Thief launches today in the States, and Eidos Montreal’s Nick Cantin has stressed that there’s already scope for a sequel.
This could be premature, seeing as the game has garnered a mixed reaction. Check out our Thief review round-up here.
“Nothing’s announced yet but we’re very keen to see how people respond to the game,” lead level designer Daniel Windfeld Schmidt told OXM last week.
Then; Cantin chipped in to say, “We’ve built a really big universe around the first game, and there’s a lot of layers to it – the world is really deep. So there’s a lot of possibilities to jump on.”
Schmidt concluded, “Thief is really unique in its mentality. When it came out it was new, it was fresh, it was very different to all the other games of the time, which were very one-directional. I think we have the same situation with next gen game consoles now,” added Cantin. “There’s no game out there that’s really like this.”
What’s your take on the Thief reboot so far? Would you like to see Eidos Montreal build on its first stab in a sequel? Let us know below.
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