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Metal Gear Rising not a direct sequel to MGS 4

Sunday, 11th December 2011 22:15 GMT By Brenna Hillier

Following Metal Gear Rising: Revengeance’s surprise VGA re-reveal, Kojipro has given a few more details and cleared up some misconceptions.

With the revelation that the game’s timeline has been shifted to follow Metal Gear Solid 4: Guns of the Patriots, there was some talk that the game was a sequel to it, but according to Andriasang‘s translation of the Kojima productions Twitter, the company has denied it.

“We’ve only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can’t say more than this,” the developer tweeted, in line with removal of the word “Solid” from the game’s title.

Second-hand reports of a Kojipro podcast give some context to the game’s dramatic shift in tone and direction, as well as its hand over to Platinum Games. Apparently, the original premise – that you could slice anything – proved insufficient to carry it through to a finished product. The Kojipro team floundered on, unsure of what to do, with Hideo Kojima suggesting it might be time to cancel the project, despite the completion of the story and motion capture elements.

Happily, the game was reportedly rescued by a studio visit by Platinum members, who were keen to take on the half-completed game and run with it, turning into an action title. After reviewing the materials presented to them, the Platinum team renegotiated so as to be able to write a new story.

An official English version of the podcast is due on December 13, and will be revealed at a press conference in Los Angeles.

Kojima later gave some further explanations, explaining that the game now limits the player to slicing only certain objects and enemies rather than everything in the game, which understandably makes it hard to design levels. Players can still slice targets however they choose.

Producer Yuji Korekado explained that all the elements of the original E3 trailer are still in the game, including harvesting enemies. In the new version, the game’s rhythm is “slash, slash, slash, take” rather than “aim, slash, take”.

Metal Gear Rising: Revengeance is due on major platforms in 2012 and has so far drawn mixed reactions from fans and detractors of the franchise.

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43 Comments

  1. osric90

    It should have been cancelled. They could have made ANY game with this system and premise instead of Metal Gear Solid. It could have been called The Edge of War or anything like that and have any other damn lead character instead of Raiden.

    #1 3 years ago
  2. absolutezero

    http://youtu.be/Gb57UOaY3Uw

    #2 3 years ago
  3. LOLshock94

    im sorry but last years gameplay looked repetitive, one hit killed a person….1 fucking hit and the person would of been dead, wheres the fun in that?

    #3 3 years ago
  4. K-V-C

    i thought it was a prequel you found out what happened to raiden and stuff ??

    #4 3 years ago
  5. Fin

    If there’s one thing I can judge games on, and suggest their cancellations, it’s the first trailer I see, when the gave is still 12 months out.

    Grow up, for fuck sake.

    #5 3 years ago
  6. tmac2011

    sorry, not a metal gear “SOLID” sorry, raiden but you had to become a samurai to become cool, i still remember you walking around in metal gear ray, kevin flynn cries at night knowing he won’t even ne netter than snake hahaha. the game trailer was good, but i always will be more of a fan of solid snake, big boss and the boss, real soldiers :)

    #6 3 years ago
  7. Brenna Hillier

    I’ve updated the article with a few more snippets from Kojima’s Twitter.

    #7 3 years ago
  8. Ireland Michael

    This is the MGS fanbase right about now: http://www.youtube.com/watch?v=csPPqdbcVwM

    - This message brought to you by the Bronie Association of Earth

    #8 3 years ago
  9. WFMMK

    @8 Almost everything you said was wrong…

    #9 3 years ago
  10. Gekidami

    “Kojima later gave some further explanations, explaining that the game now limits the player to slicing only certain objects and enemies rather than everything in the game”
    Exactly as i expected. Slicing stuff up is nothing more than ‘finisher moves’ now.

    And by the sound of it this isnt even canon any more.

    #10 3 years ago
  11. Ireland Michael

    I love how everyone completely ignores the fact that Konami basically admitted that they simply weren’t able to developer a worhtwhile, complete enough game out of the admittedly impressive concept they came up with a few years back.

    But hey, lets just attack Platinum Games instead, despite the fact that the company has a degree of critical acclaim that puts most companies to shame and a staff of some of industry’s most renowned developers…

    #11 3 years ago
  12. KAP

    @11

    Completely agree. Platinum games where also involved with Okami and Godhand to name a few. There more then qualified to carry the torch with this one.

    Ironically, they’ll make an actual GAME from this and not a MOVIE.
    If its anything like the amazing bayonetta, mixed with vanquish, I’m in.

    #12 3 years ago
  13. YoungZer0

    “the Platinum team renegotiated so as to be able to write a new story.”

    Haha, oh boy, they really are that stupid, aren’t they? “We’re able to write, so we’re probably able to write a new story.”

    This is the only mistake they made. I don’t care about it being completely dumb and ridiculous. I care about the writing and characters. That’s something they can’t do. That’s something they shouldn’t touch.

    Just make it non-canon and everyone will be happy. I’ll happily be able to ignore the game when it hits the shelf.

    #13 3 years ago
  14. Fin

    @11

    I know right? It’s like people feel entitled to have the game made the way they want it to be made, else it should be “non-canon”, or have a different name. How stupid is that?

    Totally different to Syndicate, I know.

    #14 3 years ago
  15. Ireland Michael

    @13 Konami still has complete creative control over the story. They just agreed to change the setting.

    #15 3 years ago
  16. YoungZer0

    @15: Really? Where did you get that info? Nothing in this trailer even hints at Konami being involved.

    #16 3 years ago
  17. Freek

    What strikes me as odd about all the negativity is that this is mererly a spinn off game. This isn’t MGS 5, so even if you don’t like the concept, who cares? This isn’t the direction of the entire franchise.

    #17 3 years ago
  18. Ireland Michael

    @16 Konami (specifically Kojima Productions) are the producers.

    “Kojima Productions is still overseeing the game’s story and its world, and is also providing visual direction to ensure METAL GEAR RISING: REVENGEANCE retains the characteristic look of the METAL GEAR series.”

    Taken straight from the official website for the game. It’s amazing what five seconds of basic research can achieve…

    (Of course, there’s also the fact that it says so in the trailer…)

    @17 Never underestimate the power… OF THE FANBOY!

    #18 3 years ago
  19. YoungZer0

    @18: Guess my sarcasm wasn’t obvious enough. Everything the website says contradicts what the trailer shows. Neither the world, the characters, nor the story looks like Metal Gear. It’s all half backed. And the cliché bad guy doesn’t help the cause.

    They should’ve led Yoji Shinkawa do the art-direction. Or at least the character-design.

    #19 3 years ago
  20. Ireland Michael

    @19 I love how people say it “doesn’t look anything like MGS” when Raiden appearance is practically identical, the location looks exactly like Eastern Europe from MGS4, and it has aesthetically identical enemies to that game as well.

    Because, you know, generic masked soldiers were so fucking original. I mean… seriously? Most of the Cobra Unit didn’t even have any decent identities. At least the Fox Hound guys got some decent backstory.

    You haven’t even *seen* the main cast yet. The only character I saw in that trailer that even looks like he could be part of the main cast looks *very* similar to Vamp. And one of those voiceovers sounds a lot like it could be Dr. Pettrovich.

    #20 3 years ago
  21. YoungZer0

    @20: “when Raiden appearance is practically identical”

    That i can agree on. Some of the units too, and Ray of course. But Cyborg Bodyguards with Katanas? That’s stupid. Even for MGS standards. So does the new bad guy with his asshole smirk, that’s such a cheap way to introduce us to him as the bad guy.

    “the location looks exactly like Eastern Europe from MGS4″ Only not. Really? It doesn’t look like Eastern Europe. Have you seen palm trees in the Eastern Europe level?

    “Most of the Cobra Unit didn’t even have any decent identities. At least the Fox Hound guys got some decent backstory.”

    Totally agree. The main bad guys in MGS4 aren’t even worth mentioning.

    “You haven’t even *seen* the main cast yet. The only character I saw in that trailer that even looks like he could be part of the main cast looks *very* similar to Vamp.”

    If the rest of the cast is as cliché as the main bad guy? Bad. Why even choose a guy who looks like Vamp? Why give him a ponytail? Every cliché bad guy has a ponytail.

    I know some of my concerns are wishful thinking, but at least the story and the dialogs should be done by someone else. There are many problems with the game, but that’s the biggest. If they manage to “Un-do” that everything will be fine. And people might even recognize Platinum Games as a developer who can do more than just stupid games.

    #21 3 years ago
  22. DaMan

    Bayonetta had probably the most amazing art I ‘ve ever seen in a videogame. Seeing as how it’s plot was largely psychedelic and satirical it was excellent too, only thing it didn’t do well was the narrative (which by the way was just as bad as any MGS).

    I suppose we all have different visions of stupid games.

    #22 3 years ago
  23. YoungZer0

    @22: It’s funny because whenever i say “man, that dialog was pretty stupid” Platinum Games Fans come around the corner and tell me how that’s exactly what it’s supposed to be, since it’s all a big parody, you know?

    That’s something they shouldn’t even try in Metal Gear. I don’t think they are able to do that.

    #23 3 years ago
  24. Freek

    It probably is Vamp. I mean we are talking about a franchise that brings back bad guys by grafting their arm to another bad guy. So it’s not like they shy away from crazy things.

    #24 3 years ago
  25. YoungZer0

    @24: Again? I think even Konami would say “Enough is enough, he died too many times already.”

    Too many things missing for him to be Vamp. Bullethole and the pale skin for example.

    #25 3 years ago
  26. HeavyD-Love

    @headline/Konami comment……no shit sherlock.

    Well, good news for Bayonetta/Vanquish fans.

    Unfortunately, bad news for Metal Gear fans…

    #26 3 years ago
  27. YoungZer0

    I still don’t understand how this works. Since Metal Gear and Metal Gear 2 were still canon to Metal Gear Solid.

    #27 3 years ago
  28. TD_Monstrous69

    The only thing I find kinda stupid with this is the tagline “Revengeance”. Though to hear Kojima couldn’t make a sufficient product out of the game’s original premise, and was thinking of cancelling it at one point is not an encouraging sign. I’m willing to give this a chance because it is in the hands of a capable developer. Though the action looked great, and combat overall looks really solid, I wasn’t impressed all that much by this.

    #28 3 years ago
  29. osric90

    There’s nothing in the world that should be more exterminated than coformist people.

    #29 3 years ago
  30. IL DUCE

    Just not a fan of these eastern games…idk why I even start to look forward to them b/c they all end up looking ridiculous and way too anime…not my style

    The original premise from MGS: Rising looked awesome and serious…unlike this game which looks like Vanquish with a sword and a new coat of paint

    #30 3 years ago
  31. Amaterasu

    Glad to see Kojipro won’t have that much of a hand in the writing. The Metal Gear Solid series has always had some of the poorest, most pretentious and preposterous writing in the entire industry. Chances are the great people at Platinum won’t take themselves as hopelessly serious.

    Remember some of the worst lines in video game history… “Can love really bloom on a battlefield?”

    #31 3 years ago
  32. YoungZer0

    @31: Troll harder.

    #32 3 years ago
  33. Ireland Michael

    @30 Vanquish is a shooter. Your argument is moot.

    @32 I agree with everything @31 just said, and that’s while actually being a Metal Gear fan myself.

    #33 3 years ago
  34. lexph3re

    It’s funny when people hear a philosophical question they call it preposterous and pretentious. Just the fact that through all the shit the characters in MGS have gone through that they can be human enough to think into and beyond their circumstance it because “Pseudo-Intellectually” inclined babble. Like seriously the only people that are full of themselves are the ones who could come to a conclusion like that because they have the attention span of a 8 year old. “Here kid! theres a gun and some ‘nades. Have fun!”

    #34 3 years ago
  35. Ireland Michael

    @30 Metal Gear Solid doesn’t provide “philosophical questions”. It rams the writer’s personal ideologies down your throat in a fashion that treats its audience like they have the IQ and attention span of a dead fish.

    Funny thing is, you completely missed the point. We don’t mind have intelligent ideas being expressed to us through our games. It isn’t pretentious and pseudo-intellectual because it tries to present those ideas to us… it’s pretentious and pseudo-intellectual because it does it in such a poor and amateurish manner.

    Anything “human” about Metal Gear Solid’s story disappeared the moment that Ocelot’s grafted arm started channelling the spirit of Liquid Snake. Let’s ignore the fact that Kojima retconned that whole idiotic plot device to it being that Ocelot hypnotised himself into thinking he was possessed… because the guy can’t keep track of his own bloody story.

    #35 3 years ago
  36. lexph3re

    Umm how is it a recanted statement when he left it vague? He never etched it in stone that it was the spirit of Liquid. He just left it in the air towards the climax of the story. And, considering the circumstances that was a philosophical question. It may not be a long the lines of Plato and Aristotle however it was still a philosophical question.

    Nothing in the Game felt forced at all. And I’m still waiting for what personal ideologies from you from a past discussion. Sure it questions the ethics and morality of merging man with machine. And even explores it. Does that means it’s forcing you to agree with them? Hell no. It’s simply executing an ethical perspective into an already established story.

    If you found the cut scene’s that we’re explaining how the science and physics of that world worked to be overbearing and force fed. I’m sorry you feel that way, but it was key factors that later helped establish the guidelines of the MGS saga without leaving us thinking….. Hmmm that felt incomplete. You see it in MGS2, MGS3 Portable ops and Peace walker all defining the entire story. Giving you all the insight into the world on multiple occassions.

    So if you can tell me what you found to be obnoxious about the delivery of the story then MAYBE I can better understand what it is that you are talking about.

    #36 3 years ago
  37. Ireland Michael

    “Sure it questions the ethics and morality of merging man with machine.”

    Oh yeah, that’s deep shit right there. Totally made me re-evaluate the world in a new light.

    Go read War and Peace or a A Tale of Two Cities and then come back to me.

    #37 3 years ago
  38. OrbitMonkey

    ^ well lookee here, we got ourselves a reader!

    #38 3 years ago
  39. YoungZer0

    @38: I heard books make you smarter! Dats wha i bought maself de bible!

    #39 3 years ago
  40. KL

    “Go read War and Peace or a A Tale of Two Cities and then come back to me.”

    Don’t tell me you’re expecting anything in between those in a video game

    C’mon Michael get a grip,It’s a video game.The target audience for most if not all video games is teenagers,nothing wrong with that,just saying…

    #40 3 years ago
  41. Ireland Michael

    @39 I know. Shocking, isn’t it?

    @40 That was exactly my point, KP.

    lex above is trying to champion the supposed intellectual merits of the Metal Gear Solid franchise, when its quality of writing and intellectual merits are barely above the standards of amateurish fan-fiction.

    #41 3 years ago
  42. Hunam

    Yeah, where War and Peace is a real page turner.

    #42 3 years ago
  43. Ireland Michael

    @42 I can’t tell if you’re being serious or sarcastic.

    #43 3 years ago

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