Tomonobu Itagaki has said Devil’s Third’s no show from Tokyo Game Show was because it was too early to show the game.
Itagaki had previously promised an update on the game, which is Valhalla Game Studios first title in development, for TGS in a small developer’s diary that was released around E3.
But speaking to Impress Watch, he said the decision was made in meetings earlier this month to not show the game in Tokyo, but insisted that it was not delayed.
Itagaki also forecasted that a closed beta for hardcore fans could take place around fall 2012, with it opening up to the general public afterwards.
Third’s story is mainly focussed on Kessler Syndrome, which is where the “density of objects in low Earth orbit (LEO) is high enough that collisions between objects could cause a cascade,” according to our friend Mr. Wiki.
While Itagaki wouldn’t say what exactly caused the Kessler effect within the game – only saying the game starts as Kessler begins to take hold – once it starts, the military would be unable to use its weapons, with commercial flights and IT also affected as well.
Devil’s Third launches in early 2013 for PS3 and 360.