Treyarch has overhauled its engine so that the PC version of Black Ops 2 can capitalise on the power of DirectX 11.
“We have re-engineered our engine so that it takes advantage of the efficiencies that DX 11 provides,” studio head Mark Lamia told Gamefront.
“We’ve worked on our graphics system, the game looks phenomenal on the PC.”
Lamia said Treyarch has a dedicated platform team, which boasts many of the same members as those who worked on the PC version of World at War and the first Black Ops.
“It’s important to us,” he noted. “We’ve been working on our anti-cheat systems. We really wanna protect the integrity of the experience that people have online.”
Call of Duty: Black Ops 2 is due on PC, PlayStation 3 and Xbox 360 in November.
The full interview touches on strike force missions, secrets, and the game’s plot; check it out below.
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