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Assassin's Creed 4: Black Flag gets first multiplayer DLC this week

Assassin's Creed 4: Black Flag's first post-launch multiplayer DLC pack arrives with this week's console update, bringing three new personas.

As we expected from a leaked trophy list, the pack is called Blackbeard's Wrath, and is coming to PC, PlayStation 3, PS4, Xbox 360 and Xbox One this week, beginning with North American console updates on Tuesday; no word on a Wii U launch yet.

The pack adds three new characters for use in multiplayer, at leats two of which should be familiar to those who've thoroughly explored the single-player campaign:

  • Blackbeard, wielding a sword and a short temper is not to be trifled with. His reputation as a feared pirate is justly received and his preferred kill moves include using his tremendous strength to throw his targets off balance and then quickly finishing them with one clean strike.
  • The Orchid, a Templar-friendly deadly assassin grew up in China, serving as a military advisor in the Quing dynasty where she honed her murderous skills. She executes opponents swiftly and gracefully with her katana, an extension of her mind and body.
  • The Jaguar, Cuali, an Aztec warrior from Mexico, took to the sea to fight against the Spanish conquest of Central America. A fighter, he survived the destruction of his community and joined forces with a growing contingency of native Templars who sought renewed peace and order. Driven by a mystical force, The Jaguar fights like his namesake, striking swiftly and quietly with his preferred weapon, a discreet axe.

Ubisoft also took the opportunity to remind us that it offers a Season Pass for Assassin's Creed 4 DLC, which includes Blackbeard's Wrath, the already-released Freedom Cry mission set starring first mate Adewale, the Kraken Ship Pack, weapons, skins, collectibles, and more upcoming single-player and multiplayer content.

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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