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Dragon Age: Inquisition’s open-world is “pretty ambitious,” says BioWare GM

Tuesday, 18th June 2013 20:57 GMT By Stephany Nunneley

Dragon Age: Inquisition’s open-world is “pretty ambitious,” according to BioWare general manager Aaryn Flynn.

Speaking with CVG at E3 last week, Flynn said the team took quite a lot of feedback from Dragon Age 2 into consideration, and wanted to give players “a lot more exploration.”

“That’s one of the reasons why we chose Frostbite as an engine, because we went through a big review of that,” he said. “We knew that our own engine Eclipse that did Dragon Age Origins and Dragon Age II was getting pretty long in the tooth. Continuing to develop on that engine would’ve taken a lot of investment and time. But when we lined up a lot of the opportunities for engines, one of the things that we loved about Frostbite was that it did terrain streaming and big open environments quite well.

“So we thought that if we could take that and then layer on beautiful open-world systems and quests, that would be a pretty killer combination. That was a big priority for us.”

Customization is also key in the game, and since the player will be leading the Inquisition, the team wanted players to “put their choices on that character in terms of customisation and stuff.”

“It’s not just a stock character – we want people to have lots of freedom in terms of what they play as and how they play,” said Flynn. “What I can say is that with the new technology we have in Frostbite – not necessarily the next-gen stuff… the systems we have built in to it do allow for a lot of really deep customisation for all of the characters in the game. That’s really important to us.

“We want to make sure people feel that it’s their character and that it’s what they want it to be. So we have to empower the player a lot to do this – that’s a big priority for us.”

The team also wants to “respect the investment that people have made in the first two games,” but Flynn didn’t have any comment on how it plans to incorporate player choices made in the previous outings.

“It’s become a really big ‘BioWare-ism’ to do that so want to keep it going,” he said. “We just don’t know how we’re going to do it yet so we can’t comment.”

Dragon Age: Inquisition will release in fall 2014 on PC, PS3, PS4, Xbox 360 and Xbox One.

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8 Comments

  1. YoungZer0

    Show, don’t tell.

    #1 1 year ago
  2. hitnrun

    @1 +1.

    Even the good parts of the DA games haven’t had any observable relation to the claims in their pre-release marketing.

    #2 1 year ago
  3. sidspyker

    Geralt of Rivia is staring at you with cold eyes, ready to slay whatever ‘monster’ you produce.

    #3 1 year ago
  4. Faceless

    So much said and so little relayed.

    Big open world? Like DAO, or closer to Skyrim? Not a stock character? Hawke technically fills the criteria, does that mean we play a pre-determined character again? Customisation and choices? What kind, exactly?

    PR speak that doesn’t even entice curiosity.

    #4 1 year ago
  5. lookingglass

    They probably see the market Skyrim has and want to add the Bioware touch to it. A lot of the feedback from DA2 points in that direction as well.

    Though I’m in the minority, I did enjoy DA2′s writing and story telling even if the gameplay and experience didn’t live up to it. I’m hoping for an open world Ocarina of Time in the vein of Skyrim.

    And I want some damn good secrets! Game’s these days have strayed away from epic secret content. I want to find a cave on the far edges of the world with some lore and a near game breaking sword or spell.

    #5 1 year ago
  6. YoungZer0

    Yep. I thought the writing and storytelling were horrible, but I did like the new art-direction and the combat. Not going back to the old dice-rolling combat.

    Glad to see they kept the art-direction.

    #6 1 year ago
  7. Tavarish

    I can’t wait for Witcher 3 Vs. Dragon Age 2 :b

    Especially because it looks like that theirs release windows are about same and they will battle over same players. How it may effect outcome that Witcher 3 isn’t dragging current-gen along?

    #7 1 year ago
  8. Llewelyn_MT

    They plan on going from a few heavily reused tiles in DA2 to an engaging open world in DA3? I want to see it before I start believing.

    #8 1 year ago

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