Report – Bethesda bags rights to S.T.A.L.K.E.R. game

Tuesday, 31st July 2012 13:39 GMT By Stephany Nunneley

Russian blogger Sergey Galyonkin has said Bethesda now owns the rights to publish a S.T.A.L.K.E.R. game, but that extended rights remain with Sergei Grigorovich.

According to Galyonkin, GSC’s Sergei Grigorovich has not sold the brand, but Bethesda can now use its own tech to develop future titles.

It was reported earlier that Bethedsa had acquired the total rights to the S.T.A.L.K.E.R. franchise. In an update on his post, however, Galyonkin added (through machine translation): “I see that the division of rights raises questions. Briefly: Bethesda – game, Grigorovich – everything else (books, movies, merchandise). But Bethesda might have the right to redeem all of Grigorovich, as once bought Fallout from Interplay.”

As regards the matter, Bethesda PR said: “We don’t comment on rumours or speculation.”

Speaking on Twitter in response to a VG247 question, though, Bethesda comms boss Peter Hines said: “Didn’t we already do this rumor back in April?”

Back in May, S.T.A.L.K.E.R. creator and GSC boss Sergei Grigorovich took to Facebook to deny rumors the US firm was in the process of acquiring rights to develop the franchise.

“There is no truth to the allegations that the S.T.A.L.K.E.R. rights have been sold to Bethesda,” he said.  ”The rights belong to Sergiy Grygorovych, the founder of GSC Game World.”

GSC Games World shut its doors back in December and development on STALKER 2 was cancelled.

Former employees went on to form Vostok Games, and are developing Survarium, free-to-play, multiplayer-focused title in the spirit of the S.T.A.L.K.E.R. franchise.

Thanks RPS.



  1. DSB

    So RAGE, Fallout, Brink, Stalker.

    Is Bethesda tied to some kind of doomsday cult? Way to diversify :P

    #1 2 years ago
  2. Hirmetrium

    Apparently Sergei Grigorovich is Ukrainian.

    @1: They have their fingers in their ears singing “ITS THE END OF THE WORLD AS WE KNOW IT”.

    #2 2 years ago
  3. freedoms_stain

    If this is true, I implore you Bethesda, don’t build it in Gamebryo, or Creation Engine or any other iteration of Gamebryo under another name to fool people into thinking it’s not Gamebryo.

    #3 2 years ago
  4. Hunam

    Get the Dishonoured guys on this.

    #4 2 years ago
  5. Giskard

    @3 That engine is fine. From Oblivion to FO:3, FO:NV and Skyrim, I’ve had no issues with it whatsoever. They can continue building games in it, as long as they’re big and good (which they have been so far)

    #5 2 years ago
  6. DSB

    @5 It’s a big engine running simple scripts. You can shove a lot of content into it, but none of it will be very detailed.

    I do love Skyrim for the sheer scale of it, but as soon as you start to look at the actual mechanics of it, it just comes tumbling down.

    I don’t see why they’d put Stalker in Gamebryo though. It’s a shooter with RPG elements, not an RPG with shooter elements.

    #6 2 years ago
  7. freedoms_stain

    @5, right, that’s why there aren’t gigantic community patches for each of them.

    #7 2 years ago
  8. OrbitMonkey

    So might see a decent Stalker game after all.

    #8 2 years ago
  9. YoungZer0

    I’d love to see a Stalker game running on the Crytek Engine.

    Anyway, i totally think this would be horrendous. I doubt a western developer is able to deliver the same atmosphere. There’s just no way they understand the melancholy that only Russians/Ukrainians can deliver.

    #9 2 years ago
  10. DSB

    Here you go YZ!

    #10 2 years ago
  11. sleaker

    BethSoft is with idSoftware now. Why would they even look at using Crytek? it’ll almost certainly use one of the engines they’ve used on their numerous other games… idTech5 or Gamebryo.

    #11 2 years ago
  12. absolutezero

    I can see them using the new idTech.

    I can also see them creating an unholy fucking mess of shit aswell.

    Then theres this from actual Russians :

    #12 2 years ago
  13. DSB

    Yeah, Fallout was kinda “Bethesdasized” at first. It didn’t really come into its own until Obsidian came along.

    It seems obvious that they would use idTech, but based on RAGE, I don’t know if that’s a good thing.

    Was that game so backwards because the engine couldn’t support it, or was it just lousy design?

    “Let me stand conspicuously in front of this door and grace you with a monologue before you get to go anywhere”.

    #13 2 years ago
  14. absolutezero

    The more I think about this the worse it gets. Theres going to be a hideous filter over everything, Americans imitating russian accents, Stalker partners and console versions.

    Console Stalker UI. bluergughghg

    Oh God Bethesda animation. Help me im dying. A karma system aaaaaahhhhhhhhhh

    #14 2 years ago
  15. Patrick Garratt

    Spoken to Beth. No comment.

    #15 2 years ago
  16. YoungZer0

    @10: I know about this game, will probably take forever.

    I think the biggest problem about this is that it’s Bethesda, i mean if you look at Fallout 3 and compare it to the previous Fallout games, the charm is completely lost. If Bethesda (The developer) gets the rights to do the game, i fear for the worst.

    #16 2 years ago
  17. Edo

    @7 right,unlike like for S.T.A.L.K.E.R series………

    #17 2 years ago
  18. Erthazus

    So who is going to make S.T.A.L.K.E.R. than?

    If Todd Howard will make one, it’s going to be shitty, Fallout is already shitty or as DSB said Bethesdasized or Bethesdefied xD. Something like Stalker should be developed by Russian/Ukrainian developer.

    I thought 4A Games, Metro developer could do the work, but whatever. They are with THQ.

    #18 2 years ago
  19. Maximum Payne

    Well problem is , Bethesda never did something like Stalker.
    I mean Fallout 3 has slow paced combat + VATS and weak AI.
    But I don’t care more Stalker games is always good.
    Its shame that kind of IP sit in dust.

    #19 2 years ago
  20. OrbitMonkey

    Bethesda please don’t take this cult pc fave and make it a worldwide hit like you did with fallout 3, the elite need their games to brag about ;-)

    #20 2 years ago
  21. absolutezero

    Bethesda please don’t take this cult pc fave and make a Bethesda game out of it like you did with fallout 3, there are few good PC series left as it is.

    Fallout was’nt exactly a teeny tiny series before Fallout 3 you know. Cheeky passive agressive emoticon :D

    #21 2 years ago
  22. Da Man

    Sandbox videogames. The closest nerds get to going for a walk.

    #22 2 years ago
  23. stretch215

    @22 first laugh of the day.

    #23 2 years ago
  24. LoLTheOwl


    Shut up, kid. S.T.A.L.K.E.R. is a mature hardcore game with high definition textures, not some dumbed-down casual child’s game like Skyrim with some ugly ass textures, bugs and performance issues, both for PS3 and PC, and Sub-HD quality on Xbox 360. But you’re probably just too young to understand that.

    #24 2 years ago
  25. Hunam

    You don’t sound that mature for an adult tbh.

    #25 2 years ago
  26. YoungZer0

    @24: I really, really hope you’re trolling.

    #26 2 years ago
  27. OrbitMonkey

    ^^^High definition textures!! Battle cry of the pc dweeb. Splash some mountain dew on your face and chill.

    #27 2 years ago
  28. ManuOtaku

    Great now we will be hearing this on S.T.A.L.K.E.R

    to я брать если зигзагообразная под B наколенник

    P.s well if i was good with the traslation, Russians please feel free to correct it

    #28 2 years ago
  29. LoLTheOwl


    Ok, maybe the “child’s game” part was too harsh, but the rest is true. Skyrim gets pretty easy and dull with some good gear and level, Bethesda failed miserably to escalate the game’s difficulty with player’s power.

    #29 2 years ago
  30. Bloodyghost

    You guys. The hilarity. Don’t you guys think that it’d be real strange if Bethesda had a developer or their own internal team working on the game right now to be released before the Next Gen era?

    No. Bethesda Games learned from Fallout 3 and is progressively getting better as a developer. So even if they did work on the next S.T.A.L.K.E.R game (even though I highly doubt that Bethesda would even work on the game itself.).

    #30 2 years ago
  31. YoungZer0

    @29: So you were serious? I mean i don’t know what kind of Stalker games you played, but all of them have been plagued by horrible bugs and performance issues. Not to mention the ugly graphics. It doesn’t matter how high the resolution of your textures is, when the models and animations are as bad as in Stalker.

    #31 2 years ago
  32. Edo

    @31 True dat,I still remember Call Of Pripyat and it’s glorious DX 11 PS2 graphics.

    #32 2 years ago
  33. absolutezero

    and yet the fugly hideous graphics, bugs, wonky animation and glitches conjoured far far more atmosphere and place than anything Bethesda has ever produced.

    #33 2 years ago
  34. DSB

    Either way, the Stalker Complete mods fixed most of that.

    For the life of me I can’t get into Clear Sky or Pripyat, but the first game with the Complete mod is just amazing.

    #34 2 years ago
  35. YoungZer0

    @33: That’s the music, sound and the art-design.

    @34: Call of Pripyat is my favorite of the series. Good quest system, actually interesting quests. Shorter paths, actual choices and the exploration was also more fun, at least for me. It also had the best music of the series.

    #35 2 years ago
  36. Edo

    @33 That’s a matter of perspective,to each his own as they say.

    #36 2 years ago
  37. Patrick Garratt

    Added a comment from Peter Hines there. I wouldn’t hold your breath.

    #37 2 years ago

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