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Notch reiterates why Minecraft isn’t available through Steam

Wednesday, 25 July 2012 20:12 GMT By Stephany Nunneley

Mojang’s Markus Persson has said the team is a bit “wary to submit Minecraft to Steam,” as the developer is still unsure what it would do with the game on the service.

Speaking with PC Gamer, Persson said another reason is due to the sales percentage Valve takes on games sold through the service. So, in other words, Mojang wants to keep every penny and can do so because the firm self-publishes.

“As much as I love Steam, I do somewhat worry about the PC as a gaming platform becoming owned by a single entity that takes 30% of all PC games sold,” he said. “I’m hoping for a future where more games can self-publish and use social media and friends to market their games. Perhaps there’s something we could do to help out there? I don’t know. If nothing else, we might work as an inspiration for people to self-publish.

“It’s probably obvious from this reply, but we’re trying to figure out what we want to do long term with the position we have now. We only recently decided to stay as independent as possible and cancelled an unannounced project that we were doing in collaboration with someone else. It’s going to be an interesting future.”

There may be something to this self-publishing thing, if a company can afford to do it: in the last 24 hours, Minecraft sold 11,660 copies at $27.95 each, which is $314,237 a day in revenue – or close to $1 million every three days.

Wow. I need to start working on my own indie game. I’ll call it: “Too Many Cats.” The goal is to figure out how many felines you can cram into my house before I go batshit crazy. Maybe I should form a Kickstarter.

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21 Comments

  1. Phoenixblight

    Haha!

    “Wow. I need to start working on my own indie game. I’ll call it: “Too Many Cats.” The goal is to figure out how many felines you can cram into my house before I go batshit crazy. Maybe I should form a Kickstarter.”

    Do it!

    #1 3 years ago
  2. Sorvin

    I would still like to have Minecraft on Steam though.
    Achievements would be easier, cloud saves would be AMAZING to have and just in general I prefer having my games on Steam.

    #2 3 years ago
  3. ManuOtaku

    #2 “Achievements would be easier”
    Belive me the achievements on XBLA were a piece of cake, a walk in the park, a shoot to the floor, well you got the point by now that it was a easy thing on XBLA, it couldnt get easier.

    #3 3 years ago
  4. Yoshi

    @3 The achievements in the game he’s talking about… not sure if it’s the same achievements on the XBLA version, most likely though. They’re more a tutorial than achievements really.

    #4 3 years ago
  5. Ireland Michael

    Games don’t need an arbitrary, ego-stroking medal system to be enjoyable, and the guy certainly shouldn’t have to take a 30% cut of the profits for something so utterly meaningless as a bunch of badges on a page.

    It was his idea, his creation, and he deserves every single penny earned from it.

    #5 3 years ago
  6. _LarZen_

    Just adjust the price up so those who realy wants Minecraft on Steam have a option to do so.

    Personaly I think Steam is the big bad wolf that so many adore and love.

    #6 3 years ago
  7. Phoenixblight

    @5

    At this point when he has made as much money as him through different versions of the game. He could care less about taking a 30% hit especially since it would grow his consumer base.

    #7 3 years ago
  8. absolutezero

    Plus he had no fucking problem splashing out for the 360 and various phone versions.

    I sure do adore this backlash against Steam for the simple fact that its so much better than anything and everything else available that people simply do not want to use anything else.

    bbooooo Its a monopoly. booo hiss boo

    This is the PC, make something better and it will attract its own audience. Make something better than Steam and people will use it. Just stop fucking crying about it and using the word “scary” endlessly.

    #8 3 years ago
  9. DSB

    Yeah, it does make Notch look pretty silly.

    Advocating ultimate freedom on one platform while happily selling his game on another that is basically created to be the exact antithesis of that.

    So basically if Steam owned 100% of the platform, he would happily deal with them. Doesn’t make any sense.

    #9 3 years ago
  10. Old MacDonald

    The difference is that selling on Steam would likely cannibalize their own sales, while selling on XBLA probably does not. At least not to the same extent.

    #10 3 years ago
  11. Ireland Michael

    @8 Your argument is redundant since I don’t have a problem with Steam.

    The game is clearly flourishing just fine without it. Anyone who wants it will get it.

    The guy is sorted for life with the money he’s made already. He doesn’t need more, and he clearly doesn’t care about monolopising his profits. Not everyone is motivated by pure greed.

    #11 3 years ago
  12. absolutezero

    Notch distinctly is though.

    I have no problem with that, Minecraft is perfectly fine without being on Steam. Also I was’nt trying to claim you personally have a problem with Steam, theres just been a slight ground swell of people wringing hands over how huge Steam is in comparison to everything else available.

    I just find it odd that on the same day that Johnathon Blow made a statement pointing out how horrible console certification, Notch has more or less stated hes fine with it but hes not happy with Steam taking a cut of his profits.

    I still like Notch.

    #12 3 years ago
  13. DSB

    @10 Which would be a perfectly reasonable thing to say. Minecraft can easily sustain itself without the help of something like Steam.

    But that’s just not the argument he’s using.

    He’s saying that Steam has too great a marketshare, and critisizing the fact that they take 20-30% of every purchase.

    Which to me is just kind of silly, since something like a brick and mortar store would take more than double that percentage.

    Quite arguably Steam has made it cheaper to sell your games than ever before, and like absolutezero points out, the only reason why they have the marketshare they have is because it’s peoples preferred client.

    #13 3 years ago
  14. Ireland Michael

    @13 “Which to me is just kind of silly, since something like a brick and mortar store would take more than double that percentage.”

    Wait… what? No they don’t. They get maybe a sixth at most.

    And that’s ignoring the fact that they need to pay for the stock in the fist place, which might not always sell.

    #14 3 years ago
  15. DSB

    @14 Well, I guess I should’ve specified. It’s not just the store taking that margin, it’s also the process of distribution.

    This article says 70% gross margins for publishers on Steam, compared to 30% gross margins at retail.

    http://www.forbes.com/forbes/2011/0228/technology-gabe-newell-videogames-valve-online-mayhem_2.html

    Others put the figure at just below 50% after you figure in the costs of physical distribution.

    http://www.forbes.com/sites/insertcoin/2012/07/03/ea-says-going-all-digital-is-inevitable/

    Either way, that’s still a huge amount you’re saving.

    #15 3 years ago
  16. Ireland Michael

    @15 You’re seriously over-simplifying the process and you know it.

    Anyway, 100% is still more than 70%, and I don’t believe for a second that putting it on Steam would sell more copies. Anyone who knows about Minecraft is likely to know what Steam is already, and visa versa. Minecraft is the sort of game people buy because they want to. It doesn’t *need* to be advertised.

    #16 3 years ago
  17. absolutezero

    It would get thousands of people that already own it buying it again to add it to their steam collection. Im not even joking, plus theres the opportunity to integrate Steam Workshop and make the modding of Minecraft a hell of alot easier than it is right now.

    #17 3 years ago
  18. DSB

    @16 How am I? I’m just going on the facts as they appear.

    I never said putting it on Steam would sell more, I believe I just said the opposite in a previous post.

    I’m just saying that Notch isn’t using business as an argument, but the fact that Steam is big and that 30% is somehow a lot to pay for distribution.

    Which it quite obviously isn’t. Distribution has never been cheaper in the history of the medium.

    #18 3 years ago
  19. DuckOfDestiny

    “and cancelled an unannounced project that we were doing in collaboration with someone else.”

    Confirmed, Psychonauts 2 cancelled ;)

    #19 3 years ago
  20. Telepathic.Geometry

    From a businessman’s point of view, 70% of anything is better than 100% of nothing. So assuming that sales cannibalisation weren’t too big a factor, it wouldn’t make sense NOT to go there.

    But I think Notch comes at it from a personal point of view, saying that Steam could stand to give a more reasonable split for distribution on their service, and as he doesn’t need the cash, he’s entitled to that way of thinking. Maybe he’s even right to make that stand…

    #20 3 years ago
  21. Hybridpsycho

    so much steam fanboy.

    I do enjoy steam as well, the sales they have are amazing and it’s nice to get your games at one place.

    However the software is terribly coded, it’s complete and utter shit and fails far too much. I’m sad to say it used to work better, but over the years more and more of my friends are having issues with it, even I…

    One example, steam wouldn’t allow me to play Skyrim for weeks after release on my PC for no apparent reason. No matter how much information I fed to Steam support and any third-party support I could get my hands on, I was offered no proper help/compensation.

    Mind you, I’m not your average-joe when it comes to computers and software. I’ve built hundreds of them and fixed thousands while working at a PC-store.

    Oh yeah, and there’s the fact that steam draws sooooo much unnecessary peformance from your PC. Sure if you’re ONLY gonna play that game you enjoy it’s all fine. But I can no longer have Steam running in the background while I’m gaming on one screen, watching a stream on the other and streaming my own game (Running half a monster PC).

    Steam fanboys oversell steam far too much. Let the man keep Minecraft of it if he feels like doing so. The majority of you probably have no insight what it’s like to run a company in the Game-dev market.

    #21 3 years ago

Comments are now closed on this article.

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    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]