot of people seem to think fans are mad at Nintendo. They’re just mad it’s not on their platform of choice, which happens to be what the original was on. That’s fair in my opinion.

#120

monkeygourmet
15/09/12, 12:12 pm

@120

I guess, but in reality they prob forked a shit load of cash over.

They need games like this that are floating in limbo to attract the so called ‘hardcore’.

I also hope they get Vanquish 2, God hand 2, New Maximo, F Zero, Wave race U, Kingdom Hearts, Bulletstorm 2, Diablo 3 Exclusive, WOW console edition exclusive, Dark Souls sequel etc.. Etc.. Just to give them a boost and stop people from going on about Nintendo consoles being for kids…

Look how much shit they have got over the launch line up, pricing, old tech comments in the last few days…

I understand people being miffed but it’s just what it is.

You can all come round and play it at mine when it comes out! ;)

#121

NiceFellow
15/09/12, 12:13 pm

@118 I understand that – I have the IP on 360. But I see the issue as really starting with PG’s own poor market sense in the first place. So far as I can see it was this or nothing. Might well mean I don’t get to play it as I’m not sold on a Wii U yet not sure to get one. But I see the real issue as how the game was originally launched and managed.

I’d rather it was on PS3 or 360 as I have those and wouldn’t need to invest in a new system to get access to it, but I understand it’s not Nintendo’s fault it’s ended up either exclusive to them or nowhere.

The sad fact is the first title was best on 360 and I just don’t think MS were at all interested in the IP to protect it. They messed up on PS3 where it could at least have done better, particularly in Japan where the obvious preferred platform would be PS3, and soured the IP on the platform.

Now it’s been picked up as scraps going spare by Nintendo.

Shame but not really Nintendo’s fault. More so PG themselves, MS for lack of interest and perhaps Sony for not trying to rescue an idea title for PS3 – although given PG shunned the platform originally I kind of understand that one too.

#122

NeoSquall
15/09/12, 12:37 pm

@119 I’m not pissed at Sony or MS because they weren’t the original publishers of the game on their consoles, Sega published the first Bayonetta and gave PG the hint to seek aid at Nintendo to publish the sequel.

If you think about it, all the 4 games developed by PG under the publishing contract with SEGA (MadWorld, Infinite Space, Bayonetta, Vanquish) have had piss poor “official” media exposure, a consequence of Sega not believing enough in the games on the first place, I might add. It’s obvious that the games didn’t sell enough/what they deserved, since the people that could be interested but didn’t follow close enough the media weren’t even aware the games existed.

It’s been PG’s ill move to listen to SEGA (who tarnished their first games potential sales with their inaction) and not seeking advice from other fellow japanese publishers like Konami (with whom they’re actually co-developing MGRising) or Capcom.

P.S.: I have Bayonetta on PS3 and I don’t think it’s a bad/shoddy port, I just installed the game on the HD and got a blast with it.

#123

SplatteredHouse
15/09/12, 1:46 pm

SEGA have been not great to PG. Self-serving Nintendo may be disastrous. Vanquish should be on PC by now. There’s no exclusivity to mess around with, and with a more powerful machine running it, the result (done with a bit of care) could be outstanding.

#124

Da Man
15/09/12, 1:49 pm

Nintendo ‘saved’ this videogame in the same way Bethesda ‘saved’ Fallout.

Vanquish being a shitty single player shooter would only sell to Rapidshare customers on PC.

#125

NeoSquall
15/09/12, 1:53 pm

@124 “Vanquish being a shitty single player shooter would only sell to Rapidshare customers on PC.”

Bullshit. Vanquish is a good game and it would sell well even on PC, at budget price (14,99 Euros/19,99 Euros).

#126

Da Man
15/09/12, 1:59 pm

Yes, a SP only shooter, targeted highly at JP, bombed on both consoles and would sell well enough on PC.

Right..

#127

monkeygourmet
15/09/12, 2:07 pm

@125

It’s hard enough trying to sell PC exclusives to PC owners…

#128

mrmike2012
15/09/12, 2:09 pm

Wow this is being blown way out proportion. PG doesn’t owe the original fans jack-shit. You bought the first game you enjoyed it, whether it was on your precious Xbox 360 or your PS3. Now it has moved on to another platform, deal with it. if you guys are true fans of the original you will be excited that the sequel is finally coming out, regardless of what platform it was on. I bet if the shit came out for the 360 as an exclusive you guys wouldn’t be saying shit. This brand loyalty is making our society fucking retarded.

#129

Da Man
15/09/12, 2:14 pm

Exactly, if it wasn’t on a Nintendo one, old men would keep on nagging about Dante’s Inferno being superior.

Utterly retarded and aggravating :(

#130

absolutezero
15/09/12, 2:58 pm

What exactly is so fucking bad about missing one single fucking video game?

The vitriol being spewed is completely out of proportion to the cause, its fucking laughable.

#131

G1GAHURTZ
15/09/12, 2:59 pm

Soooo… Sony goes for games like GTA and MGS (in the past).

MS gets timed exclusivity on CoD.

And what does Nintendo do?

Forks out for exclusivity on some game that sold about 2 million copies, even after getting high reviews.

Interesting…

#132

absolutezero
15/09/12, 3:01 pm

It just hit me that it might be that PS3/360 owners are getting DmC while the WiiU customers are going to get Bayonetta 2, this might go someway to explain the rage.

Interdasting.

#133

Cangriman
15/09/12, 3:22 pm

For those who think this game is going to also appear down the line for PS3/360, please sit down while you wait. This game is been funded and published by Nintendo, so I know they are going to make sure it doesn’t appear no where else, and PG doesn’t want to ruin the relationship with Nintendo. And if this sells well, expect Bayonetta 3 to be also exclusive for Nintendo console. And you know Nintendo is going to market this game like crazy.

#135

zinc
15/09/12, 3:35 pm

I wonder if Ninja Theory are pitching Ninty with a Enslaved 2 exclusivity deal, right about now?

Pretty much the same situation.

#136

Kabby
15/09/12, 3:58 pm

No, it is not the same situation.

#137

zinc
15/09/12, 4:06 pm

@136, Well reviewed game, sold very poorly. Was multiplat, could easily go exclusive if money put up for it.

Obviously it’s not *exactly* the same situation, hence the *pretty much* at the beginning of said sentence.

#138

absolutezero
15/09/12, 4:31 pm

#139

Clupula
15/09/12, 4:43 pm

Nintendo can have Enslaved 2. The first one was shit.

#140

Moonwalker1982
15/09/12, 4:43 pm

This is kinda offtopic but not entirely. Will Wii U have cross-chat?

#141

zinc
15/09/12, 4:51 pm

@140, Well it’s got the RAM for it I would think and I’m sure its got a videochat function… Though crossgame? Ermm…

#142

Ireland Michael
15/09/12, 4:54 pm

@131 Personally, I’ll take quality over quantity any day.

Anyway, GTA and MGS are terrible examples. They were on the PS2 because, at the time, it was the only console that really mattered, with a consumer share three to four times larger than any of the competing consoles. If anything, it was Microsoft that tried to get Grand Theft Auto and Metal Gear Solid onto the Xbox, which met with fairly limited success.

MGS4 stayed on the PS3 because of Kojima’s self-inflated ego. Konami obviously wasn’t stupid enough to make that mistake twice, looking at Ground Zeroes. I can’t wait to see how many discs can comes on on the 360. Five? Six?

I’ll respect any company willing to support quality any day of the week, and Bayonetta is the highest quality gameplay of this entire console generation bar none. It deserves a sequel, lucrative financial success or not.

#143

Clupula
15/09/12, 4:54 pm

@140 – With how filtered the Miiverse (god, what a stupid fucking name that is) will be, do you think Nintendo are going to want people talking freely like that?

#144

absolutezero
15/09/12, 4:55 pm

GTA has always been on the PC alongside all the console releases, until this current generation of course.

#145

Dragon246
15/09/12, 5:12 pm

Well , this issue is debated uselessly. Every system has exclusives. I loved Bayonetta, sad to see next one being wiiu exclusive, but I don’t blame devs for it. Every one has to make money, they aren’t doing it for charity. Ninty gave them money to make it exclusive, they did it, plain and simple. What’s wrong with that?
Although I doubt it will be anything more than a timed exclusive at best, as 3rd party exclusives cost a shit ton of money.

#146

Dark
15/09/12, 6:00 pm

Wow , check this out
http://bayonetta2boycott.wordpress.com/

This is just pathetic. (and no i’m not even a Nintendo fan)

#147

freedoms_stain
15/09/12, 7:03 pm

@146, what a fool.

#148

Phoenixblight
15/09/12, 7:38 pm

@143

You still need those stupid friend codes for playing with friends and stuff just like the wii.

@141

You don’t know that. The amount of ram need to transfer the info between the controller and the system would be half the ram that comes on the system. Then it comes to how much the OS needs and then how well the games and system is optimized.

#149

monkeygourmet
15/09/12, 8:40 pm

@148

There is no cross game chat.

At the moment, you link up via friend codes.

Then, if your playing Mariokart for example, and you hit me with a red shell… If I say: ‘Shit, you got me!’,

The voice message gets wired to Miyamoto’s home address where he can decide wether or not he thinks that’s a fair comment and not offensive.

After that, he checks my profile and cross checks that with my 3ds profile to ensure I’m not a spam bot.

After he checks this, he sends me a small Rorschach test to complete on the Wii U pad and asks me to place my penis in the vitality sensor.

After checking the stats on this using his 3d brain training game on the Virtual Boy, he checks to ensure I’m not a paedophile.

When all this is done, he puts on his power glove and plays the message for your collection.

On a good day, you get the message on the release of the next Mario Kart game.

:)

#150

Phoenixblight
15/09/12, 8:43 pm

^^

Pretty much.

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