Tue, Feb 19, 2013 | 13:45 GMT

Metal Gear Rising reviews begin, get all the scores here

Metal Gear Rising: Revengeance review scores are appearing online. We’re collecting them all here.

You can read my appraisal of Metal Gear Rising: Revengeance right here. Brenna is also writing up her impressions, which will go live right here on Friday. Check them out.

Here they are:

Play – 91/100
gamesTM – 9/10
Famitsu – 39/40
Eurogamer – 9/10
OPM – 7/10
Shacknews – No Score
IGN – 8.5
Destructoid – 9/10
GamingBolt – 8.5/10
ShopTo – No Score
Joystiq – 4/5
Gamespot – 8.5/10
NowGamer – 8/10
Polygon – 9/10
New Game Network – 79/100
GodisaGeek – 8/10
OXM – 7/10
Digital Spy – 4/5
Videogamer – 7/10
Gametrailers – 9/2/10
Games.it (Italy) – 8.0/10
Hardcore Gamer – 4/5
TheGamersPad – 8.5/10
One Hit Pixel – B-
Expansive – No Score
GamingXP (German) – 75/100
Bazicenter – 9/10
MetalGear.net – 9/10
All Things Xbox – 7/10
Push Square – 7/10
Dealspwn – 9/10

We’ll add more to this list once reviews go live next week. Bookmark this page to stay up to date with scores as they happen.

91 comments

#1

OmegaSlayer
13/02/13, 11:33 am

^___________________________^
Very very very pleased.

First, a prove than Japan can still make the best action games.
Second, that you can still be original in Hack’N'Slashes games.
Third, that spin offs and reboots can be flawlessly executed.
Fourth, that you don’t need to massacre a series’ canon to make a game.
Fifth, that you can still make awesome looking games running at 60fps.

#2

NeoSquall
13/02/13, 11:33 am

Well, it’s heartening to see another super hyped game not tanking at release.

Moreover, this one had much more unwarranted hate than the former.

#3

Erthazus
13/02/13, 11:40 am

I’m pleased to see that someone know how to make games and make a spin off series that are not shit

DMC… Ahem…

#4

The Dude
13/02/13, 11:40 am

I’ll reserve final judgment until I’ve actually got the game in my hands. After all, DmC was praised almost universally by critics, and that turned out to be… Well, I’ve said all I need to say about that game really! I do have high hopes for Revengeance though.

#5

orakaa
13/02/13, 11:49 am

Can’t wait to receive my Collector Edition.
I highly enjoyed the game’s demo.

#6

Clupula
13/02/13, 11:55 am

While I don’t care what the scores are, I have to say if the final game is anything like the demo, I’m going to absolutely love this game.

#7

Mike W
13/02/13, 12:00 pm

I can’t stop playing the demo…

#8

Dragon246
13/02/13, 12:03 pm

@Dave
I am sure Famitsus score is 39/40.

#9

OmegaSlayer
13/02/13, 12:47 pm

@Erthazus
sometimes I would kick you in the face sometimes I would marry you LOL
This is the marry me time :p

Few remember how this game has been bashed by MetalGearSolid fans, so we’re not in a different situation than DMC, still, if this game sells more than DmC I will have multiple orgasms.

#10

onefivefive
13/02/13, 12:58 pm

Game certainly isn’t my cup of tea and I don’t think I’ll be getting it but it’s good to see that it’s reviewing well and people are enjoying it.

#11

Clupula
13/02/13, 1:03 pm

@9 – It was bashed until things got cleared up. For one, the fact that the game is canon, with KojiPro writing the story, and not some alternate universe bullshit certainly made a lot of people get more positive about it. That and I also think the demo did a lot of the work. It is a good demo. It makes you want to play more of the game and you can see the care and work that went into it.

#12

orakaa
13/02/13, 1:04 pm

@9 : true there has been a lot of fears and complaints from fans about MGRR… but there is a huge difference as they took an alternate route, some sort of spin off, without drastically changing/modifying the source material.

In the end, it all comes to this: is the game fun and enjoyable? I enjoyed the first DMCs (not a hardcore fan but liked them) and tried the new one. Didn’t like what they did with the ambiance, storyline, etc. and the gameplay felt solid, but not really interesting (to me).

Now for MGS, I really loved the games (even though I never liked the gameplay for the series until MGS3 and even then, there are a lot of room for improvements). When I saw MGRR, it seemed like some sort of spin off, not too serious, quite light-hearted and above all, it played on something all of us wanted to do since MGS 1: play as a ninja cyborg and cut almost anything.
Just like the new DmC, I said, okay, lets give it a try, and I really enjoyed it (demo really sold me the game).

I think the two games are quite comparable in terms of the different approaches that can be taken on an existing franchise (and to me, MGRR is a bit like Luigi’s Mansion regarding the Mario franchise: really different while keeping a good connection to its roots)

#13

Erthazus
13/02/13, 1:05 pm

@9, thanks man, you can keep your “kick in the face” for the next time, I’m sure you are going to need it a lot. Cheers. : D

P.S. Btw, I bashed this game but I think Platinum Games just did it. did it right for the spin off and that’s great.

#14

zoopdeloop
13/02/13, 1:09 pm

game looks good so far.
can’t go wrong with Platinum

funny commercial :)
http://www.youtube.com/watch?v=gv3QuxcRhfg

#15

OmegaSlayer
13/02/13, 1:12 pm

So there you have it INTERNETZ. :p
3 people that bashed DmC (me, Erthazus and Clupula) happy for this game.
Why? Because the game is ACTUALLY solid, no pun intended, and just the demo alone prove it.
People will enjoy an effeminated Ninja with slight long white hair, with high heels and a katana, even if people would laugh at him in pubs.
IN F’N 2013. Unbelievable!!!

#16

orakaa
13/02/13, 1:21 pm

@15: I guess you can count me in your list

#17

aseddon130
13/02/13, 1:49 pm

DmC haters need to realise that the new game is simply better than anything put out by the original DmC team, they are just too stubborn and whiny to admit it.

DmC 4 was basically them running out of ideas and basically HD-ing the old games, DmC needed a dreastic change such as the new one and it’s better for it.

Just look at the PC version, it looks astonishing. One of the best looking games i have ever seen.

Oh and it plays well too.

#18

Clupula
13/02/13, 1:54 pm

@17 – Yawn.

#19

theevilaires
13/02/13, 1:57 pm

That demo was such a put off, but since this is cannon to the Metal Gear Solid story I have to be a dedicated fan and support Kojima in anyway.

#20

MadFlavour
13/02/13, 1:58 pm

I heard from a reliable source that the game is full of game breaking bugs, and also not very good even when it works. And apparently there aren’t even any biscuits in it. What a joke. Nintendo are doomed.

#21

aseddon130
13/02/13, 2:00 pm

@15 – it only got a marginally better score and i would bet all the money i have it only got a slightly lower score because it wasn’t made by a Japanese company, if someone out of Japan would have made the new DmC everyone would praise it all to hell and it would have the same scores as this.

I bet when MGR comes out it scores around the same as DmC.

Because of DmC i am now more interested in MGR.

@18 – “yawn” right back to you, you arse.

#22

Clupula
13/02/13, 2:32 pm

Whatever. No need to keep the memory of that failed experiment alive anymore.

Once this comes out, no one will even remember that other game happened except for the rabid defenders who insist upon marking every thread with its taint.

#23

The Dude
13/02/13, 2:35 pm

@17 DMC4 running out of ideas? They ran out of *time*, yes, but ideas? No. And for all its flaws I’d argue DMC4 to be the best in the series so far. Not in terms of story – that goes to 3 – but it was still good enough to keep me entertained. It still looks gorgeous today, and the gameplay… ahhh, the gameplay. Definitely the best, and FAR superior to its DmC counterpart. Apart from completely changing the look and story of Devil May Cry, DmC brings NOTHING new to the series in terms of gameplay. It tries to build on the Devil Bringer of 4 in terms of the whips, but honestly the mechanics take a step backward to somewhere between DMC 2 & 3. How is that progress? Where is the innovation when you dumb something like the combat of Devil May Cry down?

Metal Gear Rising feels newer and fresher than DmC could ever hope to be, characters & art styles aside. So far, anyway. I’ve played DmC till the cows come home – I’m pretty sure I know what I’m talking about when it comes to that game. I’ve only played the demo of MGR, but already I can tell there is FAR more depth to this game, even with its flaws (too big a window when parrying, forced Gears of War style moments walking along, chatting on your codec). It’s a demo though, and those things may be better in the final release. We’ll see in 2 weeks.

Also, Raiden is just such a FREAKIN’ BADASS.

#24

Joe Musashi
13/02/13, 2:39 pm

Promising scores so far. I’ve enjoyed every Platinum game I’ve played and I’m expecting this to build on their already fantastic reputation.

JM

#25

YoungZer0
13/02/13, 2:44 pm

In before: People who have not played DmC continue to bitch about it. Yawn.

#26

OmegaSlayer
13/02/13, 3:02 pm

@25
*Facepalms*
The more you play DmC the more it gets boring, that’s where DmC fails big time.
While DevilMayCry games grew on you when you learn and fiddle with combos, in DmC you can’t make up cool innovative combos even because colour coded enemies and enemies with a single weak spot, force you to use a certain weapon or strategy.

I played MGR demo 3 times.
First time I messed every ZanDatsu and died at the first Gekko and was a bit perplexed.
Second time I spent more time in the VR section and play through all the demo with ease but in a very basic way and was pleased.
Third time I played with confidence and skills, parrying, dodging, executing ZanDatsus at the right time, slicing everything and had a hell of a good time.
The game grows at each plays while you get skilled and proficient at it.

DmC gets worse and more boring at every playthrough because you learn how to use your attacks in an efficient way, it’s not about skills but about exploiting.
And that sucks.

#27

Clupula
13/02/13, 3:06 pm

@26 – yeah, I’ve been using the demo to get better at it too. I am so proud of the fact that I can now kill that boss within a few minutes, when the first time I played the demo, I must have died five times against that thing alone.

#28

The Dude
13/02/13, 3:11 pm

@25 While I respect your opinion and tastes, I do think people who haven’t played DmC have a right to complain, since it (thus far) has replaced the lore and canon of the original series which was left in an unfinished state. Whether you find the old games to be good or not is irrelevant to them, myself included, because a great many people were invested in the characters and story of old and are, I think, rightfully disappointed in the sudden casting off of what they enjoyed about the series.

Without even playing the game, I knew that I didn’t like this new world of DmC when I compared it to Devil May Cry. I don’t think a play-through is necessary to know if you like it or not. You didn’t, did you? You thought it looked awesome from the beginning, which is fine, but surely it’s understandable for this game to be rejected by many because it’s removal from the original series?

I’ve lurked this site enough to know you enjoy Spec-Ops: The Line. Imagine it was announced they wanted to keep “The Line” going, in a series of games. But rather than continuing with an anti-war theme in different scenarios and stories, they rebooted the franchise to appeal to a more Gears of War audience – it’s action-packed, tight gameplay, excitement all round… but the original feel of Spec-Ops: The Line, the message you got from playing that game is lost. New people to the franchise are hyping up the action and think it’s the dog’s bollocks, a genuinely fun game to play with great controls. But for you, the whole thing will suck!

Perhaps that’s not the best analogy, but I think it’s along the lines of what I’m trying to say anyway. To a lot of people, DmC is not Devil May Cry, and I can totally relate. The way it plays just seals the deal for me.

Revengeance gets it right in being a spin-off game.

#29

Sini
13/02/13, 3:27 pm

PC OR BUST

#30

YoungZer0
13/02/13, 3:29 pm

@26: “I played MGR demo 3 times. Bla”

So you sucked at first and that somehow made the game better for you?

Apart from Parrying (the tutorial sucks) I knew exactly what I was doing from the get-go. You manage the parrying and the whole game becomes all about button mashing.

Even without the parrying i was able to defeat the first boss without any trouble. I thought Platinum games were known for the difficulty?

@28: “While I respect your opinion and tastes, I do think people who haven’t played DmC have a right to complain, since it (thus far) has replaced the lore and canon of the original series which was left in an unfinished state.”

How many times do you want Capcom to prove that they don’t care about their lore at all? They simply suck at storytelling.

“Without even playing the game, I knew that I didn’t like this new world of DmC when I compared it to Devil May Cry.”

Nope. I’m not letting you go that easily. You either have played it and understand the world and how it works, or you don’t. Especially at later stages DmC does a few nice things with Limbo and the gameplay.

“But rather than continuing with an anti-war theme in different scenarios and stories, they rebooted the franchise to appeal to a more Gears of War audience – it’s action-packed, tight gameplay, excitement all round… but the original feel of Spec-Ops: The Line, the message you got from playing that game is lost.”

Doesn’t matter. The original game is still there. I can still play it and ignore the other game.

“Revengeance gets it right in being a spin-off game.”

Not like you can do anything wrong with MGS at this stage.

#31

Clupula
13/02/13, 3:34 pm

@30 – Seriously, I still have no idea what you did with yourself before you were the resident defender of that abomination.

#32

YoungZer0
13/02/13, 3:36 pm

@31: Seriously, I still have no idea what you did with yourself before you were a hater of that amazing game. That was probably the #1 reason why you signed up.

#33

ActionGameKing
13/02/13, 3:39 pm

I predicted this game would be a critical hit weeks ago. (Check Dave’s review of DmC for my original comments if you wish). Mark my words, Metal Gear Rising will be the innovation the action/combat genre has been lacking. Platinum Games will show everyone the true definition and vision of visceral combat. Most other “hack & slash” games will be a distant memory once this releases. Truth.

#34

OmegaSlayer
13/02/13, 3:42 pm

@30
“Apart from Parrying (the tutorial sucks) I knew exactly what I was doing from the get-go. You manage the parrying and the whole game becomes all about button mashing.”
hm…no
I really start to wonder if you’re just trolling for the sake of it, a google bot or if you ever had a joypad in your hand and just watch youtube videos instead.

Your opinions are always the right ones and what others say “Doesn’t matter.”
You know who has this behaviour? Angry Gods, Dictators and Idiots.
Guess where you stand?

#35

Clupula
13/02/13, 3:42 pm

@32 – and I’m also calling bullshit on what you say about the MGR demo. Unless you played on easy, there’s no way you beat the boss without using parry, because it has two fucking homing attacks that you can’t dodge. You can ONLY parry them. So, you’re either just talking out of your ass. Or you played on easy, where the demo is a bit more forgiving than on normal.

#36

YoungZer0
13/02/13, 3:49 pm

@34: Uhm yes. Hit the target until you break him and then ZanDatsu his ass. Not much depth here. At least in the demo. But I will definitely rent the game and play it before I judge it.

“Your opinions are always the right ones and what others say “Doesn’t matter.”
You know who has this behaviour? Angry Gods, Dictators and Idiots.
Guess where you stand?”

Hopefully far away from you.

@35: You do a lot with Jumping and Ninja Run, which is what I did. Successfully.

#37

Clupula
13/02/13, 3:52 pm

@36 – only works on Easy.

#38

salarta
13/02/13, 3:54 pm

I like how talking about Metal Gear Rising became talking about DmC. That’s apparently just how controversially terrible DmC is; it hijacks discussion of great, promising games like Rising.

Of course there were complaints about Rising. There will always been complaints about any game. But there are three differences. One, those fans that were complaining THAT much are in the minority. Two, the fact that Kojima was stepping back to allow new and unproven employees take the reins caused alarm bells, ESPECIALLY when a couple interviews in the beginning implied the original team lacking some respect for the source material; Platinum Games has proven themselves AND shown respect. And three, Rising is a canonical spinoff title that respects the source material.

DmC, by contrast, was an attempt to make the real DMC series and characters essentially non-existent except as a distant memory from a bygone era, while changing all of it into something completely inappropriate out of a gross misunderstanding of and disrespect for the source material.

#39

Dave Cook
13/02/13, 3:54 pm

@Clup

Any idea what the difference is in the parry mode between Easy and Normal? I played it on normal and eventually got into the rhythm of parries, but I fear Easy will be too simple.

#40

OmegaSlayer
13/02/13, 3:54 pm

@35
Confirmed.
YoungZer0 plays on easy.
That’s why he didn’t like previous DevilMayCry and likes DmC

@36
Yes, you’re lucky, I’m far away from idiots.

#41

YoungZer0
13/02/13, 3:55 pm

@37: Nope.

@38: Look who hijacked the thread and then you know.

#42

Clupula
13/02/13, 3:57 pm

@39 – Easy just seemed to give a bigger window. It was a lot more forgiving. You can start a parry a second or two looser, I guess would be the word. I just tried Easy once. I was able to pretty much just bum rush the boss on Easy to the point where he called out his three soldiers after like 30 seconds of me just slashing him.

There was a big jump when I played Normal, which is what I’ve been practicing on.

#43

Dave Cook
13/02/13, 3:58 pm

@42 Nice, I was worried it would auto parry or something. That’s just break the gratification.

Defo Normal for me too. It’ll be daunting for some folk at first, but perseverance is the key.

#44

The Dude
13/02/13, 4:01 pm

@30 “How many times do you want Capcom to prove that they don’t care about their lore at all? They simply suck at storytelling.”

While I wouldn’t say that DMC’s story has ever been top-notch, that doesn’t make it any less enjoyable to me – especially the characters that inhabit that story. I also happen to get a kick out of hearing the voice acting of Reuben Langdon and Johnny Yong-Bosch :)

Of course, this is all a matter of opinion, and I don’t think we’ll simply change our minds over what we enjoy or dislike. I thought the story and characters of DmC were weak, especially since it was said that Ninja Theory were bringing a *real* story to the table with this, make it “better”. They were going for the solid story rather than aiming to try and top Bayonetta’s gameplay (a mistake in my opinion). But I didn’t get that AT ALL. Sure I could see an *effort* to tell a richer story… but that’s all I got a sense of – effort with a poor result, which to me makes it fall flat on its face. I didn’t like it. I’d rather know more about Nero.

“Nope. I’m not letting you go that easily. You either have played it and understand the world and how it works, or you don’t. Especially at later stages DmC does a few nice things with Limbo and the gameplay.”

Of course I can know if I like it or not! Especially since I have something to compare it to. The two different worlds, they’re too different from each other to not be able to have an opinion, you could see it from the beginning. The game itself is not so different from the trailer, promotional material, demo.. that you’d play it and suddenly think completely differently. Okay, well.. you might. People are different afterall. All I can say is I didn’t change my mind, and playing the game fully basically just confirmed what I saw in the first place. I did try to like it, though, I played through all the difficulties except Hell and Hell and unlocked everything. By then I was like… “Man, I’ve had enough of this now”. I played DMC3 and 4 afterward to compare, and felt a (positive) world of difference. It filled my dark soul with light :)

“Doesn’t matter. The original game is still there. I can still play it and ignore the other game.”

Of course, true. Like I said just now, I replayed 3 and 4. But it’s also true, I think, that sequels can drag a series down. DMC2 dragged Devil Cry down, even with 3′s success.. there’s still that stain of 2 that everyone likes to forget. The Matrix was a great film, but you can’t think of that without thinking of “The Trilogy”… ugh. Those other two..
Not to mention the fact that you’d LOVE for the creators of Spec-Ops to be spending their time on a “proper” brand-new spec-ops game, despite the fact that the old one’s still there… slowly being forgotten, showing its age graphically or whatever. I know I would anyway. With DMC, a kicker for me though is I was really hoping Dante would be the main character again, whilst getting to know more about Nero and his connections to Vergil.

#45

The Dude
13/02/13, 4:04 pm

Sorry, I didn’t mean to start talking about DmC… whoops :-/ Will stop.

Actually, speaking of the Rising demo – did anyone get a weird bug with the guards not noticing you? I was underneath a platform with a guard, so i cut down the pillars and collapsed everything expecting the guy to fall to his death, or at least lose health… but he just dropped, standing perfectly and then continued to patrol RIGHT IN MY FACE.

#46

Clupula
13/02/13, 4:09 pm

@43 – I have read they are putting in an easier mode, which I guess might have some sort of auto-parry or something.

I do know that in the full game, not only will enemies be able to parry your attacks, as well, but parry your parries, which you will then have to parry back. That sounds awesome.

#47

Clupula
13/02/13, 4:11 pm

@45 – That’s his way of letting you know he doesn’t respect you. He’s telling you, you’re not even a threat to him, so he’s just going to keep patrolling.

…or it could just be a really weird bug…

But no, didn’t experience that one.

#48

G1GAHURTZ
13/02/13, 4:13 pm

Wow!

How could a game with more cheese in it’s story/”acting” than 1000 triple cheese pizzas, with extra mozzarella, get such high scores…?

#49

Clupula
13/02/13, 4:14 pm

@48 – I don’t know how Gears does it, either.

#50

G1GAHURTZ
13/02/13, 4:19 pm

Nah, this game is waaaaaaaaaaay worse than Gears!

The Gears storyline is pants, but MGR is like a really, really bad, really, really low budget 80′s B-movie…

…on a local cable station.

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