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Metal Gear Rising not a direct sequel to MGS 4

Sunday, 11 December 2011 22:15 GMT By Brenna Hillier

Following Metal Gear Rising: Revengeance’s surprise VGA re-reveal, Kojipro has given a few more details and cleared up some misconceptions.

With the revelation that the game’s timeline has been shifted to follow Metal Gear Solid 4: Guns of the Patriots, there was some talk that the game was a sequel to it, but according to Andriasang‘s translation of the Kojima productions Twitter, the company has denied it.

“We’ve only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can’t say more than this,” the developer tweeted, in line with removal of the word “Solid” from the game’s title.

Second-hand reports of a Kojipro podcast give some context to the game’s dramatic shift in tone and direction, as well as its hand over to Platinum Games. Apparently, the original premise – that you could slice anything – proved insufficient to carry it through to a finished product. The Kojipro team floundered on, unsure of what to do, with Hideo Kojima suggesting it might be time to cancel the project, despite the completion of the story and motion capture elements.

Happily, the game was reportedly rescued by a studio visit by Platinum members, who were keen to take on the half-completed game and run with it, turning into an action title. After reviewing the materials presented to them, the Platinum team renegotiated so as to be able to write a new story.

An official English version of the podcast is due on December 13, and will be revealed at a press conference in Los Angeles.

Kojima later gave some further explanations, explaining that the game now limits the player to slicing only certain objects and enemies rather than everything in the game, which understandably makes it hard to design levels. Players can still slice targets however they choose.

Producer Yuji Korekado explained that all the elements of the original E3 trailer are still in the game, including harvesting enemies. In the new version, the game’s rhythm is “slash, slash, slash, take” rather than “aim, slash, take”.

Metal Gear Rising: Revengeance is due on major platforms in 2012 and has so far drawn mixed reactions from fans and detractors of the franchise.

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43 Comments

  1. osric90

    It should have been cancelled. They could have made ANY game with this system and premise instead of Metal Gear Solid. It could have been called The Edge of War or anything like that and have any other damn lead character instead of Raiden.

    #1 3 years ago
  2. absolutezero

    http://youtu.be/Gb57UOaY3Uw

    #2 3 years ago
  3. LOLshock94

    im sorry but last years gameplay looked repetitive, one hit killed a person….1 fucking hit and the person would of been dead, wheres the fun in that?

    #3 3 years ago
  4. K-V-C

    i thought it was a prequel you found out what happened to raiden and stuff ??

    #4 3 years ago
  5. Fin

    If there’s one thing I can judge games on, and suggest their cancellations, it’s the first trailer I see, when the gave is still 12 months out.

    Grow up, for fuck sake.

    #5 3 years ago
  6. tmac2011

    sorry, not a metal gear “SOLID” sorry, raiden but you had to become a samurai to become cool, i still remember you walking around in metal gear ray, kevin flynn cries at night knowing he won’t even ne netter than snake hahaha. the game trailer was good, but i always will be more of a fan of solid snake, big boss and the boss, real soldiers :)

    #6 3 years ago
  7. Brenna Hillier

    I’ve updated the article with a few more snippets from Kojima’s Twitter.

    #7 3 years ago
  8. Ireland Michael

    This is the MGS fanbase right about now: http://www.youtube.com/watch?v=csPPqdbcVwM

    - This message brought to you by the Bronie Association of Earth

    #8 3 years ago
  9. WFMMK

    @8 Almost everything you said was wrong…

    #9 3 years ago
  10. Gekidami

    “Kojima later gave some further explanations, explaining that the game now limits the player to slicing only certain objects and enemies rather than everything in the game”
    Exactly as i expected. Slicing stuff up is nothing more than ‘finisher moves’ now.

    And by the sound of it this isnt even canon any more.

    #10 3 years ago
  11. Ireland Michael

    I love how everyone completely ignores the fact that Konami basically admitted that they simply weren’t able to developer a worhtwhile, complete enough game out of the admittedly impressive concept they came up with a few years back.

    But hey, lets just attack Platinum Games instead, despite the fact that the company has a degree of critical acclaim that puts most companies to shame and a staff of some of industry’s most renowned developers…

    #11 3 years ago
  12. KAP

    @11

    Completely agree. Platinum games where also involved with Okami and Godhand to name a few. There more then qualified to carry the torch with this one.

    Ironically, they’ll make an actual GAME from this and not a MOVIE.
    If its anything like the amazing bayonetta, mixed with vanquish, I’m in.

    #12 3 years ago
  13. YoungZer0

    “the Platinum team renegotiated so as to be able to write a new story.”

    Haha, oh boy, they really are that stupid, aren’t they? “We’re able to write, so we’re probably able to write a new story.”

    This is the only mistake they made. I don’t care about it being completely dumb and ridiculous. I care about the writing and characters. That’s something they can’t do. That’s something they shouldn’t touch.

    Just make it non-canon and everyone will be happy. I’ll happily be able to ignore the game when it hits the shelf.

    #13 3 years ago
  14. Fin

    @11

    I know right? It’s like people feel entitled to have the game made the way they want it to be made, else it should be “non-canon”, or have a different name. How stupid is that?

    Totally different to Syndicate, I know.

    #14 3 years ago
  15. Ireland Michael

    @13 Konami still has complete creative control over the story. They just agreed to change the setting.

    #15 3 years ago
  16. YoungZer0

    @15: Really? Where did you get that info? Nothing in this trailer even hints at Konami being involved.

    #16 3 years ago
  17. Freek

    What strikes me as odd about all the negativity is that this is mererly a spinn off game. This isn’t MGS 5, so even if you don’t like the concept, who cares? This isn’t the direction of the entire franchise.

    #17 3 years ago
  18. Ireland Michael

    @16 Konami (specifically Kojima Productions) are the producers.

    “Kojima Productions is still overseeing the game’s story and its world, and is also providing visual direction to ensure METAL GEAR RISING: REVENGEANCE retains the characteristic look of the METAL GEAR series.”

    Taken straight from the official website for the game. It’s amazing what five seconds of basic research can achieve…

    (Of course, there’s also the fact that it says so in the trailer…)

    @17 Never underestimate the power… OF THE FANBOY!

    #18 3 years ago
  19. YoungZer0

    @18: Guess my sarcasm wasn’t obvious enough. Everything the website says contradicts what the trailer shows. Neither the world, the characters, nor the story looks like Metal Gear. It’s all half backed. And the cliché bad guy doesn’t help the cause.

    They should’ve led Yoji Shinkawa do the art-direction. Or at least the character-design.

    #19 3 years ago
  20. Ireland Michael

    @19 I love how people say it “doesn’t look anything like MGS” when Raiden appearance is practically identical, the location looks exactly like Eastern Europe from MGS4, and it has aesthetically identical enemies to that game as well.

    Because, you know, generic masked soldiers were so fucking original. I mean… seriously? Most of the Cobra Unit didn’t even have any decent identities. At least the Fox Hound guys got some decent backstory.

    You haven’t even *seen* the main cast yet. The only character I saw in that trailer that even looks like he could be part of the main cast looks *very* similar to Vamp. And one of those voiceovers sounds a lot like it could be Dr. Pettrovich.

    #20 3 years ago
  21. YoungZer0

    @20: “when Raiden appearance is practically identical”

    That i can agree on. Some of the units too, and Ray of course. But Cyborg Bodyguards with Katanas? That’s stupid. Even for MGS standards. So does the new bad guy with his asshole smirk, that’s such a cheap way to introduce us to him as the bad guy.

    “the location looks exactly like Eastern Europe from MGS4″ Only not. Really? It doesn’t look like Eastern Europe. Have you seen palm trees in the Eastern Europe level?

    “Most of the Cobra Unit didn’t even have any decent identities. At least the Fox Hound guys got some decent backstory.”

    Totally agree. The main bad guys in MGS4 aren’t even worth mentioning.

    “You haven’t even *seen* the main cast yet. The only character I saw in that trailer that even looks like he could be part of the main cast looks *very* similar to Vamp.”

    If the rest of the cast is as cliché as the main bad guy? Bad. Why even choose a guy who looks like Vamp? Why give him a ponytail? Every cliché bad guy has a ponytail.

    I know some of my concerns are wishful thinking, but at least the story and the dialogs should be done by someone else. There are many problems with the game, but that’s the biggest. If they manage to “Un-do” that everything will be fine. And people might even recognize Platinum Games as a developer who can do more than just stupid games.

    #21 3 years ago
  22. DaMan

    Bayonetta had probably the most amazing art I ‘ve ever seen in a videogame. Seeing as how it’s plot was largely psychedelic and satirical it was excellent too, only thing it didn’t do well was the narrative (which by the way was just as bad as any MGS).

    I suppose we all have different visions of stupid games.

    #22 3 years ago
  23. YoungZer0

    @22: It’s funny because whenever i say “man, that dialog was pretty stupid” Platinum Games Fans come around the corner and tell me how that’s exactly what it’s supposed to be, since it’s all a big parody, you know?

    That’s something they shouldn’t even try in Metal Gear. I don’t think they are able to do that.

    #23 3 years ago
  24. Freek

    It probably is Vamp. I mean we are talking about a franchise that brings back bad guys by grafting their arm to another bad guy. So it’s not like they shy away from crazy things.

    #24 3 years ago
  25. YoungZer0

    @24: Again? I think even Konami would say “Enough is enough, he died too many times already.”

    Too many things missing for him to be Vamp. Bullethole and the pale skin for example.

    #25 3 years ago
  26. HeavyD-Love

    @headline/Konami comment……no shit sherlock.

    Well, good news for Bayonetta/Vanquish fans.

    Unfortunately, bad news for Metal Gear fans…

    #26 3 years ago
  27. YoungZer0

    I still don’t understand how this works. Since Metal Gear and Metal Gear 2 were still canon to Metal Gear Solid.

    #27 3 years ago
  28. TD_Monstrous69

    The only thing I find kinda stupid with this is the tagline “Revengeance”. Though to hear Kojima couldn’t make a sufficient product out of the game’s original premise, and was thinking of cancelling it at one point is not an encouraging sign. I’m willing to give this a chance because it is in the hands of a capable developer. Though the action looked great, and combat overall looks really solid, I wasn’t impressed all that much by this.

    #28 3 years ago
  29. osric90

    There’s nothing in the world that should be more exterminated than coformist people.

    #29 3 years ago
  30. IL DUCE

    Just not a fan of these eastern games…idk why I even start to look forward to them b/c they all end up looking ridiculous and way too anime…not my style

    The original premise from MGS: Rising looked awesome and serious…unlike this game which looks like Vanquish with a sword and a new coat of paint

    #30 3 years ago
  31. Amaterasu

    Glad to see Kojipro won’t have that much of a hand in the writing. The Metal Gear Solid series has always had some of the poorest, most pretentious and preposterous writing in the entire industry. Chances are the great people at Platinum won’t take themselves as hopelessly serious.

    Remember some of the worst lines in video game history… “Can love really bloom on a battlefield?”

    #31 3 years ago
  32. YoungZer0

    @31: Troll harder.

    #32 3 years ago
  33. Ireland Michael

    @30 Vanquish is a shooter. Your argument is moot.

    @32 I agree with everything @31 just said, and that’s while actually being a Metal Gear fan myself.

    #33 3 years ago
  34. lexph3re

    It’s funny when people hear a philosophical question they call it preposterous and pretentious. Just the fact that through all the shit the characters in MGS have gone through that they can be human enough to think into and beyond their circumstance it because “Pseudo-Intellectually” inclined babble. Like seriously the only people that are full of themselves are the ones who could come to a conclusion like that because they have the attention span of a 8 year old. “Here kid! theres a gun and some ‘nades. Have fun!”

    #34 3 years ago
  35. Ireland Michael

    @30 Metal Gear Solid doesn’t provide “philosophical questions”. It rams the writer’s personal ideologies down your throat in a fashion that treats its audience like they have the IQ and attention span of a dead fish.

    Funny thing is, you completely missed the point. We don’t mind have intelligent ideas being expressed to us through our games. It isn’t pretentious and pseudo-intellectual because it tries to present those ideas to us… it’s pretentious and pseudo-intellectual because it does it in such a poor and amateurish manner.

    Anything “human” about Metal Gear Solid’s story disappeared the moment that Ocelot’s grafted arm started channelling the spirit of Liquid Snake. Let’s ignore the fact that Kojima retconned that whole idiotic plot device to it being that Ocelot hypnotised himself into thinking he was possessed… because the guy can’t keep track of his own bloody story.

    #35 3 years ago
  36. lexph3re

    Umm how is it a recanted statement when he left it vague? He never etched it in stone that it was the spirit of Liquid. He just left it in the air towards the climax of the story. And, considering the circumstances that was a philosophical question. It may not be a long the lines of Plato and Aristotle however it was still a philosophical question.

    Nothing in the Game felt forced at all. And I’m still waiting for what personal ideologies from you from a past discussion. Sure it questions the ethics and morality of merging man with machine. And even explores it. Does that means it’s forcing you to agree with them? Hell no. It’s simply executing an ethical perspective into an already established story.

    If you found the cut scene’s that we’re explaining how the science and physics of that world worked to be overbearing and force fed. I’m sorry you feel that way, but it was key factors that later helped establish the guidelines of the MGS saga without leaving us thinking….. Hmmm that felt incomplete. You see it in MGS2, MGS3 Portable ops and Peace walker all defining the entire story. Giving you all the insight into the world on multiple occassions.

    So if you can tell me what you found to be obnoxious about the delivery of the story then MAYBE I can better understand what it is that you are talking about.

    #36 3 years ago
  37. Ireland Michael

    “Sure it questions the ethics and morality of merging man with machine.”

    Oh yeah, that’s deep shit right there. Totally made me re-evaluate the world in a new light.

    Go read War and Peace or a A Tale of Two Cities and then come back to me.

    #37 3 years ago
  38. OrbitMonkey

    ^ well lookee here, we got ourselves a reader!

    #38 3 years ago
  39. YoungZer0

    @38: I heard books make you smarter! Dats wha i bought maself de bible!

    #39 3 years ago
  40. KL

    “Go read War and Peace or a A Tale of Two Cities and then come back to me.”

    Don’t tell me you’re expecting anything in between those in a video game

    C’mon Michael get a grip,It’s a video game.The target audience for most if not all video games is teenagers,nothing wrong with that,just saying…

    #40 3 years ago
  41. Ireland Michael

    @39 I know. Shocking, isn’t it?

    @40 That was exactly my point, KP.

    lex above is trying to champion the supposed intellectual merits of the Metal Gear Solid franchise, when its quality of writing and intellectual merits are barely above the standards of amateurish fan-fiction.

    #41 3 years ago
  42. Hunam

    Yeah, where War and Peace is a real page turner.

    #42 3 years ago
  43. Ireland Michael

    @42 I can’t tell if you’re being serious or sarcastic.

    #43 3 years ago

Comments are now closed on this article.

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    Underworld Ascendent’s Kickstarter has just 15 hours left on the clock, but backers have already unlocked some great stretch goals. One of the latest Underworld Ascendent stretch goal milestones was $750,000. By passing this post, backers have ensured the inclusion of Lizardmen in the final game. Developer Otherside will now add the Dire Grove environment […]

  • Early Access version of MX vs. ATV Supercross Encore lands on Steam

    MX vs. ATV Supercross Encore has landed on Steam Early Access. The game popped up on Amazon last month for PlayStation 4 before Nordic Games had the chance to announce it was reviving the former-THQ property for current-gen. It still hasn’t by the way, to our knowledge. According to information sent over today, the initial […]

  • Avalanche is making sure Mad Max stays “true to the collective body of work”

    Mad Max developer’s Avalanche Studios sat down with Game Informer, as part of its month-long exclusive coverage, to discuss the game’s development and physics-based car combat. In the video below, director Frank Rooke and senior producer John Fuller explain the process of designing the open-world game; how the narrative was fully integrated into the gameplay […]

  • Destiny will get another update before House of Wolves drops

    Destiny got a major update with patch 1.1.1 last week, but Bungie isn’t done. The next major Destiny update will arrive before the House of Wolves expansion. In this week’s Bungie Weekly Update, the developer said it wasn’t ready to share details yet. However, more information will be shared in the coming weeks. The update […]

  • A beta version of Guild Wars 2′s streaming client releasing soon

    ArenaNet has announced a beat version of its streaming client for Guild Wars 2 will be released alongside its upcoming update. How it works is explained in the latest blog post, but in short, it gets players into the game faster, much the same way the streaming client works in World of Warcraft. “Our goal […]

  • Steam storefront updated with Steam Machines, other product pages

    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]