Red Dead Redemption 2 skipped Switch because of timing, not because the console would explode

By Kirk McKeand, Wednesday, 12 December 2018 08:30 GMT

Who wants Red Dead Redemption 2 Nintendo Switch to be a thing?

Nintendo has been increasing its third-party support for some time now, letting other developers port their triple-A experiences to Switch.

Even full-on FPS games such as Doom and Wolfenstein 2 have made their way to the portable machine, and Nintendo says there is more to come. In a recent interview, the Hollywood Reporter asked Nintendo of America president Reggie Fils-Aime if he’d like Red Dead Redemption 2 on the Switch.

In his answer, there’s no mention of the sheer size of the game – two discs on console – or the fact that the hardware likely isn’t powerful enough to run the thing. Apparently, it all comes down to timing.

“We’d love for it to be [on Switch],” Fils-Amie says. “But again – and this is where there needs to be an understanding of just the development process – Red Dead has been in development for years, time that predated any communication of Nintendo Switch. So, from the developer’s mentality, they need to move forward and finish the game they’ve been working on and then be in a position to look at other opportunities.

“Any game from a key third-party that’s coming out now, typically that development started well before any conversations about Nintendo Switch. What happens moving forward? We’ll see. But that’s how you wind up with a situation with Red Dead not being available on our platform.”

Saying all that, I never would have believed you’d one day be able to play Vice City on a mobile phone when that was released.

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