DICE has kicked off the week with a new Battlefield 5 server-side update for all players.
It’s been relatively quiet on the Battlefield 5 front since the game launched. The game previously received a minor server-side update, as well as a client patch at the deluxe edition launch nearly two weeks ago.
Later yesterday, another server-side update was made available on PC, PS4, and Xbox One. Server updates don’t require any downloads, and are often reserved for balance tweaks and other fixes that don’t require a code change.
In this case, the update fixed a problem causing certain weapons to remain locked despite players having reached the required level. The update also, yet again, tweaked team balance at the start of rounds to prevent larger discrepancies between the two teams.
The patching cycle for Battlefield 5 won’t begin in earnest until December 4, when the first major update is scheduled to release. The update will kick off the first Tides of War chapter, Overture, and will bring a new map, add the practice range, vehicle customisation, a new War Story and more.
Early details about said December 4 patch will be revealed tomorrow. Until then, here’s the full change log of this week’s server update.
- Fixed an issue where weapons would stay locked even though the rank requirement had been achieved.
- Fixed an issue which could result in players getting disconnected when attempting to join a server.
- Daily assignments that have been completed previously can now be completed again if the player would get it again on a separate day.
- Improvements to the team balance at the start of rounds. Teams should no longer have a larger uneven number of players.
- Several stability improvements for the server.