Cyberpunk’s character customization is “strongly tied with the plot”

Wednesday, 1 August 2012 20:00 GMT By Stephany Nunneley

Marcin Momot, community manager at CD Projekt RED, has said character customization will be strongly tied with the plot in Cyberpunk.

Speaking in a Q&A on the official website, Momot said the development is keeping the ole system from the pen and paper version of Cyberpunk in place, so that players can have fully customizable characters they can use when running around Night City.

“As opposed to the regular fantasy set-up with mages, warriors and archers, we’re going for something different,” he said. “In Cyberpunk, each character role will offer a set of special skills that will impact your stats in many different ways. That’s where the challenge kicks in, we want to create a game where character customization will be strongly tied with the plot.

“Now going from that, we believe that we can make a game where, with many different role choices, you will get a very strong, engaging story, just like it was with The Witcher.

“We definitely want to give players way more freedom with customization of the main protagonist then they had with Geralt in The Witcher series. We are planning on letting them change their statistics, equipment, implants and much more.”

More details on Cyberpunk are to be announced later this year.

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