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Halo 4′s O’Connor: “I expect this generation will last a lot more years”

Thursday, 4 October 2012 07:56 GMT By Dave Cook

Halo 4 developer 343 Industries has suggested that the Xbox 360 isn’t at the end of its lifespan in terms of technical capabilities. The franchise development director has explained why the console’s malleable tech allows it to evolve.

Speaking with GI.biz, O’conner said of people asking him about the Xbox 360 reaching its limit, “The funny thing is I’ve been asked that question a lot, I think it’s natural as we start looking forward to the next generation of hardware.”

“But I would actually strongly contest the fact that the Xbox 360 is at the end of its life cycle,” O’Connor continued, “this has already been one of the longest generations and there’s a really good reason for it, which is that current consoles are incredibly flexible and still really powerful.”

“The reason that Halo 4 looks good is that that machine has an awful lot of untapped power still and it’s going to continue to. I think that looking forward into the future I can see years from now, even after next-gen platforms are out, that you’ll have lower priced versions of the existing consoles happily living side by side and serving really valuable functions.”

“Not just becoming the little brothers like cast offs, but still being your Netflix player, still being you DVD player, your Blu-ray player in the case of the PS3, and still doing really vital things around your house. And that means if people are still using it they’re still going to want gaming experiences on it.”

“I would say that I expect this generation will last a lot more years. Now you’ve got your hardcore fans who are going to look at that statement and say ‘but I want new hardware.’ We know new hardware is going to come, it always does, but I think the utility of the older consoles is going to last longer than ever before.”

What do you think? Are consoles more than just their raw technical power? Let us know below, and be sure to check out our own interview with Halo 4′s Frank O’ Connor here.

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28 Comments

  1. roadkill

    Wow! Look at Cortana’s tits! Isn’t that a bit too much!? :)

    #1 3 years ago
  2. Fin

    @1

    Grow up

    #2 3 years ago
  3. OrbitMonkey

    @2, tbh the guys got a point. Cortana is stacked!

    #3 3 years ago
  4. Da Man

    It’s liberal conscious Cortana, designed for hardcore artists who choose to have pleasures and then disappear сompletely into oblivion.

    Quite simply, it’s evolution.

    #4 3 years ago
  5. Keivz

    Back on topic. I think on some level he has a point. While playing Uncharted 3 all I caught myself thinking ‘next gen? we don’t need no stinkin’ next gen! The next gen is already here!’ I have a feeling the “next gen” graphics will lag behind that game for a year or two!

    Granted new hardware may bring other new or improved game mechanics to the table and I think the next gen will be here next year like it or not. I honestly wouldn’t mind another couple years of our current gen (it’d save me a hardware upgrade, too!).

    #5 3 years ago
  6. Hcw87

    @5
    You’re using UC3 as a benchmark for current gen graphics? lol, just lol.

    That game is horribly overrated, both gameplay wise and graphics.

    #6 3 years ago
  7. Gadzooks!

    LOL, Uncharted is a prime example of the limitations of hardware and the painfully obvious compromises required to produce the game.

    It’s *extremely* limited in scope, with tiny restrictive play areas, and little to no environment interaction. It’s the very definition of superficial narrow corridor gaming. Michael Bay levels of depth.

    Not that it isn’t fun, but it isn’t showing hardware muscle. It’s showing compromises.

    Compare that to Witcher 2 for example. Not quite the same level of visual polish (although very close), but it’s free-roaming and interactive. Not just a parade of nice matte skyboxes, but actual 3d environments populated with NPCs.

    That’s a much better example of what current gen hardware is capable of.

    Memory segregation means the PS3 is unlikely to hit that level.

    There is another thing: PS3 devs have played all their cards. They have been coding directly to the hardware, squeezing everything possible from the awkward, restrictive PS3 architecture.

    360 devs ALL use the DirectX layer because it’s mandated by MS. Let them loose on the hardware level and who knows what they could achieve.

    There is still plenty to come from the 360. Halo 4 is showing unmatched visuals (again, with scope and depth) whereas the PS3 peaked a long time ago.

    #7 3 years ago
  8. Gekidami

    ^ lol “with tiny restrictive play areas, and little to no environment interaction.”

    Yep, clearly someone whose never played any of the games.

    360 is dead in the water, has been for a long time. Halo 4 is probably one of the better looking games to come out for it in the last 3 years, but thats mainly because its totally devoid of actual games in the first place. And even then, visually its closer to R3 rather than UC3 or KZ3. Nah, the 360 just doesnt have the humph, it might do, too bad MS’ first parties are too busy making games where you flail your arms in the air rather then decent stuff, trying to show what the system can do.

    #8 3 years ago
  9. Gadzooks!

    #8

    Hehe, you’re funny.

    And very wrong.

    #9 3 years ago
  10. G1GAHURTZ

    This could get nasty…

    #10 3 years ago
  11. OrbitMonkey

    @10, Hope so, my popcorn is ready! :-D

    #11 3 years ago
  12. absolutezero

    Does Halo 4 have any sort of shoe-horned Kinect usage?

    They added in shouting at the screen stuff with Halo Anniversary. I just thought it a bit odd that they are not forcing everyone down the Kinect path with the one game that a hell of alot of people are going to buy and be forced to play on the 360.

    #12 3 years ago
  13. polygem

    @8: i really think UC3 is a beautiful game but to me halo 4 looks 100 times better and by the way to me halo 4 would be enough reason to buy a brandnew 360 off the shelve today if i had to just to play this game. 360 aint dead. it really is the biggest exclusive game (i mean after mario;)). that said: i really do not like those realistic looks in games that much and i truly cannot understand why most people seem to prefer and demand this artistic style. i rememeber the outrage when windwaker came along and when borderlands changed it´s design from dark and gritty to more colorful and cel shaded. to me those games benefited from that A LOT. i definiteley prefer the clean artdesign of a halo game. it is clean, slick and ultrapolished. the animations are the smoothest you can get.
    everytime i play BF3 i think to myself – i wish it wouldn´t try so hard to be so damn realistic…because in the end it fails to deliver, it has clumsy animations, has flat textures here and there and other obvious issues. artwork like in halo games or say zelda skyward sword with a more clean and slick but perfect design and great artwork can suck me into a gaming world so much more.
    graphics are important, but way too overrated. i know this is old but it is true. gameplay, art- and sounddesign make a great game….just look at the ds castlevania games. they beat UC3!

    #13 3 years ago
  14. polygem

    @Cortana discussion: yea quite huge boobs. but i don´t care about her boobies much. look at those blackworklike electro whatsoever glowing stuff on her body. looks better than ever. i am having 2 solid black arms too and lots of other blackwork on me….i must say, cortana has some sweet looking art on her. rather inspiring. where did she get those virtual tats from. will that be revealed in the story. does the chief have a secret microsoft tattoo (on his butt)? that´s the questions i want to get answered, not why her titisize did increase.

    #14 3 years ago
  15. Moonwalker1982

    @8

    Check the E3 video of Halo 4 and compare that to R3(resistance 3, right?) R3 isn’t even a really pretty game at all. I think it looks better than Uncharted 3 and Killzone 3 actually.

    #15 3 years ago
  16. Gadzooks!

    #15

    But its important to remember what is happening in the game, visuals aside.

    You simply dont get the unscripted AI and wide open environments in KZ or Resistance that you do in Halo.

    #14

    MC has a tattoo of a robot smoking a cigar on his butt cheek, which when magnified shows a code. Reading the code opens a time portal.

    I saw that on a documentary I think.

    #16 3 years ago
  17. polygem

    @16: :D

    #17 3 years ago
  18. polygem

    kinda looks like the real thing….ouch…

    http://halofanforlife.com/wp-content/uploads/2012/09/jtSK1.jpg

    #18 3 years ago
  19. Keivz

    I’m curious if the Uncharted 3 haters have actually played the game. I was skeptical and more or less in your camp before I actually played it (instead of watching youtube clips). It is an amazing game to look at and is frankly unmatched visually when taken as a whole. The textures all look great, the faces are top of the line, the hair (facial and otherwise) is very detailed, even drake’s arabian scarf had me in awe. Plus there’s virtually no object clipping to speak of which is nearly unheard of in today’s games. The environments are eyepopping and can be quite large too (the shipyard level anyone?). I never once felt the game was being ‘compromised’ or ‘restricted’ because of the hardware. To be honest, the only game I think comes close to UC3′s visual fidelity is RE5 in some of its cutscenes.

    I’m playing the witcher 2 right now (on PC no less) and though it does look quite good; it doesn’t touch UC3 in terms of animation, or even character models. Granted it’s more freeroaming but it’s hardly ‘interactive’. But that’s beside the point because I’m speaking strictly visuals here.

    It’s hard to judge halo 4 without actually playing it but it’s a much different game than the rest (first person, no cloth physics, mostly sterile environments, etc). And I’m not saying the 360 isn’t capable of such tech (and I do own one, fwiw), but UC3 is the current graphical champion imo.

    #19 3 years ago
  20. polygem

    i for one played all the uc games, (even golden abyss) and i totally agree that they all look awesome. they are technically great. good games. maybe they even really are the best from a technical point of view on the consoles. but if you say graphics and mean artdesign and tech combined, then uc isn´t in my book for the best looking games. not at all. there was a huge amount of hype involved too. i sureley think reach is graphically a very underrated game. esp. if you take the multiplayer. it looks like straight out of the campaign. the multiplayer! and it is smooth as hell. have you played uc3 online. it´s a mess to say the least…you have to look at the whole package imo. you cannot seperate graphics from everything else in gamedesign and in the gamedesign department uc 3 was pretty good, but far from greatness.

    #20 3 years ago
  21. Ge0force

    @13: “i really think UC3 is a beautiful game but to me halo 4 looks 100 times better”

    I stopped reading right there. The environments in Uncharted have so much more details than Halo 4, and The Last of Us does even better.

    #21 3 years ago
  22. Dragon246

    @Poly,
    UC multiplayer is better now, with constant updates rolling out. But opinion can vary :)
    @Gek
    Stop feeding the troll.He still cant get Triss out of his mind, and yet calls other “children”. Also convienently forgets about infamous series, one of the best open world games this gen.
    @21,
    A digital foundry article will prove you true :)
    http://www.eurogamer.net/articles/digitalfoundry-vs-uncharted-3
    Its the best looking game on console with the most amazing storyline. fact.

    #22 3 years ago
  23. Da Man

    Newsflash, a scripted corridor shooter looks better than Halo.

    Gz, please don’t mind those guys much. What kind of a person would have their account name linking to a so called ‘gaming website’ with an Xbox category completely missing?.. Yeah.

    #23 3 years ago
  24. Hcw87

    Uncharted 3 was just too similar to UC2 with hardly any innovations. And what’s so fun when even playing on EASY you need more than FOUR headshots to drop certain enemies (the big heavies)? Even after dropping their helmets. Completely breaks immersion.

    Also @22, infamous was great, Infamous 2 was a real bad sequel. Sequels seems to be crap on the PS3, no offense.

    #24 3 years ago
  25. Gadzooks!

    #23

    I dont expect many of the commentors here to even understand the concept of technical accomplishment/hardware muscle versus artistry, let alone make any intelligible remarks.

    The usual knuckledraggers are incapable of anything more inciteful than ‘Durrrr. I like du pretty hair and shirt and stuff’ as they trudge through foot-wide pathways, cutscenes and QTE’s.

    Still, ignorance is bliss for some.

    #25 3 years ago
  26. DrDamn

    I’m finally playing through UC3 now. Played UC1 – some great bits but not as good as opinions suggest, fair amount of screen tear too. UC2 – one of my favourite games this generation. UC3 – I’d disagree with @24 because UC3 has a lot more of the spectacular but feel like a passenger stuff from UC2 and not enough of the really good stuff. So it’s not similar enough for my liking.

    The UC series is best when levels open up and big fire-fights ensue. Where you can approach the fight how you want, take the high ground, head for a particular weapon pick-up, go melee etc. Here it is very far away from a scripted corridor shooter.

    #26 3 years ago
  27. Da Man

    Very true, #25. I mean, those jrpgs on PSX probably ‘looked better’ than Quake3..

    Compared to something like Halo, yes it is. A pretty one, but a corridor game it is. Hardly anything close to Reach Spire level, let alone editable Forge World.

    #27 3 years ago
  28. polygem

    @21: ohh…too bad you are such a lazy reader. you shouldn´t have stopped reading there. i explained why after you stopped reading. i said something about details too.

    #28 3 years ago

Comments are now closed on this article.

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    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]