Cyberpunk 2077 NPCs may talk in multiple languages, understandable via translator implant

Friday, 1 March 2013 11:55 GMT By Dave Cook

Cyberpunk 2077 developer CD Projekt RED has discussed the possibility of having NPCs talking in their own, original languages, made clearer by your character’s translator implant. It’s just a possibility at this stage, but the studio is considering it.

In an interview with dubscore.pl, CD Projekt RED’s Sebastian Stepien said, “Decisions are not yet made, but we are thinking about some kind of system which could tell more about the game world.

“The idea is to record everything in its original language. If there are, for example, Mexicans in the game, they will speak with slang. All performed by Mexican actors. Then a player could try a translating implant, and according to its level, he will get better or worse translation.”

The idea of multiple languages could add significant depth to Cyberpunk 2077’s world, and raise some interesting translator mechanics.

Would you like to see this happen? Let us know below.

Thanks PC Gamer.

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