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Dragon Quest X fails to crack top five during debut week in Japan

Thursday, 4 April 2013 14:04 GMT By Stephany Nunneley

Square Enix is in the middle of a shake-up – what with a new CEO and lay-offs in Los Angeles, and now comes word that Dragon Quest X on Wii U didn’t fare to well during its debut week.

The latest Media Create figures show it moved 33,302 units and came in at number seven during its debut week. Quite a small figure for a bankable title.

While Famitsu’s figures showed a slightly better number on its chart, 36,454, it still didn’t sell what one would expect of a Dragon Quest title.

Square had the same issue with the Wii version of the title, which also fell way below other entries in the series by moving only 420,000 during its debut week.

In comparison, Dragon Quest 9 moved 2,353,440 units on DS its first week, and Dragon Quest 8 moved 2,237,000 units.

While it’s unknown if switching things up and making the title an MMORPG has anything to do with it, because it could be brand fatigue, or any other number of reasons – such as competing with Fate/Extra CCC, Animal Crossing: New Leaf, and Luigi’s Mansion: Dark Moon – it still should have moved more units.

Hopefully next week’s retail sales out of Japan will tell a different story.

Thanks: Nintendo Life, NeoGAF.

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32 Comments

  1. Lengendaryboss

    Didn’t sell well on Wii U, well imagine that. Publishers need to stop putting their games on a causal console, they will learn the hard way it won’t sell.

    #1 2 years ago
  2. The_Red

    @1
    I think it has more to do with not being on a portable. DQ sells the best on DS. Also, the MMO part was just dumb. A singleplayer or at least non-MMO sequel would sold a whole lot more on 3DS or heck, even Vita.

    Horaaaaaaaay for Muramasa on Vita!

    #2 2 years ago
  3. Clupula

    Honestly, if it had been a traditional Dragon Quest, I think it would have been a system seller for the Wii U. But this whole online-only, subscription model was a huge failure for them. I think the same thing is going to happen to the PS3 version of FF XIV, to be quite honest.

    This is why Wada had to step down, decisions like this, costing more money than they make.

    And it’s not like they didn’t know there was a negative reaction to this. I mean, Squeenix’s stock went down the day after this was initially announced. It’s unheard of that a Dragon Quest title would make their stock go down in Japan!

    #3 2 years ago
  4. OlderGamer

    @1 WiiU outsold PS3 in jpn for the week.

    We are talking about JPN here. If this was an elderscrolls game in the west on WiiU and it didn’t sell, then what you said could be validated.

    http://www.vg247.com/2013/04/03/luigi%e2%80%99s-mansion-reigns-supreme-at-retail-in-japan/

    Jpn is a different beast all together.

    I am guessing the game didn’t sell well because it carries a subscription if I remember right. Also it isn’t a traditional jRPG. It isn’t the DQ experience JPN fans wanted.

    #4 2 years ago
  5. Elaniel

    And Tomb Raider was a failure? Square-Enix need to get their priorities right.

    #5 2 years ago
  6. Gheritt White

    WiiU really *is* DoA. It’s nit like Nintendo don’t make mistakes… just look at what happened with the (amazing, wonderful) GameCube.

    #6 2 years ago
  7. ps3fanboy

    you did put it on the wii-u, what the hell did you expect???.. don’t need to be a rocket science to figure out that one. if you dropped the wii-u and released it on the ps3/psvita and the x360, the game would have done good.

    live and learn!

    #7 2 years ago
  8. YoungZer0

    I’m so glad we finally will be able to play Mario on a Sony console.

    #8 2 years ago
  9. Lengendaryboss

    @OlderGamer
    Not the point i was making, but ok. I never said the Wii U Console won’t sell; in fact i even commented on the article you linked saying: “Wii U selling better than PS3, just goes to show games sell hardware, not the other way around.”

    #9 2 years ago
  10. Clupula

    Also, the Wii U outsold the PS3 by 3,000 units. That’s NOT impressive on a week where a Dragon Quest was released. Think about the fact that Dragon Quest normally sells in the MILLIONS its first week. This is a giant, giant flop.

    And it’s not that it’s on the Wii U that is the problem, it would have sold only a tiny bit better on PS3. It’s the online subscription-based nature of it that is why it’s such a disaster. A traditional-style Dragon Quest would have made the Wii U the number one selling system in Japan for several months. This? No one wanted this. No one liked this. And it’s, as I’ve said many times, another of Wada’s many failures to realize what would sell and what wouldn’t.

    #10 2 years ago
  11. PATRICKSUCKSWHLE

    square enix fails to impress

    #11 2 years ago
  12. OlderGamer

    No, no I know what ya meant LDB. And you are right. Just saying that in JPN the WiiU outsold the PS3. The casual system outsold the hardcore one as it is thought of. Just point out that things are different there.

    I don’t think the word casual has anything to do with it. I would say there is likly something different about these DQ games that the JPN fans don’t like. As other folks have said too.

    #12 2 years ago
  13. Kuwabara

    Serves them right for not releasing it on the ps3!! dragon quest 8 is my fav rpg of all time, can’t believe they won’t release new titles for the ps3.

    #13 2 years ago
  14. Lengendaryboss

    @OlderGamer
    Oh Ok, yeah i realise that this Dragon Quest is a different breed than the other games but placing it on console instead of Handheld where Dragon Quest 9 moved 2,353,440 units on DS its first week, and Dragon Quest 8 moved 2,237,000 units on PS2 (Thanks Clupula), seems like a stupid business move. Placing it on handhelds or the console its sells best on would have sold better but not by the same standards.

    #14 2 years ago
  15. Clupula

    @14 – Uh, Dragon Quest 8 was on PS2.

    #15 2 years ago
  16. ps3fanboy

    @8 YoungZer0

    mario on the nextgen consoles like ps4/x720 is coming, that is a given.

    #16 2 years ago
  17. PC_PlayBoy

    Some idiots on here seem to forget that the Wii U has sold more in it’s first 5 month (Worldwide) than the PS3/360 ever did in those consoles first 5 month.

    #17 2 years ago
  18. Clupula

    @17 – Because of a strong first month, you complete and utter moron. How has it sold the months afterwards? Duh! Go back to your basement, neckbeard!

    #18 2 years ago
  19. Clupula

    On the other hand, this is you, who usually rallies against anything console related, defending a console. Methinks someone forgot to sign out of their alt.

    #19 2 years ago
  20. PC_PlayBoy

    @18/19

    Consoles are pish. They offer a baseline experience. On the Pc the games are the best they can be!

    Lastly, I was pointing out FACTS on the Wii U. Something you (or that inbred family of where you were conceived from) wouldn’t have a fucking clue about!

    #20 2 years ago
  21. Clupula

    Hahahahaha…an insult only someone who has never ventured out of his mother’s house could come up with.

    You are actually saying, “Your family doesn’t know anything about facts.” That is supposed to be an insult? How would one even respond to that? “Nuh uh. My mom works for snopes.” What an awkward, sad little sheet stainer you are.

    #21 2 years ago
  22. Cobra951

    Console MMO failed? Excellent! Makes my day.

    #22 2 years ago
  23. Francis O

    This is simple, MMO Dragon Quest was a bad idea. It would have bombed on the PS3 as well. Just like Final Fantasy 14, whenever that gets released, will bomb.

    If Square Enix wasn’t so greedy, and made a normal Dragon Quest game, like Dragon Quest VII on the 3DS that sold over 1.2 million units in one month. It would have been a success.

    But Square Enix is too stupid to realize, that Japanese gamers don’t want to pay to play a game online, when they already pay for internet. Japan is a expensive place to live.

    #23 2 years ago
  24. Lengendaryboss

    @23 Do my eyes decieve me? Francis criticizing a Wii U exclusive say it ain’t so :D But seriously you make good points except the part about the normal DQ game it would bomb on casual Wii U, its more suited to portability (DS/3DS PSP/PS Vita) sales numbers don’t lie or back on the console where it was a success.

    #24 2 years ago
  25. Clupula

    @24 – I’m not sure why you’re so convinced that Dragon Quest needs to be on a portable when the only portable-only Dragon Quest didn’t sell that much more than the PS2 Dragon Quest (VIII) or the PS1 Dragon Quest (VII). It has nothing to do with it being on the Wii U. If it had been a traditional Dragon Quest, not only would it have sold a ton more, it would have propelled the Wii U to the top spot in Japan.

    You are basing your argument completely on the sales of one portable game but ignoring all the console evidence to the contrary.

    You say sales numbers don’t lie, but you’re not paying attention to the PS2 or PS1 or even the SNES sales, which show that traditional Dragon Quest games sell highly. Even Final Fantasy XIII? Sold about a million first week in Japan on…PS3! Not a portable system.

    #25 2 years ago
  26. OlderGamer

    But you, Clupula are also overlooking installed user base, I think. I think that factors into sales numbers more then the simple handheld vs console thing.

    This DQ has been out one week on a system that has a small install base, plus the last game of this ilk, didn’t sell well either. indicating that it might be the game design/type more then anything else.

    I do fully agree that had this been a traditional DQ, it prolly would have lead to a sell off of WiiU systems.

    #26 2 years ago
  27. Clupula

    @26 – So, you’re telling me I’m wrong and then telling me the point I just made as if you were correcting me.

    Very odd.

    But let me pee all over your point a little about installed user base.

    Please do explain then how the Wii version was STILL the lowest selling Dragon Quest ever when it has a higher install base than any of the other systems that it has sold more on. Higher install base, yet it didn’t even crack a million copies, LIFETIME! When other Dragon Quest titles on both console and portable, do a million and a half, easily their first week.

    Nice edit on your post, btw.

    #27 2 years ago
  28. Cangriman

    I’m a fan of DQ, and I wouldn’t buy this game because like many poster have said is not a traditional jRPG. I think that is the reason why it flop, not because it was released on the Wii, and WiiU it because it is a MMO DQ… It is very simple.

    #28 2 years ago
  29. Clupula

    Bottom line. Point blank. It was the type of game it was. End of story. If it had been a PS3 or even 3DS-exclusive, it still wouldn’t have touched previous numbers in the franchise. This is a series where people got up in arms when they were originally going to make IX no longer turn-based. Do you think they have any urge to pay a subscription fee and not have traditional story-based single player? This flopped for a reason and it had nothing to do with what system it was on.

    #29 2 years ago
  30. OlderGamer

    Isn’t the Wii DQ in question also designed like this one on WiiU? Meaning that it too isn’t a traditonal DQ game?

    As for portable vs console. My point was the portable ones did sell very well. Sure the PS2 sold well too, but that was PS2. Ofc it sold well. The install base on PS2 was huge. And more importantly the only viable console option at the time.

    You see your misgivenings here are in thinking this has anything to do with Nintendo. Both in my “defence” as I am sure you see it or in the poor sales. It has nothing to do with Sony either btw.

    It is about putting the right game(that fans want) on the right platform(one big enough to suport good sales).

    #30 2 years ago
  31. OlderGamer

    In JPN the portable systems are king. It makes a lot of sense to me to make their games for that. If they were smart(Nintendo) they would allow some sort of feature that makes 3DS games playable on WiiU using the gamepad and TV as the two DS screens(minus 3D ofc). If they did that, allowing xross buy I bet they would be doing much better right now. Add in saves in the cloud, so you can start your adventure on one system and then continue it on another. But they didn’t go that route.

    #31 2 years ago
  32. Lengendaryboss

    @Clupula I know your not a big fan of portables, is there a reason for that BTW?, but i did say at the end “back on the console where it was a success.” I personally believe a traditional DQ game will help Wii U (Although for the game itself is a different story) and it doesn’t help when the Wii has a higher install base though DQ’s game didn’t sell well how in gods name can it sell better on the Wii U with a lower install base.

    #32 2 years ago

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  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]