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Diablo III Inferno mode twice as difficult as internal testers approved

Monday, 7 May 2012 00:37 GMT By Brenna Hillier

When Blizzard tested Diablo III’s Inferno difficulty, it ran detailed testing to ensure it found an appropriate challenge level – and then threw that data straight out the window in favour of turning the dial all the way up.

“Internally, we had this super hardcore test group – we’ve got a lot of hardcore players at Blizzard – that tested Inferno, and we got it to the point where they thought it was challenging enough,” Blizzard’s Jay Wilson told IGN.

“Then we doubled it. Because we knew, no matter how good we are, our players are gonna be better. We focussed on making that as difficult as we could make it.”

Wilson said the hardcore “can absolutely solo” Inferno, as the game scales depending on the number of players there are, but that multiple skilled players co-ordinating abilities will have an easier time of it.

“The ability to combine different classes together is one of the things that makes Inferno really interesting,” he noted.

Diablo III releases on May 15 for Mac and PC. Hit the link above for more tips on how to survive Diablo III’s ultimate difficulty, which is accessible only to level 60 players.

Thanks, Evil Avatar.

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15 Comments

  1. mad1723

    This should be interesting. I can imagine the designers discussing Inferno.

    So, we have this epicly hard level, what should we do? Crank it over 9000! :D

    #1 3 years ago
  2. GwynbleiddiuM

    I just hope it doesn’t get nerfed every 2 weeks.

    #2 3 years ago
  3. TMRNetShark

    They better be right about the difficulty. I know there will be someone who will breeze right through it and be done with the campaign in a couple of days.

    #3 3 years ago
  4. Sini

    this is blizzard, shit gets nerfed on daily basis

    #4 3 years ago
  5. BULArmy

    Yeah Inferno is super hardcore, but Normal is rainbows and flowers. The Beta was so friggin’ easy.

    #5 3 years ago
  6. Erthazus

    Shit gets nerfed on daily basis, but only 3% of the WoW community can only pass the Dragon Soul Raid.

    #6 3 years ago
  7. Zeydlitz

    It’s just stupid. Increasing difficulty by turning dial is not clever and just unfriendly method.

    #7 3 years ago
  8. Sini

    this is WoW community, they don’t care about deathwing
    http://www.youtube.com/watch?v=BIsIHgVWP7g

    #8 3 years ago
  9. OlderGamer

    “Internally, we had this super hardcore test group – we’ve got a lot of hardcore players at Blizzard – that tested Inferno, and we got it to the point where they thought it was challenging enough,” Blizzard’s Jay Wilson told IGN.

    “Then we doubled it. Because we knew, no matter how good we are, our players are gonna be better. We focussed on making that as difficult as we could make it.”

    This is false. The same bs approach to end game cati is a problem too.

    The issue here isn’t that some players could be that good. The issue that most player aren’t. You cannot tune your game for 5% or 12% of the players base. I have zero problem with requiring skill to beat something. I have a huge problem when games cross the line into frustraition.

    The fact is all of a games players pay the same amount to enjoy the game. Dificulty should be a player option. An adjustable slider. A choice. Likly Diablo III is going to be a short game, and if the game cuts a large section of the people that paid for it off at the second mode, thats crazy. I had that problem with Diablo II, it got to a point where you couldn’t even play some classes solo.

    The idea that the devs think this is ok is sad news to me.

    #9 3 years ago
  10. DSB

    @9 It is a fully optional difficulty level out of four, what’s the problem?

    I haven’t see any suggestion that Diablo III is going to be a short game either, unless you consider Diablo II a short one. Blizzards community manager and Jay Wilson claim that it will be slightly longer than that.

    http://www.escapistmagazine.com/news/view/103191-Blizzard-Diablo-III-About-as-Big-as-Diablo-II

    http://forums.battle.net/thread.html?topicId=27026379243&sid=3000

    Personally I think WoW became a far lesser game once they started trying to cater to everyone. The result was incredibly easy entry-level raids, leaving the serious raiders with little more than a tweaked version of bosses they had already killed, or aiming for pretty lame achievements.

    It just ruined the sense of accomplishment in raiding to me. It became a chore to have to do the “rehearsal kill” before the real thing. I’m sure that you could find some way of including everyone that didn’t involve taking the fun out of it for the hardcore players, and ruining that whole eco system.

    Choice is all well and good, but there was a system there. The top raiders gave everybody else something to aim for, and even if you started out in a less than top notch group, you actually had somewhere to go if you outgrew your buddies in that guild, which then also helped keep the top level guilds going, by providing new blood.

    #10 3 years ago
  11. OlderGamer

    Play wow w/o add ons or macros, the way most players play. You will find it a different experience all together. I have add ons telling me when to move and what to do. And the reason for those add ons? Because the game can be a pain in the ass to begin with. Mostly it has gimmicks, if you don’t know the gimmicks, you die. The party wipes.

    Wow is a simple math game. Have the gear score, get the right stats. Have the right stats, use the right rotation. Do all of that and you are going to beat every boss, everytime. So they do gimmicks. Don’t use magic attacks here, stop attacking there, move your butt or you die, drag the boss into the lava to debuff him, jump every three seconds, stand here, don’t stand there. …All gimmicks.

    And I understand your a good player DSB, prolly a lot better then me. But I don’t think a game should be geared for the 12% elite players. Nore should it be geared/tuned for players that use add ons/macros. I know your going to strongly disagree. But what you have to understand is that people that spam forums aren’t representive of the bulk of the player base.

    Yet those players pay just as much to play as the elite players. They don’t recieve a discount because they can’t down end game raid bosses. So my agruement is that those players are the ones that need to be catered to and brought along. Wows one glaring failure and flaw is that it is too end game focused. Combine that with the fact that there simply isn’t enough new content(new races, new classes, new expansions). And you have to figure out a way to extend the content you do have so it becomes an end game grind for gear.

    It makes sense that elite players will get bored once they have experienced all their is. But it also makes sense that the bulk of players also get bored because they CAN’T experience all of the content. They feel locked out. And it is worth noting that if said bulk of the player base did get to experience everything, they to would prolly also get bored.

    It is a no win situation for Blizzard. But…a steady flow of new content would help.

    Oh and please don’t think this, please I beg you. it is all kinds of wrong. “The top raiders gave everybody else something to aim for,” All that really does is fuel rage. You see in trade chat all of the time. I don’t becomes inspired to get a mount you have, I becomes angry and dejected when I can’t.

    The whole thing is made worse, imo, by the dungeon finder. The game has pretty much thrown out the entire overworld and questing in it, in favor of random dungeon runs. Plus, as you level those runs are easy. Very easy in contrast to playing end game. Nothing better then running random and having half your party leave once they figure out it is a certian heroic dungeon.

    I could write pages on wow, but I gotta feeling that you and I DSB would be pretty polar in our points of view. thats ok, I can respect that.

    And it is too early to pass judgement on Diablo III. I was just saying that I would rather have a slider to make the game easier or tougher. A choice. I don’t want to be cut off after two or even three modes. I want to be able to get the best outfits and weapons. Call me crazy, but I paid for it, I would like to experience the whole thing.

    #11 3 years ago
  12. canderous

    Had to create an account to reply to #11′s TLDNR

    First off, the max level difficulty on any game shouldn’t be tailored so that the majority of players can complete it, it should be designed so it is very challenging, even for the best of players, the whole point on difficulty settings is to give the sense that there is always a new challenge to be faced.

    I also don’t understand the assumption that making the max difficulty…. Difficult… Somehow robs averge players of content, remember its the same storyline, areas, and quests as the other difficulties… Just harder? Comparing it to endgame raids in WoW makes no sense, its not like people who can’t beat Inferno mode in D3 will be missing out on content…. There are 3 other difficulties for them to work on and leave them alys with another challenge to take on. Unless… The content you are refering to is the loot… Which is even more disagreeable saying that everyone should be able to get the very best items without having to try hard to get the,.

    And if you’ve played the beta, you will see Blizzard has gone to great lengths to allow casuals to easily understand the game and what to do.

    It is a ridiculous statement to say the max difficulty in a game should be easy to beat, it defeats the whole purpose of it existing in the first place.

    #12 3 years ago
  13. ky8306le

    @ #9

    No… absolutely not. The entire idea that everyone should be able to access content regardless of their abilities or play schedule is what ruined WoW and brought on the fail fest that is LFR.

    It’s true that everyone pays the same subscription fees to play a pay to play game, but it’s the hard core gamers that drive the content. By your logic why have any mechanics in the game at all? Why not just make super scary looking bosses that just vomit up loot at the sight of you?

    No hard feelings if you can’t do the hardest difficulty of a game. Enjoy the identical content on the difficulty levels that you can handle, but don’t belly ache and bring the entire experience down to your level when other people can and want more of a challenge.

    Back to the WoW juxtaposition there are plenty of players and guilds out there who aren’t server first HM killers but who still have the skills to clear the content.
    Because of people like you who demand that end game content be handed to them, players are having opportunities for challenges taken away from them.

    So in summary… STFU & L2P. You want casual play, go play bejeweled.

    #13 3 years ago
  14. OlderGamer

    Geez you fellas are scary, good thing your wrong.

    Canderous:

    “it should be designed so it is very challenging, even for the best of players,”

    Article:

    “Internally, we had this super hardcore test group – we’ve got a lot of hardcore players at Blizzard – that tested Inferno, and we got it to the point where they thought it was challenging enough,” Blizzard’s Jay Wilson told IGN.

    “Then we doubled it. Because we knew, no matter how good we are, our players are gonna be better. We focussed on making that as difficult as we could make it.”

    Me:

    “The issue here isn’t that some players could be that good. The issue that most player aren’t. You cannot tune your game for 5% or 12% of the players base. I have zero problem with requiring skill to beat something. I have a huge problem when games cross the line into frustraition.”

    The thing with a game like Diablo III is that the game doesn’t end after one play through. It has four play throughs. Four. Your toons can still advance and grow through all four modes. Four, not three. This isn’t Sonic the Hedghog where you replay the same level in order to get better ranks. Or a game where the only point of a replay is the impress your friends by earning achivements.

    There is content there. 25% of the game there.

    Cad:

    “It is a ridiculous statement to say the max difficulty in a game should be easy to beat, it defeats the whole purpose of it existing in the first place.”

    Why would you think I said it should be easy? Where did I write that? Same lame knee jerk thought process that Ky8 had. Just because someone says it sounds like it will be too hard doesn’t mean that person is saying anything other then it might be too hard.

    I believe a game like this should take skill. I wrote that btw.

    My guess is that your not getting the big picture. My guess is that the difficulty is tooned to encourage players to buy better gear when they get to inferno mode from the AH/blizzard store. Some players won’t need it, most likly will, and Blizzard is there to sell them gold and items.

    All you say was good players will enjoy a chalange and people that complain aren’t good players. I called it the way I see it, there fore in your mind(and your not alone) I must be an outdated relic that has no game skill.

    KY8, your a jerk. Sorry bud for a lack of a better way to put it, your a jerk.

    What ruined wow? LFR?

    No.

    My opinion what ruined started ruining wow was lack of new content. And too much importance on end game. At several points the game threw aside the out of dungeon questing world. Deathknights starting at lvl 55 because the hardcore guys couldn’t stomach building a toon from lvl 1(psst build is the point of the game).

    What happens is that the bulk of the players reach end game, quickly, and then just as quickly become bored. I will take the opisite stance of you, I believe that by opening up the end game to more players, it keeps people playing longer. Maybe not the elite players, but they were alays going to leave anyways. If you gear your game for a small % of the user base, while perhaps satisfying for that small %, what do you think happens to the rest of them?

    I am sure you would like them to all go play Bejeweled. And in truth your not too far off. They play what they can, get mad with they can’t, then leave. That isn’t what Blizz wants. They want active subs.

    I don’t think it is sustainable without a steady stream of new content. New races, new classes, new noob zones, new storylines. Expansions with more then 5 levels.

    W/o new content people get bored. Bored players leave. LFR was a way to open up more content to more players. Here is how much an elitest you are, and it is funny really; without LFR, you had to put together a raid on your own, ussualy from your guild. But with LFR, you can still do that. Nothing has changed in that regaurd. I just think your ticked because your not special, hint, you never were, your just playing a game, doesn’t mean anything. But you prolly feel like some of the glory you worked for has been tarnished because anyone with gear can easily que up for raids. Just plain silly.

    What does LFR really mean?

    It means friends can stay in guilds they enjoy without worrying about trying to join a raiding guild. It means that with falling server popultaions, people can still find raids. It means that people playing in off server hours, can find raids. It means that more players are able to keep playing instead of hitting an impassable brick wall, and that means more money for Blizz.

    It also means that I am right. Too much focus on end game gear grinding.

    Even Blizz admited that they didn’t bring out new content fast enough.

    And also new games hurt wow. Not so much that new games are better, but that they are new. Wow has been out a long time, people get tired of doing the same thing all of the time.

    http://www.vg247.com/2012/03/20/blizzard-attributes-drop-in-subs-to-swtor-other-games-content-wait/

    Trust me, LFR isn’t the caitylist that is ruining wow. That is elitest and delusional.

    “Back to the WoW juxtaposition there are plenty of players and guilds out there who aren’t server first HM killers but who still have the skills to clear the content”

    Yes, I know. I am in a guild like that. In fact I tank, my wife heals, my 19 and 16 year old sons and my brother inlaw dps. That is our heroic group. And half of our guild ten man. Its a family thing. And if family means casual to you, you need to redefine.

    “Because of people like you who demand that end game content be handed to them, players are having opportunities for challenges taken away from them.”

    Really? handed to them? really? Just open your eyes next time your in wow. There are a mega ton of players that can’t break 5K dps, let alone the 25K+ needed for raiding. I won’t blame you, it is all you know. But look around, talk to people(and not just your “Ubber Raiders” guild). There are a ton of players that will never get past their first heroic. And in fairness, I believe it is hard. Esp after the breeze fest that was levels 1-85. Not all players have been playing for 7 years.

    We are bringing my brother inlaw along and it is painfuly slow. The rest of us had forgottten just how hard end game be. He has been playing now for a couple of months. A few hours a day, most days of the week.

    “So in summary… STFU & L2P. You want casual play, go play bejeweled”

    I love this remark. Shows your charecter and class. And your ignorance.

    Something to maybe keep in mind is that for every gamer that visits forums(here or a place like at Blizzard) there are untold masses that play the same game that don’t visit forums. Most gamers can’t be bothered with checking forums all of the time, or even bothered to post if they do. Most people are very content to just play the games. But if you based your pov on forums, and then started thinking that those people posting represented everyone that plays, you would be very misguided. Sometimes that happens to companies too. They think that their game is only played by that pool of players. Doing that can often drive away other gamers.

    Like it or not fellas, your just one fish in a bigger then ever sea of other fish. A face in the crowd. It isn’t about hardcore or casual. Instead it is about selling as many copies as possible. And not all gamers are elite players, infact most or not. Let me replace a word for you. Instead of casual, try average.

    #14 3 years ago
  15. viralshag

    @14, I really don’t understand what point you’re trying to make? Blizz have made a game that’s renowned for being difficult, actually difficult, and in doing so have done something wrong?

    Your characters do not grow and advance through all four levels of difficulty… I’ve only just started hell and I’m 8 levels from max. I imagine I will gain max level during my hell playthrough and from there the only thing “advancing” is my gear and stats.

    And what is the 25% of the game you’re talking about? If I can’t get past Diablo on Hell I won’t feel like I have been cheated out of anything (money especially), I will just feel like I’m not good enough and either a) keep trying until I get better, b) go to the AH and buy what I can to boost my stats to help me proceed or c) get some friends that can handle hell and inferno to help me out. Or, crazy thought, get over it as a game I’m not good enough to finish.

    #15 3 years ago

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  • Assassin’s Creed: Chronicles India and Russia coming, China episode set for April

    As promised last year, there are more Assassin’s Creed: Chronicles games coming your way. Developed by Climax Studios in collaboration with Ubisoft Montreal, Assassin’s Creed Chronicles: China, the side-scrolling action platformer part of the Assassin’s Creed: Unity Season Pass, will be the first standalone release. Two more will follow. China is the first episode, and […]

  • GTA 5 official PC trailer debuts April 2 in 60fps

    The official GTA 5 PC trailer was supposed to release yesterday, but it looks like Thursday, April 2 will be the big day. According to Rockstar, the video will show the game running at 60fps, and it will be released at 10am EDT/3pm BST. The developer recommends you watch it on the most recent generation […]

  • Dishonored and Never Alone are two of your April PS Plus offerings

    Sony has announced it’s PlayStation Plus offerings for April, with Dishonored on PS3 and Never Alone on PS4 as just two titles too choose from. Other free games for the month include: Tower of Guns on PS4 and PS3, Aaru’s Awakening on both systems, and for the Vita crowd there’s Killzone Mercenary and MonsterBag. The […]

  • Going back to Jade Empire’s universe “comes up pretty regularly” at Bioware

    Bioware has said the idea of going back to the Jade Empire universe is a topic that “comes up pretty regularly” at the office, according to studio manager Aaryn Flynn. Speaking in a reader Q&A on Kotaku, Flynn said there is “always hope” for another Jade Empire, but for the present, the studio is rather […]

  • How to listen to the Vice City soundtrack while playing GTA 5

    Let’s improve Los Santos with a blast of cool 80′s power ballads. We dig the GTA 5 soundtrack. But we also love the Vice City radio stations. Now with the power of music streaming service Spotify on PS4 we can finally combine both. Of course this works for any music on Spotify and any game, […]

  • Completionists could spend over 200 hours in The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is going to be a rather long game. If you are a completionist, you could spend over 200 hours playing the game, according to CD Projekt RED. Answering a question pertaining to game length on Twitter, senior game designer Damien Monnier said if “you do everything” the game will last […]

  • Limited edition Batman: Arkham Knight Steel Grey PS4 announced

    A limited edition bundle for Batman: Arkham Knight has been announced which includes a Steel Grey PS4 with a custom design based upon the Rocksteady title. It comes with a matching DUALSHOCK 4 Wireless Controller, the game on Blu-Ray, and exclusive bonus content the Scarecrow Nightmare that’s available to play on PS4. There’s also a […]

  • Super Mario 64 HD project receives takedown notice from Nintendo

    Nintendo has issued a takedown notice for Unity-developed Super Mario 64 HD, the fan project which created an updated version of the first level of the game and allowed users to play it in their browser. It was also downloadable, with no attempts from creator Roystan Ross to monetize the project. Still, the news shouldn’t […]

  • Dying Light players should use “extreme caution” handling Antizin injections tomorrow

    Dying Light players will be able to participate in “something unusual” which Techland says will “radically change the game experience” for one day only tomorrow, April 1. According to the developer, players will need to use “extreme caution” when handling Antizin injections as the latest batch has been sullied with a foreign contaminant. The chemical […]

  • Nintendo of America’s hosting a Nintendo Direct on April 1

    Nintendo of America will be hosting a Nintendo Direct tomorrow, April 1 of all days. The company will be discussing upcoming 3DS and Wii U games. The session will take place at 3pm PDT/6pm EDT/12am CET. Catch a #NintendoDirectNA about #WiiU & #3DS games on 4/1 at 3 p.m. PT. Don’t let the date fool […]

  • How eSports changed Call of Duty

    Betting on eSports for Call of Duty: Advanced Warfare has reinvigorated the biggest game on consoles and turned it into a spectator sport. “We were looking at the eSports scene blowing up. Every year it was getting bigger. Players were maturing and being more discriminating. We had to understand the impact that eSports is having […]

  • Destiny: how does the road ahead look?

    The future of Destiny looks very bright with House of Wolves and Comet releasing this year. But what about next year, and the one after that? Alex has a new video for you that tries to paint a picture of the future of Destiny. He goes over the timeline as we know it based on […]

  • GTA 5 patch 1.09 improves Heists matchmaking

    GTA 5 received a patch towards the end of last week. The patch, version 1.09, brought with it a few improvements to Heists and plenty of other fixes. Rockstar has released patch 1.09 (1.23 PS3 and Xbox 360) for all versions of GTA 5 to help make the Heisting experience better for all. The ‘auto-invite’ […]

  • Diablo 3, Dragon Age: Inquisition, and more make up this week’s Deals with Gold

    Deals with Gold is back for the week of March 30 with discounts on Diablo 3 Reaper of Souls: Ultimate Evil Edition, Dragon Age: Inquisition, The Lego Movie Videogame, and others. Xbox Live Gold members get a few good deals this week to spend money on. A large assortment of The Lego games is on […]

  • GTA 5: parallax occlusion mapping is gone, but framerate is better

    Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game’s overall framerate – at least on PlayStation 4. Earlier last week a YouTube video came to light and showed what appeared to be the removal of effects from GTA 5 after applying patch 1.09. The […]

  • The Witcher 3 dev: DirectX 12 may not have impact on Xbox One games resolution

    DirectX 12 may not be the miracle that some are believing it to be, at least not when it comes to improving the resolution of Xbox One ports. Damien Monnier, a senior game designer at The Witcher 3 developer CD Projekt RED has revealed through a Twitter conversation with fans that DirectX 12 may not […]

  • Get infinite items in Bloodborne with this duplication glitch

    Bloodborne has a nasty glitch that will let you duplicate all in-game consumables. The glitch was discovered by Kotaku and makes item duplication pretty simple. Note that doing this will trivialise a major part of the game’s challenge and that it will probably get patched soon. For this glitch to work, you’ll need to create […]

  • Destiny weekly reset for March 31: Heroic and Nightfall strikes detailed

    The weekly reset to Destiny’s merchants, strikes, and reputation caps is here. The strike for this week is The Nexus on the Ishtar Sink on Venus. Void burn will be your ally/enemy for the Nightfall. The Juggler modifier is also available on both Heroic and Nightfall. Inferno Crucible mode also returns with Clash, and it […]

  • Motivational Growth is the first non-documentary film to be released on Steam

    Motivational Growth will soon be Steam’s first foray into selling movies that are not based around video games Steam will release its first, non-documentary film later today in the form of Motivational Growth. The film is a sci-fi comedy distributed by Hotline Miami publisher Devolver Digital, who has itself produced other game-centred documentaries before, and […]

  • Metal Gear Solid movie in the works at Sony Pictures

    A Metal Gear Solid film is in the making at Sony Pictures. Deadline is reporting that Sony Pictures has closed a deal to make a film adaptation of Metal Gear Solid. The film will be written by Jay Basu, with Jordan Vogt-Roberts attached to direct. Michael De Luca is said to be heading production. There […]

  • Destiny: Inferno mode returns this week with Inferno Clash

    Inferno mode returns to Destiny this week. This time it’s Inferno Clash. The Inferno playlist will be back to The Crucible rotation in Destiny this week. Unlike last month’s Control, Clash will be the mode variant this time. The main changes Inferno brings to the game is the removal of the radar (mini-map), scoring is […]

  • Bladestorm: how 28 rogue ninja conquered Brittany

    The Hundred Years War wasn’t ended by the superior forces of the French cavalry: it was ninja. Bladestorm: Nightmare Battlefield sim. Take control of dozens of unit types. You play a mercenary, fighting for both France and England, usually at your own discretion. Unit variations liven things up; Lady Lancers replace Knights. Vikings replace Swords. […]

  • First Bloodborne speedrun is in, game finished in under 45 minutes

    Bloodborne has been out for less than a week in most parts of the world and the first speedrun record has already been achieved. YouTuber Oginam_tv managed to finish Bloodborne in under 50 minutes. Of course not without utilising more than his fair share of exploits, including level-skipping glitches, as well as the item duplication […]

  • Advanced Warfare Infection gameplay shows the new map, monsters, extraction mechanic

    We’ve got some new gameplay footage from Advanced Warfare’s Exo Zombies episode 2 – Infection. Arekkz went to L.A. this past weekend and played the new map that Infection brings to Exo Zombies mode in Advanced Warfare. The map is noticeably larger than that of the first episode, with more branching paths you can unlock. […]

  • Hotline Miami collector’s edition is close, 50% already achieved

    The Hotline Miami crowdfunding effort to produce a special collector’s edition is going strong with 50% of the target achieved. Gamer Network’s collector’s edition initiative has announced that funding for the Hotline Mimi Gamer’s Edition has reached 50% of its goal, with just over nine days to go. The collector’s edition is a one-of-a-kind bundle […]

  • Woah Dave will be an extra free PS+ game on PS4 in April

    Indie platformer Woah Dave will be made free to PlayStation Plus members on PlayStation 4 in April, but it’s not part of the month’s main Plus offering. Woah Dave is a “secret” April PlayStation Plus game, according to Sony. The game is a 2D platformer that received positive feedback when it was released on PS […]

  • Mortal Kombat X: three international tourneys announced, $100,000 prize pool

    Warner Bros. has announced a new series of Mortal Kombat X tournaments with a prize pool starting at $100,000. Mortal Kombat X Worldwide Competitive Program is a series of tournaments that kick off in April and allow players from the around the world participation. The tournaments are the Fatal 8 Exhibition Tournament, Mortal Kombat X […]

  • Project CARS to receive a free car every month, starting with the Lykan Hypersport

    The Lykan Hypersport, the supercar featured in one of Furious 7′s action set-pieces, will be a free download for Project CARS owners. To thank the fans for their patience throughout Project CARS development and several delays, developer Slightly Mad will be giving all owners one in-game car for free each month. The first car will […]

  • Leaked Halo Online gameplay shows weapons, maps, and more

    Gameplay from the upcoming, Russia only, Halo Online has leaked online and it looks like a mix of Halo 3 and Halo Reach. Microsoft announced last week that a free-to-play Halo game is in development at Saber Interactive. The game will be available in Russia only, at least on launch. YouTuber Noble, with the help […]

  • Get PlayStation 4 with the PS Camera and The Last of Us for $399

    US retailer Best Buy is offering a free PlayStation Camera with the purchase of The Last of Us PS4 bundle. If you’re in the US, Best Buy is having a very good deal on PlayStation 4 systems at the moment. If you buy The Last of Us PS4 bundle, you’ll automatically get the PS Camera […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC comes to PS4 in May

    Dragon Age: Inquisition Jaws of Hakkon DLC has been given a release window for PS3, PS4, and Xbox 360. Jaws of Hakkon, the first story add-on to Dragon Age: Inquisition was released last week on PC and Xbox One. The release was a complete surprise, as there was no prior announcement. What was also surprising […]

  • Watch Rainbow Six Siege developers stream new gameplay right now

    Rainbow Six Siege developers are about to livestream new gameplay footage. Come and watch with us. The livestream below starts at 7pm UK time/6pm GMT. Ubisoft will be showing new gameplay footage and will talk more about the operator system, which was revealed today. The footage will be from the PC alpha build. Expect more […]

  • Advanced Warfare Exo Zombie Infected trailer shows new weapons, massive enemy

    Call of Duty: Advanced Warfare Exo Zombies episode 2, Infected, has been shown off in a new trailer. The official trailer for Exo Zombies Infected is here with footage of the new gear and new enemies. All of which help set up the mess everyone’s making at Burger Town. John Malkovich and co are dropped […]

  • Rainbow Six Siege collector’s edition comes with a 120-page field manual

    Rainbow Six Siege will be getting a collector’s edition and it comes with a 120-page guide. The Rainbow Six Siege collector’s edition has been fully detailed. It’s called the “Art of Siege Edition” and will be available for PC, PlayStation 4, and Xbox One, priced £65. Here’s what you get: A copy of the game […]

  • Rainbow Six Siege trailer is all about the operators

    Rainbow Six Siege has a new trailer available explaining the operator system. Operators are what makes any Counter Terrorist Unit and you will get to choose each of them individually before assembling a team. Any operator you choose will not be available for others though, so planning ahead will be crucial. The new trailer shows […]

  • Spotify now available on PS3 and PS4, lets you play music in the background

    Spotify has arrived on PlayStation 3 and PlayStation 4. The Spotify app is now available in 42 countries on PSN. The app was part of last week’s firmware update and can be found under PlayStation Music. Anyone can download it, as it doesn’t require PlayStation Plus. You can use your PSN account to subscribe to […]

  • Let’s talk Battlefield Hardline weapon balance

    The weapon balance in Battlefield Hardline is causing a controversy among the players. Are some weapons too powerful, or are other not powerful enough? Westie has been playing Battlefield Hardline since it the day it came out and he has some opinions about the state of weapon balance as it stands right now. Westie also […]

  • UK Charts: Bloodborne enters at No. 2, Battlefield Hardline defends No. 1 spot

    Battlefield Hardline has defended the No. 1 spot in the UK Charts against Bloodborne’s impressive numbers. The UK Charts for the week ending March 28 show Battlefield Hardline continuing to hold the top spot despite dropping 43% in sales. Bloodborne achieved the No. 2 spot and came only 22,500 copies short of becoming number 1. […]

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]