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Aliens: Colonial Marines demo comparisons raise eyebrows [Update]

Tuesday, 19 February 2013 18:48 GMT By Brenna Hillier

Aliens: Colonial Marines bears little resemblance to video walkthroughs shown well before the game’s release, and Randy Pitchford has commented on the matter.

Update

Gearbox president Randy Pitchford has addressed these concerns on Twitter , stating that the team is looking into why the demo for Aliens: Colonial Marines and the final product differ.

“That is understood and fair and we are looking at that,” he tweeted. “Lots of info to parse, lots of stake holders to respect. Lots to learn and discuss here… Beyond the scope of twitter. I appreciate and value criticism. I do not appreciate threats, insults, rudeness and intent not to add value, but to injure.

“I have always profited from criticism and, thankfully, I have never been in short supply.”

Original story

Demos can often be misrepresentative in their ambition to present “a vertical slice” of gameplay; Dead Space 3′s, for example, is spliced together from gameplay sections which take place several hours into the game and don’t occur in sequence. Additionally, many demos are code specially crafted for events like E3 and gamescom, rather than being pulled from the actual current game build.

This hasn’t held any water in the wilds, though; VideoGamer put together a video comparing the demo and final game side by side, and a highly disappointed Jim Sterling tackled the issue in a special edition of the Jimquisition. Both videos are below for your perusal.

Although it isn’t going down very well with critics, it’s worth noting that plenty of players seem happy enough with Colonial Marines despite its various flaws, especially the multiplayer, so you may want to give it a try despite the poor scores; it’s available on PC, PlayStation 3 and Xbox 360. I don’t personally recommend it, and neither does Dave. Sam’s filmed the first ten minutes of the campaign and some multiplayer, too.

The demo comparison is just the most recent of a number of scandals plaguing the game; its long development and possible outsourcing is at the centre of furious debate.

Thanks, Eurogamer.

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39 Comments

  1. CaptPierce

    From I know, Gearbox had other projects like Borderlands 2 to do, so they outsourced it to TimeGate Studios (makers of Section 8, also a bad game). They pissed away four years of Gearbox’s development, so they had to start over and fix it up in only 6 months time. Gearbox couldn’t delay it again because Sega would’ve taken legal action against them for the game being in development for so long, so this is why we have the product we do now. All in all, it’s a huge shame for fans but all 3 companies are really at fault here in some way. Shame. :(

    #1 2 years ago
  2. alterecho

    Exactly what I was wondering. The previews looked quite realistic and then read reviews of bad textures, etc.

    #2 2 years ago
  3. tmac2011

    ign said not to get this game im not that into an alien fps right now

    #3 2 years ago
  4. DeVitowned

    @1
    Maybe Gearbox should have concentrated on their obligations and put Borderlands 2 on hold? If the outsourcing rumor is true, and Gearbox was paid to make Colonial Marines, them pulling a Napoleon by spreading their assets and workforce, playing a cop-out by pushing their responsibility to an unproven studio, was quite stupid. The early “demo” showed a lot of promise that gained faith they knew what they were doing. And here we are, consumer and publisher deceived and given a below average product that looks far worse than the original demo.

    #4 2 years ago
  5. CaptPierce

    @4 I agree, that’s why I say that all 3 people are at fault for it. To me, they should’ve just delayed Borderlands 2 and finish the game they started 6-7 years ago rather than to do that.

    Kind of like the situation with Deus Ex: Human Revolutions boss fights being trash for being outsourced as well only on a bigger scale. :P

    #5 2 years ago
  6. DeVitowned

    @5 Very disappointed. I was looking forward to picking it up on Wii U. I’ll be passing on future games with a Gearbox logo.

    #6 2 years ago
  7. Gekidami

    So… That “Faith in Gearbox”, still holding up?

    #7 2 years ago
  8. The_Red

    @1
    I don’t think GearBox is as innocent as your post makes them to be. Even if TimeGate did waste 4 years, it was GB who outsourced more than 75 percent of the game to them. When you are hired to do a product, you DON’T outsource most of it and then use your name and money for another game. In short, everyone is responsible and guilty of ruining this game, not just TG.

    #8 2 years ago
  9. Telepathic.Geometry

    :O What the fuck did I do??!!? ;_;

    #9 2 years ago
  10. GrimRita

    Its probably Sega. They did the same with Shogun 2. Lots of hi-res bull shots, incredible videos/gameplay videos and then the game was released without the DX11 support shown in all those bullshots/demos.

    Infact, it took 6 months to add dx11 support. Its not right, but get used to it – hence why any Total War/Sega published game isn’t a day #1 purchase going forward

    #10 2 years ago
  11. harr0w

    @4 that’s bang on the money. Deceived!!!!!

    #11 2 years ago
  12. Jet Black

    http://www.youtube.com/watch?v=ADqIh9_zAp4 Randy Pitchford in action…

    #12 2 years ago
  13. SplatteredHouse

    What a disaster. :(

    #13 2 years ago
  14. ianos

    Sterling there, voice of the voiceless and truthbringer of a generation, saying the sentry gun sequence is ‘a complete lie’.

    Even though the VG video shows it is indeed in the game, albeit in shit form.

    But hey, don’t let facts get in the way of some good old fashioned hyperbole.

    #14 2 years ago
  15. freedoms_stain

    @8, Did they? Or did Sega?

    #15 2 years ago
  16. YoungZer0

    Oh I blame Gearbox and Gearbox alone. 6 years in development. Putting it on hold and essentially starting from scratch again every time just to put it on hold again. You should’ve had your priorities straight.

    #16 2 years ago
  17. SplatteredHouse

    14: Jim said nothing of the sort about that! Gearbox, on the other hand, thoroughly misrepresented that sequence. (Now we’ve got mind-bogglingly incompetent “damage orientation operatives” trying to play salvage crew.)
    /doubletakes @360 version footage. Has DF had a look at this?

    #17 2 years ago
  18. LuLshuck

    @16 It was SEGA that put the game on hold, not Gearbox but Gearbox should of took better care with it, seems like they were way to focused on borderlands 2 then aliens

    #18 2 years ago
  19. ianos

    @17 So the bit on the video where it’s the sentry gun section and he says it’s a ‘lie’ and isn’t in the game doesn’t happen then?

    I’m not saying the game is great and people are lying about how shit it is, I am saying he’s exaggerating to make a point that could be made better by dealing in nothing but facts.

    Plus – watch them both – the sentry gun section is in the VG video.

    It’s a minor point, but it irritates me. If he’s going to call something out as a ‘lie’ and a ‘fabrication’, he needs to not make silly mistakes like this.

    #19 2 years ago
  20. SplatteredHouse

    @19: He says that it is not part of the finished game, that it is something entirely made up for the purpose of the demo. Those are not false observations. Both sources agree on that point.

    #20 2 years ago
  21. The_Red

    @15
    Gearbox did. They had a contract with Sega to make an Aliens game for them (Sega). The GB people started focusing on Borderlands 1 and 2 which meant that they had to outsource Aliens to TimeGate. During an IGN interview, Randy Pitchford has stated that TG’s involvement accounts for about 20 to 25 percent of the development time excluding pre-production which was commissioned by THEM (GearBox).

    So… they took Sega’s money 6 years ago but instead of working on that, they spend some Aliens time and possibly money on BL1 and 2 while another team did most Aliens for them. Unless there is big evidence to the contrary, I hope Sega sues their ass for every dime they got. After this, I have lost all respect to them (To be fair though, this was obviously an executive decision by Pitchford and board members rather than the poor designers, artists and coders).

    #21 2 years ago
  22. SplatteredHouse

    Tech Talk – “That E3 demo [was done] after very little time with the new engine that we’ve created.” (this technology is exclusive to this game, he also states) http://www.youtube.com/watch?feature=player_detailpage&v=OjBJu4oOjlg#t=165s

    So…How many instances of LITTLE TIME taken to accomplish THAT, did it take to reach the finished game quality? 0.o

    #22 2 years ago
  23. vicrysty

    Gearbox shame. You smashed a franchise, which accounted for science fiction movie fans something unique.

    #23 2 years ago
  24. Gigabomber

    I’ve got it: hire the guys that made metro 2033 to make an Aliens game.

    #24 2 years ago
  25. vicrysty

    For those who bought the game, it would be common sense on their part that future DLC will be free.

    #25 2 years ago
  26. ManuOtaku

    I will get the game when is cheaper, because i dont trust demos and reviews anymore since a couple of bad experiences in the past, demos in particular are very deceiving to say the least, they dont give the right representation of the final product.

    #26 2 years ago
  27. Stephany Nunneley

    Post has been updated with comments from Randy Pitchford on the Twitter.

    #27 2 years ago
  28. absolutezero

    Poor old Randy is making everything a million times worse for himself, banning the twat Sterling and a bunch of other people asking for answers.

    #28 2 years ago
  29. FabioPal

    Sorry, but I stopped at “there’s no dynamic lighting here” in the first video.

    People that don’t know what they’re talking about should not talk at all.

    #29 2 years ago
  30. manamana

    Still, it’s bizarre how the demo differs from the final game. Though, I’m still quite intruiged by this game, as I liked the foggy corridors, am I bizarre too ;-)

    #30 2 years ago
  31. OlderGamer

    I was really looking forward to this game. What a shame.

    #31 2 years ago
  32. YoungZer0

    “We’ll look into that.”

    Should’ve done that before you released it.

    Who’s he trying to kid here? We all know he lied about the whole thing.

    #32 2 years ago
  33. Sylrissa

    That second video with the demo, that is what sold many on the game, is what people were hoping to play, and it is just downright disappointing to see the final game be nothing like it.

    #33 2 years ago
  34. LuLshuck

    remember how Randy didn’t get tired to state, how he constantly stole from Aliens his whole career? Well, I think he did it again; although this time in the most literal sense possible. Isn’t that a prime example of irony? He confessed to the whole world, that he’s a thief, whilst he was conducting his biggest coup. That’s better than Ocean’s Eleven man, that guy is a genius.

    And after all I think that the whole A:CM disaster is our fault as well. Maybe Pitchford needed professional help since he’s obviously a kleptomaniac. Maybe this “I’ve been stealing from Aliens my whole career” thing wasn’t meant to be funny, maybe it was actually some kind of crying out for help, but we utterly misinterpreted all the signs. Instead of helping him, we threw money at him. Seriously guys, that’s like giving an dry alcoholic Liqueur pralines for a present.

    #34 2 years ago
  35. Gekidami

    Has he only commented on the demo thing? Sorry to say but the game not looking as good as the demo really is a minor point, the game being utter shit is what people should be focusing on. A games final version can look nothing like the early builds (its happened in the past), so long as its still good.

    #35 2 years ago
  36. _LarZen_

    It’s called fraud ladies and gentlemen.

    Showing something that is probably pre-rendered and saying it’s a early build of a game to get the press hyped and getting gamers to pre-order something that looks completely different then the product you buy.

    Fraud and lies, someone should be hold responsible and there should be a huge fine either Gearbox or Sega have to pay. And it should be so high it will ensure no intelligent person will ever do it again.

    #36 2 years ago
  37. DSB

    Preordering is always a risk, the developer doesn’t make that decision on your behalf.

    You should really be smart enough to realize that there’s a risk that something is being made to look better than it is. It’s called marketing.

    #37 2 years ago
  38. orakaa

    « We are looking at that » ? Like… they’re discovering the fact the demo and the final product were not the same???
    It’s really too bad this game went through such a disastrous development to end up, at best, as an average uninspired shooter, even for a fan (boy, the story is so bad…)

    #38 2 years ago
  39. TheWulf

    It wasn’t the critically bad critic scores that told me all I need to know about Colonial Marines. It was Penny Arcade slamming it into the ground. They rarely ever do that, and if they do, then the game is invariably horrendous. They’re pretty good at gauging when they should, and when they shouldn’t.

    Furthermore, Gabe provided a vine video of a hiding alien that just told me all I needed to know about the AI. The problem with a game that involves aliens is that it’s 90% AI. If you don’t have the AI, then everything else is worthless. The aliens need to be smart.

    That the AI is far, far worse than that of a game from 2000 is telling.

    Also, GearBox is slowly climbing the bullshit-o-meter, really. I’m absolutely fed up of ‘vertical slice’ demos. Ron Gilbert did a blog post about why vertical slices are really stupid and I agree. I mean, it’s ridiculous. Demos are necessary, but what a demo should be is just a timed version of the game itself. Give the players an hour or two (whatever you feel comfortable with) to experience the game.

    For an eight hour game, providing two hours isn’t going to kill it, but it will tell players whether they’ll like it or not. And it will tell them in a far less dishonest way.

    I feel everything about Colonial Marines has been dishonest.

    It seems the only thing that Gearbox can do even marginally right is Borderlands, and even that’s being milked to the point where it’s getting boring. We’re looking at a dying developer, here. And they have nothing but their own poor practises to blame.

    #39 2 years ago

Comments are now closed on this article.

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    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]

  • Star Wars Battlefront gameplay reveal to be streamed live, new Instagram tease

    The Star Wars Battlefront gameplay reveal will be live-streamed during a panel hosted by EA as part of the Star Wars Celebration festivities this Friday. This is according to an announcement from Verizon and Disney courtesy of MP1ST. The main stream for the event kicks off at 10am PDT/1pm EDT on Thursday, April 16. It […]

  • GameStop to launch retro game and console trade-in experiment

    GameStop wants to get into the retro game and console business, providing it’s a worthwhile endeavor. To test the possibility, it will soon allow customers in Birmingham, Alabama and New York City to trade-in classic consoles and games in-store. Speaking with IGN, a spokesperson for the company said the initiative will kick off on April […]

  • Battlefield Hardline’s first patch addresses five priority issues requested by the community

    Battlefield Hardline’s first patch is in the works, and today, Visceral Games has added Punkbuster and Nvidia DirectX driver fixes to the list of issues to be addressed. Miscellaneous fixes for “the most frequent crashes” will be included in the patch, as well as the following “top five priority” issues voiced by the community. Punkbuster […]

  • GTA 5 user videos: Franklin’s exploits, a traffic jam tickle our funny bone

    Since GTA 5 was released on PC this week, the amount of videos being created with the new editing tools are releasing at a quick rate. Below, are three in particular I found amusing. The first one is from James McVinnie, originally posted on Reddit, showing what occurs after he happens upon vehicles in a […]

  • Invisible Inc. is coming to PS4 and has left Steam Early Access

    Invisible Inc., from Don’t Starve developers Klei Entertainment, has been announced for PlayStation 4 and the game has also a release date on PC. The game has now left Steam Early Access and will arrive on PC May 12. Per a post from studio founder Jamie Cheng on the PS Blog, the game will contain […]

  • Call of Duty: Advanced Warfare Ascendance DLC dated for PC and PlayStation

    The Ascendance DLC pack for Call of Duty: Advanced Warfare now has a release date for PC, PlayStation 3 and PS4. It contains four new maps, the OHM 2-in-1 directed energy light machine gun, the OHM Werewolf custom variant, and the new Exo Grapple ability and playlist. The Infection episode of the exo Zombies saga […]

  • Killing Floor 2 PC specs and Digital Deluxe Edition contents announced by Tripwire

    A Digital Deluxe Edition for Killing Floor 2 along with PC specs for the title have been announced, along with the new of a Steam Early Access launch later this month. According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam. This edition contains the following additions […]

  • Content in Wolfenstein: The Old Blood tips its hat to Return to Castle Wolfenstein

    Wolfenstein: The Old Blood, the standalone prequel to last year’s Wolfenstein: The New Order, will contain a few nods to the franchise classic Return to Castle Wolfenstein, according to the developers. According to developer MachineGames, the setting works “well with the pulp B-movie thing we’re going for,” and created a prequel instead of DLC for […]

  • Bloodborne is the latest to receive the Honest Game Trailers treatment

    Smosh Games has released another entry in its Honest Game Trailers series, and this time, it’s poking Bloodborne. According to the trailer, the game is “more disturbing” than the scene in South Park: The Stick of Truth where you are “crushed by your own Dad’s balls.” It also has more “stupid top hats than a […]