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Destiny gameplay designer exits for Bethesda

Destiny's senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week's time for Bethesda.

Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code to get BlackSite: Area 51 out the door.

 

 

 

Over his career, Hamrick has worked in multiplayer design, UI design, and systems design.

Hamrick didn't divulge what he would be working on at Bethesda, but the company has various games in development at various studios such as the next Doom, Fallout 4, and possibly Dishonored 2.

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Destiny

PS4, Xbox One, PS3, Xbox 360, PC

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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