Religion remains a force in Assassin’s Creed 2

Saturday, 5th September 2009 22:50 GMT By Stephany Nunneley


Creative director Patrice Desilets had a chat with IGN regarding Assassin’s Creed 2, and revealed that the series will continue to delve into the use and misuse of religion inherent in the struggle between Templars and the assassins.

If you have not played the original game, you may wish to skip the next part. Fair warning.

Apparently, in the sequel, players will learn more about the apple and how this artifact binds the two stories together. Desmond, will also be playing a larger role in the second game, and the sequel will reveal that there is more to the conspiracy unveiled in the first game than just the mere memories of one person.

Cool. Sounding better all the time.

Hit up the link for the rest.



  1. bytemap

    Awesome, I’m glad they haven’t turned away from what made the game so awesome. Yes the gameplay was great, but the STORY was PHENOMENAL. That remains the sole reason I play the game.

    Keep up the great work Ubisoft ;)

    #1 5 years ago
  2. Dralen

    Agreed…I cant wait for the sequel to be released in shops.

    #2 5 years ago
  3. Jadeskye

    Desmond has the least threatening name for someone decended from assassins.

    Remember the name of the man who ended your life!…Desmond.

    #3 5 years ago
  4. polygem

    i never played assassins creed yet- because of the reviews – repetitive gameplay – boring missions etc. – i thought the game would probably dissapoint and frustrate me, eventhough i like its setting and ambitions – a few days ago i finally gave it a try just to find out that is was much worse than i thought – i only got to damaskus to do some pickpocket jobs, listened to some superdull conversations and did some swordfights with some lame guards, climbed a few towers, wich was nice but not great and hided in hay -i could not keep playing it, there was absolutely nothing that motivated me to go on any further – i don´t think that i will give acII a try…

    #4 5 years ago
  5. Jadeskye

    Poly thats a little harsh. Assassin’s creed wasn’t a bad game. In fact it was a great game, it was just a great game 9 times in a row.

    Hopefully ubi have realised that weakness in the sequal, something the press releases hint at. Give the reviews a look when it comes and consider it :D

    #5 5 years ago
  6. freedoms_stain

    Assassins Creed wasn’t a great game, it should’ve been, but it wasn’t.

    Not even once. All the pre-assassination missions were lame, and yet you had to keep repeating them over and over and over.

    Everything but the way the game looked was bland and repetitive.

    #6 5 years ago
  7. hitnrun

    Game was awesome, worst thing you can say about it was that it was short if you didn’t subject yourself to the repetitive tasks, which both story hounds and achievement whores (like me) pretty much had to. Glad they’re continuing with the same themes.

    Hopefully they diversify a little from the sledgehammer approach. Yes, we understand both Christians and Muslims had rabble rousers to agitate against each other in the name of the same God. Yes, it’s ironic. Get over yourselves, and stop playing the same fucking 30 second sound file over and over.

    “Wee must stop thees! Beefore it has a chance to begeen!”

    #7 5 years ago
  8. bytemap

    To each his own. I know some people found the game repetitive because of doing the same missions over and over. That’s fine by me, they obviously weren’t into the story where it’s strong point was and that’s fine by me, I didn’t see anything wrong with it.

    This game isn’t for everyone, but it sold well and warrants a sequel. If others don’t want to play it because they find it repetitive that’s great as well.

    I would just ask this one question. Isn’t every game repetitive? I mean Call of Duty is a POPULAR game and I enjoy it A LOT. But it’s the same thing over and over: Spawn, shoot people and die. Rinse and repeat. OH I gotta save a guy trapped by the bad guys or snipe this person, etc.

    Basically when I hear people say it’s repetitive, I laugh a lot, because every game is repetitive. Everyone that wasn’t into Assassin’s Creed I say thank you. You expressed your thoughts on the game and that’s great. I enjoyed it and you didn’t, not every game is for everyone.

    It’s why I don’t let other people’s reviews be my decision. Because a review is basically an opinion of the person’s thoughts of the game. I decide what I want to play by what I see and demo. You won’t lose sleep that way or money.

    #8 5 years ago
  9. freedoms_stain

    bytemap, I think you mistake what people mean when they say the game is repetitive.

    All games at their core have repetitive elements such as killing enemies or resolving certain situations, collecting stuff or whatever, but usually all these repetitive elements can be accomplished in different manners.

    But in AC every single eaves drop mission involves sitting down near the target. And That’s it for every single eaves drop mission.

    Every single pick-pocket mission involves getting close to 2 guys, then following one for 20 seconds and pickpocketing the guy. There’s no variation. I can’t kill the pickpocket guy and take his stuff, and you can only be caught by the guy you’re pick-pocketing, guards and other NPCs won’t raise the alarm even if you do it in full view. And that’s the way it goes every pick-pocket.

    Interrogation? Fist fight every time, I’ve got all these pointy implements, but I have to have a punch up? No other choice?

    In any given city or area most of the climb towers are exactly identical. Since climbing the towers is essential for finding missions you’d think they’d throw in a bit more variation. But nah.

    I could go on.

    The game was almost sandbox in scope, but the sheer lack of choice just made it dull.

    #9 5 years ago
  10. Michael O'Connor

    If it’s any conciliation to all the naysayers, the sequel is supposed to have over a dozen different mission types, lots of new hiding places and moves, and many hidden locations within towns that reward players willing to find them; exploring these has a Prince of Persia feel in how they’re structured apparently, which sounds pretty cool.

    All sounds like pretty cool updates to the solid but hugely repetitive system of the first game… but I have no doubts that the cynics are too interested in being cynics to care.

    #10 5 years ago
  11. polygem

    well personally i would not mind to let me convince that acII is a great game – if that will be the case. like i said -i really like the setting of this game and it definately has potential. but i´m pretty picky with the games i play – i just hate to waste my time on games that frustrate me most of the time…and i was very dissapointed with numero uno…i also don´t let other people judge if games are cool or not – but i look at reviews of some trusted reviewers of course and then watch gameplayvids, play demo if available…yes, not every game is for everyone – i enjoyed lost planet a lot and bought it day one eventhough it only received bad or decent ratings…this too is a repetitive game (like all games in a way, right), dull ai, dumb story…but i liked and enjoyed the gameplaymechanics and the arcade approach of it…in ac the gameplay felt too slow paced for my taste…i do not mind a slow paced game – but if so i need some gameplay elements that make me want to keep on playing the game…and that is where ac failed in my opinion…it´s probably a matter of taste…i could not forgive ac it´s flaws, others couldn´t forgive lost planets flaws…and some games are so good that almost every gamer loves it…let´s hope acII will be one of those games. srry foa bad inglish skilz.

    #11 5 years ago
  12. Blerk

    I really liked the first one, and I’m very much looking forward to the second one. So… screw you guys! :-D

    #12 5 years ago

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