The Witcher 3: Wild Hunt – two key factors of a world to get lost in

Tuesday, 4 March 2014 13:18 GMT By Brenna Hillier

The Witcher 3: Wild Hunt throws you down in a beautiful world and gives you a better reason to stick around than collecting a few hundred random objects, Brenna says.


The Witcher 3: Wild Hunt


Coming to PC, PS4 and Xbox One later this year.

The third title and an end to a trilogy; CD Projekt RED hasn’t ruled out further Witcher games but this game will provide closure to the current story arc.

The Witcher series is based on a series of eight books by Polish author Andrzej Sapkowski. Released between 1992 and 1999, the series is hugely popular in multiple European languages, but to date only the first four have been translated into English.

Polish fantasy fans are intimately familiar with the universe of the Witcher; CD Projekt RED chose to tell an original story with many overlapping themes, events and characters rather than recreate the books.

A couple of friendly chaps from CD Projekt RED turned up in Sydney recently to give we poor starving Australian journalists a chance to see a purpose-built demo of The Witcher 3: Wild Hunt, previously shown only behind closed doors or at big international conventions.

Now that The Witcher 3 has taken the series open-world, it’s time to dust off the inevitable comparison to Skyrim that must legally be included in any and all open-world RPG discussion. The first Witcher game was built on BioWare’s Aurora engine, but with The Witcher 2, CD Projekt debuted its own tech, with spectacular results – especially from such a young team. Nevertheless, since Skyrim was only vaguely contemporaneous and a very different style of game it seemed a little rude to put them side by side.

With The Witcher 3, though, we’re seeing the first next-gen engine from the team, and it hopes to surpass the masters of the genre. Until Bethesda produces its own next-gen engine we can’t know how that rivalry will work out, but we can look at The Witcher 3 as an example of what The Elder Scrolls team ought to shoot for.

Remember when Skyrim was first unveiled and there was a lot of excited talk about how the vegetation and weather effects were so luscious and special? All that stuff about snow drifts piling up, and real physics on water? And then you got out there and it was, while undeniably lovely and more than impressive, not quite what you’d expected? That’s the nature of previews, I’m afraid – the developer tells you a bunch of cool things about its back end tech, and you dutifully become much more excited than the end results warrant.

CD Projekt didn’t tell us anything about its tech, it just put the game on screen and let it speak for itself. The Witcher 3 is heard most clearly during quiet moments, when the world is allowed to speak. At times when the controller sat idle, while the staff explained something or answered a question, it gave me a chance to take in the individual blades of grass and wildflowers that covered the ground – literally covered, not just patchily decorated like a man not yet confident enough to rock a chrome dome and still doing that disastrous comb over thing. To watch the breeze ripple them. To admire the gleaming – and apparently not even final! – textures of Geralt’s mail, which flowed and clumped around his body, individual links shining as they caught the light.

I have died and gone to graphics heaven.

Leaving Geralt to meditate allowed us to watch the day-night and weather cycles in action, showing the dramatic variation available in just one location, but the demo we saw took us through several locations – a castle on a cliff face, the prosperous little village that clung to its ankles, the ocean, an island headland, a ruined and overgrown keep, a sulky little hamlet in the boondocks, and an ancient forest. Each of these locations was startlingly different from the next; you might run through them in a few moments and not notice the differences, but you could also stop and take in the commendable variations in assets missing from so many comparable large-scale games.

I don’t have candid screenshots or footage to show you what I mean, and I lack the language of graphics tech to explain the differences, so let me just break it down – The Witcher 3′s landscapes make Skyrim look extremely last-gen. The Witcher 3′s ocean makes Assassin’s Creed 4, heretofore the acknowledged king of beautiful oceans, look distinctly cross-gen. The Witcher 3′s character animations – well, actually, okay, apart from the sizzlingly attractive fencing, the animations look a little rocky at this point, while largely static and stone-faced characters suddenly pinwheeling their arms in gestures and throwing facial expressions around like they have sudden itches. I don’t know how much of that is CD Projekt RED’s dramatic European style and how much is work in progress.

Head to the second page to read about The Witcher 3′s “personal story” approach to side quests.


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  1. sidspyker

    Just a correction.

    The Witcher(1) was on Aurora, BioWare’s engine not Bethesda. Oblivion used Gamebryo engine.

    #1 1 year ago
  2. infernalism

    @sidspyker Yeah, which just shows that she did not play either TW1 (more likely), or any Bethesda game since Morrowind, since those games are REALLY not alike the first entry in the Witcher series. And yet she tries to educate the reader…
    Confusing Bethesda with BioWare can happen, you think of one developer, and you write another, it’s a mistake. But citing Oblivion, and “historical reasons” to compare TW3 with Skyrim means, she just thought that was the case. Not to mention the “surpassing its masters” comment.
    CDPR wanted to make games like Baldur’s Gate 1 & 2. Did they surpass that? Probably not (yet), but BioWare themselves haven’t been able to, and did TW2 suprass recent BioWare efforts? Easily. Now they try to beat the new top dog of western RPGs, and let us hope they will succeed, because that will mean we will have something special on our hands, when the game drops sometime this year.

    Personally, I hope that their (and their competition’s) previous games gave them enough experience and insight, to make a real masterpiece. They are really capable of delivering such a game. Something I think, BioWare is no longer equipped to do under the wings of EA.

    #2 1 year ago
  3. TheWulf

    I tried really hard to like Skyrim, but the problem with it is one raised by this article, which is a very important point.

    Skyrim tries to over-achieve so hard. Yes, it has a lot of stuff, but when all of that has no connection with each other, what purpose does it serve? And when every instance of said stuff tends to be generic, what point is there in having it? Nothing in Skyrim was designed in such a way where it couldn’t be procedurally generated, and I honestly felt like much of it actually was.

    I mean — you’d find a hole in the ground. It might have some spiders, a tree that makes your companion gasp ‘how beautiful’ at it, or it might have some traps in a corridor, it might have some undead, it might be a fort filled with faceless marauders, or if you’re really lucky, you might get some mind-numbingly dull document about the place (clearly written by someone who was bored at the time).

    So it just became a massive pile of stuff. Not interesting or memorable stuff, just stuff. I mean, the capsule machine in Shenmue dispensed more interesting things than the average Skyrim hole in the wall.

    And that was the problem with the experience.

    It’s fine if you’re okay with boring experiences, but I’m not, and the most interesting thing in Skyrim was what I brought with me. It was also by far and wide the best written piece of content in Skyrim. A mod, a character named Inigo. If not for Inigo, I would have given up on Skyrim within the first hour.

    I gave up Skyrim to play New Vegas again shortly after, as I believe I mentioned. And I immediately remembered why I liked it so much more than most other RPGs I’ve played. It had places, yes, but it treated those places like individual people. Each location in New Vegas told an excellently written and realised story, with just the right atmosphere to back it up. Either directly or indirectly told, they were all great.

    Think of any vault in New Vegas, or the Repconn HQ, or the testing site, or any number of other places. Each of them is something you explore, and it’s like it’s a person, you’re exploring a history, a story. It’s alive in ways that I’ve never seen a Bethesda game be.

    Skyrim feels like an over-achieving, self-assured Nethack clone by comparison, since it doesn’t really tell any stories or have any character of its own. It has something about dragons, but it’s not very interesting, and it brags about infinite dragons, but it’s not that impressive when all of those dragons are damn near aesthetically identical. I can spam clone dragons in Second Life, but I don’t brag about it.

    On the other hand, instead of infinite dragons, New Vegas has people. I can’t think of a group of people I actually took interest in in Skyrim. Not one. Not even the bigger factions. I mean, gee, do I choose stereotypical racists or one-dimensional, poorly written religious fascists? OH BOY! That’s some real depth, there, Bethesda. And the game broadcasts just how pleased Bethesda was with these choices, it was an accomplishment for them. A big deal! So deep!

    I’ll compare that with, say, one faction that barely gets any screen time in New Vegas. The Great Khans. You spend only a short time with them, but you come to care about their fate more than that of anyone barring perhaps Paarthurnax in Skyrim. There are a lot of characters in New Vegas that will make you care — unless you’re an unfeeling zombie, you’re going to care about someone. You’re going to be invested in them and their future, despite them being a video game character. For me, it was Raul and Lily. Though Gannon was a near third.

    But characters in Skyrim tend to be one-liner factories. Stuff like ‘arrow to the knee,’ ‘carry your burdens,’ and ‘me, I call them treasures’ became memes for a reason.

    So, what happens at the end of each?

    Skyrim has you fight the most boring boss battle I’ve seen in the last decade, then it has infinite dragons mourning. That’s it. That’s your lot. It’s static. It doesn’t talk about or consider a single thing you’ve done, because nothing you do in Skyrim matters. Ever.

    Then New Vegas — the war for the dam, a politically and emotionally charged encounter that you can defuse by talking if you want. And then you get to have a robot friend throw a particularly evil person over the dam if you desire, which was a very memorable and rather hilarious moment. After that, you get an ending — the ending talks about everyone you’ve met, how you’ve affected their lives, where you’ve been, and where you and they are going. Damn near every choice is accounted for. All of the stories coalesce into one glorious crescendo where all the loose-ends are tied up. And you feel like you being there really mattered. You made some kind of difference, for better or worse (and it can actually be worse, you don’t have to be a hero).

    If not for the bragging and over-achieving, I’d consider Skyrim to just be a bad single-player MMO. But due to all the bragging… well…

    Let’s just say that if I were to think of New Vegas as a person, I’d think of someone old but weary, yet still with so much life, lots of eccentricity, and with wisdom beyond knowing. Someone fun, clever, knowledgeable, and worldly. Perhaps, say, The Doctor.

    If I were to think of Skyrim as a person, it would be Arnold J. Rimmer.

    I genuinely want more RPG developers to look at what New Vegas did. The factions, the stories, the people, and how alive it felt — and copy that, honestly. And not half-arsedly, either. If The Witcher III is anything like New Vegas, I’ll probably dig it. But I’m so harsh on RPGs because everything after New Vegas seems so, so bad.

    I know people have different values. Some people are boring and they just want to grind around against spiders in holes in the ground. That’s fine. But I’ll take something admittedly flawed but so, so much more interesting any day of the week. It really is kind of like choosing to spend your evening with The Doctor or Rimmer.

    Everything was a story in New Vegas. That’s why everywhere was fun to explore. You didn’t just step into a hole filled with zombies or vampires (like in so many Bethesda games), instead, stepping into such a place was like turning the first page of a new novella. Mysteries to solve! Genuinely interesting stuff to experience! That, to me, is fun.

    I really do wish more RPGs were like that. More Doctor, less Rimmer.

    #3 1 year ago
  4. TheWulf

    There’s another aspect to this that bothers me, too. Bethesda games give the player no agency, they provide only their choices and account for no others. As an example, Paarthurnax. After they tried to demand I kill him, I decided that the Blades were clinically insane and too dangerous to be allowed to be free. Could I imprison them? Could I ask the Greybeards to help me with that? Could I just take them down myself, even?

    No. It wasn’t an officially sanctioned Bethesda choice!

    My way or the highway, m’laddo! I’m your superior officer, and you do as I say!

    Whereas in New Vegas, when I found Caesar to be a genuinely repugnant being, I decided to do away with him. Everyone reacted to this. The Legion put out a ‘kill on sight’ order and started sending assassins after me, the NCR’s opinion of them improved and they gave me a radio with which I could call in backup at any time, Gannon (my companion at the time) spoke up with me to offer his opinions (and a new mission), and the NPCs of the world recogised that Caesar was dead — they spoke about it.

    It’s just so different. Obsidian makes stories for you to live in, they have fun with it. It’s like the Doctor and his TARDIS, you choose a grand adventure and off you go, and you have a lot of agency in how you act. But playing a Bethesda game is kind of like being Lister. You can’t help but be annoyed by it and you want to find ways to try and rebel against it.

    I turned the Blades into chickens. Using the console. Then I moved them to a farm.

    I’m probably going on report for that.

    I don’t know, but… Skyrim was weird in that it pretended to have a lot to do, except it didn’t have much you could do in it at all, really. Unless you like mindlessly obeying orders.

    #4 1 year ago
  5. TheWulf

    Guh. Skyrim makes me so angry, it’s hard to stop talking about it.

    Another example? The Black-Briar lady and the thieves guild. In Skyrim they’re just racist thugs. Can I imprison them? Can I wipe out their entire organisation? Can I have it so that their presence is no longer really felt by taking out any form of leadership they might have? No!

    New Vegas is the opposite of that. If I see an injustice, I can fix it. When I got to Nipton and saw what the Legion had done, I made Vulpes and his people pay for that. I was allowed to do so. It was a damned tough battle weighed in their favour, due to the stupidity of taking them on at that point, but it was my choice. I somehow pulled a victory out of my butt and felt good about it, I walked away from Nipton hoping that some of the ghosts of the people there now could find rest.

    But in Skyrim I see Black-Briar and her thugs bullying people and acting racist regularly. I can’t do a damned thing about it to make lives better. And if I fail? Okay, sure. But that it won’t even let me try is repugnant.

    I just wish more people would see Skyrim as a bad game because of things like this, but most people just want to ‘kill shit,’ they want to slaughter indiscriminately, and Skyrim has lots of targets. They want to be told what to kill, and just to out and kill it, rather than acting upon any sense of justice or morality. And I hate that. I hate being a slave to the system.

    #5 1 year ago
  6. Edo

    I was just about to say the same thing.

    #6 1 year ago
  7. Shinji10TH

    Well, beside the choices problem, Skyrim never delivers the so called Open world, since it’s just a Minecraft skin, IMO, than an actual RPG with real exploration, because the majority of the locations in the world have no actual consistence, and I’m not talking about the stupid quest-generating quest system.

    And let’s not forget the most broken mechanic that TES had introduced, the self level-scaling enemies, hurray.

    #7 1 year ago
  8. fearmonkey

    Well, I freaking loved Skyrim and so did many many people so bethesda did something right.

    After reading thewulfs large dissertation, I just want to point this out..
    When I bought skyrim for the Xbox 360, I was there for a mid night launch. Having bought every TES game and Fallout 3 at launch, this was the first time I had seen so many people standing in line for a TES game. It was amazing. The fact that no one I knew played Morrowind, and only one person at the time who played Daggerfall besides me, seeing so many people excited about a TES game amazed me. My girlfriend was with me and even she was amazed, and she isnt a gamer. She had never been to a midnight launch, and outside of COD or HALO, this is the biggest game release I had been to.

    So, with all the copies sold, the fact it sells like crazy, and people chomping at the bit for Bethesda’s next game, they must be doing something right.

    All this love for Obsidian I can understand, but they focus more on the story, where bethesda focuses more on exploration, both are valid.

    #8 1 year ago
  9. Shinji10TH

    Maybe we didn’t play the same game, because I didn’t find any exploration in Skyrim, the only feeling I got is roaming endlessly without a purpose in a lifeless universe (Except for some rare locations).
    And I didn’t want to talk about the non-existent scenario, which actually makes it worse as an experience.
    Now, with the upcoming TESO, and after the beta of last weekend, I saw how Bethesda will also fail at the Online portion of an MMORPG, knowing that the RPG one was never there even in the solo games.

    Let’s just be grateful that there’s still some talented studios like CDP and others.

    #9 1 year ago
  10. Brenna Hillier

    @sidspyker … shit. Ha ha! Thanks for the correct, will fix.

    #10 1 year ago
  11. infernalism

    @fearmonkey @Shinji10TH
    Not only did you actually read his walls of text (why would anyone do that?), but he also made you talk about Skyrim, not the game in question, which looks AMAZING really, a true next-gen experience. He wrote maybe a line about TW3 (I was skimming through the walls to find any reference to TW3), that is insane! I liked Skyrim more, than any other Elder Scrolls game, but in one thing he is right. New Vegas actually populated it’s game with interesting characters and choices, It is definitely one of my favorite RPGs of all time, and though I enjoyed Skyrim and finished it, I cannot say the same thing about it. Not. Even. Close.

    #11 1 year ago
  12. infernalism

    @infernalism Obsidian populated it’s world, not New Vegas obviously.

    #12 1 year ago

Comments are now closed on this article.

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    You can download Forza Horizon 2 expansion Fast & Furious starting right now. Forza Horizon 2 Presents Fast & Furious is available to download now through Xbox Live for Xbox One and Xbox 360. The expansion is standalone, so you don’t need to own Forza Horizon 2 to play it. It’s also free from now […]

  • Fire-based weapons come to PayDay 2 with the Butcher’s BBQ Pack

    The 20th DLC for PayDay 2, the Butcher’s BBQ Pack, is now available on Steam. The DLC will run you $4.99/€4.99 and features: Piglet Grenade Launcher, 12G Steakout Shotgun and Mk1 Flamethrower Molotov cocktails and incendiary ammo Four new masks, patterns, materials and achievements The Butcher’s BBQ Pack is another co-development between Overkill and Croatian […]

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration #SWCA — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]