Human Head project lead Chris Rhinehart has said the studio’s currently looking at ways to “enhance” the PC version of Prey 2.
“We are looking into anything special we can do for PC users,” Rhinehart told Rock, Paper, Shotgun at Eurogamer Expo.
“No announcements yet as to what that may or may not be, but we are looking into different ways that we can enhance the PC side.”
He also re-confirmed a simultaneous release on all three platforms – PS3, 360 and PC – for next year, although refused to get specific on a date.
Rhinehart further touched upon the game’s setting of Exodus, where the planet has one side facing the sun, one facing away from it and somewhere in-between, enabling hot, cold and middle-ground areas.
“The reason we do that is to offer variety, breaking up where the player goes but it’s not a case of being here, then here, then here; the narrative weaves through all those levels,” he said.
“So I go to the bright side and then I’ll come back to the Bowery, based on the narrative. But just because you leave the Bowery, that doesn’t mean you can’t come back to the Bowery at any point. It’s not a case of leaving an area and then being locked out of it. If you want to go back and explore, you can totally do that as well.”
We’ll have our interview with Rhinehart from Eurogamer Expo coming soon.
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