Tue, Jul 31, 2012 | 20:44 BST

Report – Bethesda bags rights to S.T.A.L.K.E.R. game

Russian blogger Sergey Galyonkin has said Bethesda now owns the rights to publish a S.T.A.L.K.E.R. game, but that extended rights remain with Sergei Grigorovich.

According to Galyonkin, GSC’s Sergei Grigorovich has not sold the brand, but Bethesda can now use its own tech to develop future titles.

It was reported earlier that Bethedsa had acquired the total rights to the S.T.A.L.K.E.R. franchise. In an update on his post, however, Galyonkin added (through machine translation): “I see that the division of rights raises questions. Briefly: Bethesda – game, Grigorovich – everything else (books, movies, merchandise). But Bethesda might have the right to redeem all of Grigorovich, as once bought Fallout from Interplay.”

As regards the matter, Bethesda PR said: “We don’t comment on rumours or speculation.”

Speaking on Twitter in response to a VG247 question, though, Bethesda comms boss Peter Hines said: “Didn’t we already do this rumor back in April?”

Back in May, S.T.A.L.K.E.R. creator and GSC boss Sergei Grigorovich took to Facebook to deny rumors the US firm was in the process of acquiring rights to develop the franchise.

“There is no truth to the allegations that the S.T.A.L.K.E.R. rights have been sold to Bethesda,” he said.  ”The rights belong to Sergiy Grygorovych, the founder of GSC Game World.”

GSC Games World shut its doors back in December and development on STALKER 2 was cancelled.

Former employees went on to form Vostok Games, and are developing Survarium, free-to-play, multiplayer-focused title in the spirit of the S.T.A.L.K.E.R. franchise.

Thanks RPS.

37 comments

#1

DSB
31/07/12, 1:41 pm

So RAGE, Fallout, Brink, Stalker.

Is Bethesda tied to some kind of doomsday cult? Way to diversify :P

#2

Hirmetrium
31/07/12, 1:43 pm

Apparently Sergei Grigorovich is Ukrainian.

@1: They have their fingers in their ears singing “ITS THE END OF THE WORLD AS WE KNOW IT”.

#3

freedoms_stain
31/07/12, 1:48 pm

If this is true, I implore you Bethesda, don’t build it in Gamebryo, or Creation Engine or any other iteration of Gamebryo under another name to fool people into thinking it’s not Gamebryo.

#4

Hunam
31/07/12, 1:50 pm

Get the Dishonoured guys on this.

#5

Giskard
31/07/12, 1:51 pm

@3 That engine is fine. From Oblivion to FO:3, FO:NV and Skyrim, I’ve had no issues with it whatsoever. They can continue building games in it, as long as they’re big and good (which they have been so far)

#6

DSB
31/07/12, 2:00 pm

@5 It’s a big engine running simple scripts. You can shove a lot of content into it, but none of it will be very detailed.

I do love Skyrim for the sheer scale of it, but as soon as you start to look at the actual mechanics of it, it just comes tumbling down.

I don’t see why they’d put Stalker in Gamebryo though. It’s a shooter with RPG elements, not an RPG with shooter elements.

#7

freedoms_stain
31/07/12, 2:01 pm

@5, right, that’s why there aren’t gigantic community patches for each of them.

#8

OrbitMonkey
31/07/12, 2:04 pm

So might see a decent Stalker game after all.

#9

YoungZer0
31/07/12, 2:05 pm

I’d love to see a Stalker game running on the Crytek Engine.

Anyway, i totally think this would be horrendous. I doubt a western developer is able to deliver the same atmosphere. There’s just no way they understand the melancholy that only Russians/Ukrainians can deliver.

#10

DSB
31/07/12, 2:11 pm

#11

sleaker
31/07/12, 2:12 pm

BethSoft is with idSoftware now. Why would they even look at using Crytek? it’ll almost certainly use one of the engines they’ve used on their numerous other games… idTech5 or Gamebryo.

#12

absolutezero
31/07/12, 2:18 pm

I can see them using the new idTech.

I can also see them creating an unholy fucking mess of shit aswell.

Then theres this from actual Russians : http://youtu.be/Yr3_zkTrBDU

#13

DSB
31/07/12, 2:23 pm

Yeah, Fallout was kinda “Bethesdasized” at first. It didn’t really come into its own until Obsidian came along.

It seems obvious that they would use idTech, but based on RAGE, I don’t know if that’s a good thing.

Was that game so backwards because the engine couldn’t support it, or was it just lousy design?

“Let me stand conspicuously in front of this door and grace you with a monologue before you get to go anywhere”.

#14

absolutezero
31/07/12, 2:47 pm

The more I think about this the worse it gets. Theres going to be a hideous filter over everything, Americans imitating russian accents, Stalker partners and console versions.

Console Stalker UI. bluergughghg

Oh God Bethesda animation. Help me im dying. A karma system aaaaaahhhhhhhhhh

#15

Patrick Garratt
31/07/12, 2:57 pm

Spoken to Beth. No comment.

#16

YoungZer0
31/07/12, 3:03 pm

@10: I know about this game, will probably take forever.

I think the biggest problem about this is that it’s Bethesda, i mean if you look at Fallout 3 and compare it to the previous Fallout games, the charm is completely lost. If Bethesda (The developer) gets the rights to do the game, i fear for the worst.

#17

Edo
31/07/12, 3:04 pm

@7 right,unlike like for S.T.A.L.K.E.R series………

#18

Erthazus
31/07/12, 3:08 pm

So who is going to make S.T.A.L.K.E.R. than?

If Todd Howard will make one, it’s going to be shitty, Fallout is already shitty or as DSB said Bethesdasized or Bethesdefied xD. Something like Stalker should be developed by Russian/Ukrainian developer.

I thought 4A Games, Metro developer could do the work, but whatever. They are with THQ.

#19

Maximum Payne
31/07/12, 3:39 pm

Well problem is , Bethesda never did something like Stalker.
I mean Fallout 3 has slow paced combat + VATS and weak AI.
But I don’t care more Stalker games is always good.
Its shame that kind of IP sit in dust.

#20

OrbitMonkey
31/07/12, 3:39 pm

Bethesda please don’t take this cult pc fave and make it a worldwide hit like you did with fallout 3, the elite need their games to brag about ;-)

#21

absolutezero
31/07/12, 3:55 pm

Bethesda please don’t take this cult pc fave and make a Bethesda game out of it like you did with fallout 3, there are few good PC series left as it is.

Fallout was’nt exactly a teeny tiny series before Fallout 3 you know. Cheeky passive agressive emoticon :D

#22

Da Man
31/07/12, 3:56 pm

Sandbox videogames. The closest nerds get to going for a walk.

#23

stretch215
31/07/12, 5:04 pm

@22 first laugh of the day.

#24

LoLTheOwl
31/07/12, 5:17 pm

@8

Shut up, kid. S.T.A.L.K.E.R. is a mature hardcore game with high definition textures, not some dumbed-down casual child’s game like Skyrim with some ugly ass textures, bugs and performance issues, both for PS3 and PC, and Sub-HD quality on Xbox 360. But you’re probably just too young to understand that.

#25

Hunam
31/07/12, 5:18 pm

You don’t sound that mature for an adult tbh.

#26

YoungZer0
31/07/12, 5:20 pm

@24: I really, really hope you’re trolling.

#27

OrbitMonkey
31/07/12, 5:22 pm

^^^High definition textures!! Battle cry of the pc dweeb. Splash some mountain dew on your face and chill.

#28

ManuOtaku
31/07/12, 5:41 pm

Great now we will be hearing this on S.T.A.L.K.E.R

to я брать если зигзагообразная под B наколенник

P.s well if i was good with the traslation, Russians please feel free to correct it

#29

LoLTheOwl
31/07/12, 6:12 pm

@25

Ok, maybe the “child’s game” part was too harsh, but the rest is true. Skyrim gets pretty easy and dull with some good gear and level, Bethesda failed miserably to escalate the game’s difficulty with player’s power.

#30

Bloodyghost
31/07/12, 6:43 pm

You guys. The hilarity. Don’t you guys think that it’d be real strange if Bethesda had a developer or their own internal team working on the game right now to be released before the Next Gen era?

No. Bethesda Games learned from Fallout 3 and is progressively getting better as a developer. So even if they did work on the next S.T.A.L.K.E.R game (even though I highly doubt that Bethesda would even work on the game itself.).

#31

YoungZer0
31/07/12, 7:12 pm

@29: So you were serious? I mean i don’t know what kind of Stalker games you played, but all of them have been plagued by horrible bugs and performance issues. Not to mention the ugly graphics. It doesn’t matter how high the resolution of your textures is, when the models and animations are as bad as in Stalker.

#32

Edo
31/07/12, 7:23 pm

@31 True dat,I still remember Call Of Pripyat and it’s glorious DX 11 PS2 graphics.

#33

absolutezero
31/07/12, 7:25 pm

and yet the fugly hideous graphics, bugs, wonky animation and glitches conjoured far far more atmosphere and place than anything Bethesda has ever produced.

#34

DSB
31/07/12, 7:29 pm

Either way, the Stalker Complete mods fixed most of that.

http://www.moddb.com/mods/stalker-complete-2009

For the life of me I can’t get into Clear Sky or Pripyat, but the first game with the Complete mod is just amazing.

#35

YoungZer0
31/07/12, 7:32 pm

@33: That’s the music, sound and the art-design.

@34: Call of Pripyat is my favorite of the series. Good quest system, actually interesting quests. Shorter paths, actual choices and the exploration was also more fun, at least for me. It also had the best music of the series.

#36

Edo
31/07/12, 7:35 pm

@33 That’s a matter of perspective,to each his own as they say.

#37

Patrick Garratt
31/07/12, 8:50 pm

Added a comment from Peter Hines there. I wouldn’t hold your breath.

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