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Uncharted 4 graphics "really close to film", says character artist

Uncharted 4 lead character artist Frank Tzengi believes game models are close to the fidelity seen in movie CGI.

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Uncharted 4 is almost certainly going be the best-looking game Naughty Dog has ever produced, despite an incredible history. According to Tzengi, game graphics only going to get better, and right now Nathan Drake is already good enough to be in a movie.

"Game quality is really close to film right now, look at the stuff we do in Naughty Dog," he told CG Master Academy, as transcribed by Gamepur.

"This character can easily be a digital double in a film. Based on the quality, the detail, the blend shape, the colour, everything that we put on the character this is basically a film character to me. So to me, videos games are getting really close to film quality, and this is exactly what I wanted to do."

Tzengi said the generational jump means Naughty Dog can now use more polygons, more high-res maps higher resolutions.

"Making more expressions, making more blend shapes and wrinkle maps," he said.

"All of this is getting us one step closer to the film quality that we wanted for the game industry and I think in a few years we can definitely get there."

Uncharted 4: A Thief's End is expected on PS4 sometime this year.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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