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The Last of Us has a 50/50 chance of getting a sequel, says Druckmann

Saturday, 22nd February 2014 19:15 GMT By Stephany Nunneley

There’s a 50/50 chance The Last of Us will get a sequel, according to the game’s creative director Neil Druckmann.

joel ellie

Speaking in a Reddit IAmA, the Naughty Dog man said to those “asking about a sequel… right now I’d say it’s 50/50.”

While Druckmann has said before that Ellie and Joel’s story ends with The Last of Us, he does “miss them dearly.”

“I’d love to see them again. Maybe in a different medium? We’ll see,” he said.

Left Behind, the final story DLC for The Last of Us was released on February 14.

Via Kotaku.

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20 Comments

  1. BrokenSpline

    I hope they do there is no reason why they shouldn’t and they don’t have to touch Joel and Ellie. THe amount of lore and detail in the world is enough to build a franchise off of.

    #1 9 months ago
  2. Djoenz

    Well if they do they better focus on stealth, ai,survival,looting and nonhuman enemies more.

    #2 9 months ago
  3. polygem

    the mp had so much potential. in that regard i kind of hope for more. if they will make a sequel i hope for less story. less cinema. less hand holding. they should be brave enough to let the player feel desperate. alone. surviving. longer stretches without cutscenes, just you and the game, trying to survive through it, not guiding you along a forced story line that tries so hard to make a connection but that connection never really comes. no big drama and scenarios, less hollywood, more pure game. focus on the feeling you want to evoke in the player and do not present the message on a golden plate, then the message will come by itself and it will be much stronger. otherwise it´s just uncharted with zombies and that´s not exactly groundbreaking…at least not in my book.

    #3 9 months ago
  4. BrokenSpline

    @polygem

    You are more or less asking for Naughty DOg to stop doing what Naughty DOg has done for 20+ years. You might as well as Nintendo to make FPS for dude bros.

    #4 9 months ago
  5. BrokenSpline

    @polygem

    I can also tell just by your comment that you haven’t played survivor difficulty. THat Mode will throw you against the wall multiple times.

    Again to ask Naughty DOg to go with less story and cinema is the exact opposite of what Naughty Dog is known for. They were doing it since the Crash Bandicoot days.

    #5 9 months ago
  6. Dragon

    @BrokenSpline ,
    Ignore him.

    #6 9 months ago
  7. polygem

    @BrokenSpline
    i have played it on normal and then started it on survivor and played the first third of it in that difficulty but then became bored and never returned. not because it became too challenging, i sometimes love a good challenge. i have completed demons and dark souls, played and finished some halo games on legendary and so on but, while experiencing tlou on survivor is much more enjoyable, at the same time it makes some of the basic gameplay/ design flaws even more visible, like the uninspired crafting system and enemy design/ai, the constant story cutscenes, linearity of the game that destroys the immersion more than it helps to make you feel connected to the game.

    as a survival game (mode is called survivor right?) the game does a terrible, terrible job. you´d realise that as soon as you´d pick up a game like dayz. even in it´s messy alpha status it tops tlou in immersion. slaps it left and right. tlou is much better on the harder difficulty, i agree with that and i posted exactly that a while ago. the thing is, the basic gameplay wasn´t good enough to keep me motivated and that´s something i criticize about the game being the jak and dax fan that i am (for dragon: and i will continue to do so whenever i feel like it).
    i would love to see nd returning to their roots more.
    i am not a huge fan of uncharted either btw.

    i say you can tell a better story if you let the player read more between the lines and do not hold his hand too much. they have to get away from this a little bit. it would make a better game.

    even a story driven game can rely less on cutscenes to bring a good story across.
    imo tlou told it´s story too bearish, too direct, too predictable, too videogame cliche, too unexciting. i know that a lot of people disagree with me on that and that´s absolutely fine. i personally wanted to see the greatness of the game but all i experienced was a very mediocre piece of entertainment that took popular elements from other mediums and integrated in a try and proof established games formula. nothing wrong with that btw. just saying.

    again, i think the mp has a lot of potential. some greatness did shine through in that one.

    @Dragon: exactly, ignore me, i´m not on your team, not on any team. way too hard to figure out what´s black and what´s white here. your head must hurt already.

    #7 9 months ago
  8. Joe Musashi

    The lady doth protest too much, methinks.

    WS

    #8 9 months ago
  9. polygem

    @Joe Musashi
    i just wrote a love letter to nd. that´s not protesting in any way, shape or form. a true lover must be able to criticise, otherwise he´s just a loveable fool.

    #9 9 months ago
  10. Joe Musashi

    Nobody believes what you say about yourself or your actions polygem.

    JM

    #10 9 months ago
  11. polygem

    @Joe Musashi
    i would protest against forcing someone into believing what i say about myself or my actions.

    #11 9 months ago
  12. RickGames

    @polygem then Naughtydog is not for you, you fail to see why they are the greatest gamecompany right now. go play tetris or something…

    #12 9 months ago
  13. polygem

    @RickGames
    why are they not for me? i bought every game from them since 1996 and enjoyed the majority of them.
    because i criticise a few of there games more than i criticise other games?
    that would be a weird conclusion.

    #13 9 months ago
  14. Joe Musashi

    Unbelievable. Some would say.

    JM

    #14 9 months ago
  15. polygem

    @Joe Musashi
    http://www.youtube.com/watch?v=LdfOqPhV3jY

    http://www.youtube.com/watch?v=4fLR3FRaFsQ

    #15 9 months ago
  16. Dimaco

    Com’on! How can you NOT give us a sequel???
    Just played Left Behind, and it kicked me back into TLOU mode… the game is SO awesome… setting, story, stealth mechanics… I. NEED. MORE.
    (surely not only I, innit)

    #16 9 months ago
  17. BrokenSpline

    @Dimaco

    I feel the same way. Left Behind was fantastic and would love more of THe Last of US. They built a world and just want more of it.

    #17 9 months ago
  18. Dimaco

    @ BrokenSpline

    Good to know I am not alone! I mean, the game suerly had good sales, right? It makes all the sense in the world to make a sequel! And it’s not like the good people at Naughty Dog don’t do sequels, right?!

    Come on….. just cooome ooooooooon!

    ;-)

    #18 9 months ago
  19. Michael

    Games don’t need to have sequels. It’s nice to have a story that is open and shut, without needing constant, neverending expansion.

    #19 9 months ago
  20. RussellGorall

    It is just Uncharted Zombies…

    #20 9 months ago

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